One shields avenue davis ca 95616

[USA-OH] [H] Games and accessories for Nintendo Switch, Gamecube, 3/DS, PS5 controller and charger [W] Games and accessories for Nintendo Switch, Gamecube, 3/DS, Gameboy

2023.06.03 23:42 acheesedanish [USA-OH] [H] Games and accessories for Nintendo Switch, Gamecube, 3/DS, PS5 controller and charger [W] Games and accessories for Nintendo Switch, Gamecube, 3/DS, Gameboy

All my games are NIB/sealed unless otherwise noted. Always willing to look at lists and am primarily looking for Nintendo items. I ship on Wednesdays.
Here is what I have to offer: HAVE
Switch *A Hat In Time *Aqua Moto Racing (CIB) *Azure Striker Gunvolt *Bad North *Battle World Kronos (CIB) *Ben 10 *Blacksad Under the Skin *Blazblue Cross Tag Battle *Brigandine *Clannad *Close to the Sun *Contra Rogue Corps *The Count Lucanor *Crayola Scoot (CIB) *Darksiders II *Dead by Daylight *Dead Cells *Diablo III Eternal Collection *Digimon Story Cyber Sleuth *Dimension Drive Limited Edition (PA-0149) *Disgaea 5 *DOOM *Dragon Ball Fighterz *Dragons Dogma *Fate/Extella Link *Fault Milestone One *FIFA 18 *FIFA 19 *FIFA 20 *Galak-Z The Void + Skulls of the Shogun *Gigantic Army *God Eater 3 *Hell Warders *Hellmut *Hotline Miami Collector's Edition (SRG-2280) *Hover *Ice Age Scats Nutty Adventure *Indivisible *Instant Sports (CIB) *Instant Sports Summer Games *Kotodama 7 Mysteries of Fujisawa *LA Noire *Layers of Fear Limited Edition LRG *Monster Hunter Generations *Mortal Kombat 11 *Mother Russia Bleeds *Mutant Football League *My Hero One's Justice *NBA 2K Playgrounds 2 *NBA 2K18 *NBA 2K19 *NBA 2K20 *New'n'Tasty Oddworld Abe's Oddysee Limited Edition *Northgard (CIB) *Nurse Love Obsession *Oddworld Stranger's Wrath HD Limited Edition *Oddworld Munch's Oddysee Limited Edition *Our World Is Ended Day One Edition *Payday 2 *Planescape: Torment & Icewind Dale Enhanced Editions *Poi *RBI Baseball 17 US Cover *RBI Baseball 17 CA Cover (CIB) *RBI Baseball 18 US Cover *RBI Baseball 18 CA Cover (CIB) *RBI Baseball 19 US Cover *RBI Baseball 19 CA Cover (CIB) *RBI Baseball 20 US Cover *RBI Baseball 20 CA Cover *Race with Ryan *Remilore: Lost Girl in the Lands of Lore *Reverie Sweet As Edition (PA-0569) *Riot *Risk of Rain 2 *Saints Row the Third *Saints Row IV *Samurai Shodown *Scribblenauts Mega *Scribblenauts Showdown (CIB) *Shantae Half Genie Hero Day One Limited Edition *Shaq Fu *Sid Meier's Civilization VI *Sine Mora EX *Skully *Slain Back From Hell *Sniper Elite III Ultimate Edition *Sniper Elite V2 Remastered *Soccer Tactics *South Park The Fractured Butt Whole *Sports Party (CIB) *Spyro Reignited Trilogy *Star Wars Jedi Knight Collector's Edition *Star Wars Jedi Knight II Collector's Edition *Star Wars Racer Collector's Edition *Star Wars Pinball *Steins Gate Elite Limited Edition (slight corner damage) *Steven Universe Save/ OK K.O.! *Street Outlaws: The List *Streets of Rage 4 Classic Edition *Streets of Red Devil's Dare Edition *Super Blood Hockey Standard Edition *Super Dragon Ball Heroes World Mission *Super Street: Racer *Tennis World Tour *Tennis World Tour Roland Garros Edition (CIB) *Thea The Awakening *This is the Police *This is the Police 2 *This War of Mine *Tiny Barbarian DX *TT Isle of Man - Ride on the Edge (CIB) *Uglydolls An Imperfect Adventure (CIB) *Umihara Kawase Fresh *V-Rally 4 (CIB) *Vampyr *Warriors Orochi 4 *Wasteland 2 (CIB) *Wild Guns Reloaded *WRC 8 *Xenon Racer *Yomawari: The Long Night Collection *Yu-Gi-Oh Legacy of the Duelist *Zombieland
Wii U *Bowser Wii Remote Plus *007 Legends *Adventure Time Explore the Dungeon Because I Don't Know *Adventure Time Finn & Jake Investigations *Amazing Spiderman (CIB) *Amazing Spiderman 2 (CIB, Walmart cover) *Amazing Spiderman 2 - CIB bad disc *Assassins Creed III (CIB) *Assassins Creed IV Black Flag (CIB) *Barbie Dreamhouse Party (CIB) *Barbie Puppy Rescue *Batman Arkham City Armored Edition (CIB) *Batman Arkham Origins (CIB) *Ben 10 Omniverse (CIB) *Ben 10 Omniverse 2 (CIB) *Book of Unwritten Tales (CIB) *Cabela's Big Game Hunter Pro Hunts (CIB) *Cabela's Dangerous Hunts 2013 *Call of Duty Black Ops II (CIB) *Call of Duty Ghosts (CIB - missing single insert) *Cars 3 Driven to Win *Croods *Darksiders II (CIB - nordic games cover) *Darksiders Warmastered Edition *Dues Ex: Human Revolution Director's Cut *Epic Mickey 2 (CIB) *Ducktales Remastered (CIB - no pin) *ESPN Sports Connection (CIB) *Family Party 30 Great Games Obstacle Arcade (CIB) *Fast and Furious Showdown (CIB) *FIFA Soccer 13 (CIB) *Funky Barn (CIB) *Game Party Champions (CIB) *Giana Sisters Twisted Dreams - Director's Cut *Hello Kitty Kruisers *Hot Wheels World's Best Driver (CIB) *How to Train Your Dragon 2 (CIB) *Injustice (CIB) *Jeopardy *Kung Fu Panda *Madden 13 (CIB) *Mario Party 10 Mario amiibo bundle *Marvel The Avengers Battle for Earth *Mass Effect 3 (CIB) *Mighty No. 9 *Monster High 13 Wishes (CIB) *Monster High New Ghoul in School *Monster Hunter 3 (CIB) *NBA 2K13 (CIB) *NBA 2K13 (CIB, bad disc) *Need for Speed Most Wanted U (CIB) *Nickelodeon Spongebob Squarepants Planktos Robotic Revenge (CIB) *Pac-Man and the Ghostly Adventures *Pac-Man and the Ghostly Adventures 2 (CIB) *Penguins of Madagascar (CIB) *Phineas and Ferb Quest for Cool Stuff (CIB) *Planes (CIB) *Planes Fire and Rescue *Rabbids Land (CIB) *Rabbids Land (CIB, bad disc) *Rapala Pro Bass Fishing (CIB) *Rayman Legends *Rayman Legends (CIB, bad disc) *Resident Evil Revelations (CIB) *Rise of the Guardians (CIB) *Rodea They Sky Soldier w/Bonus Game *Runbow Deluxe Edition *Scribblenauts Unlimited (CIB) *Scribblenauts Unmasked (CIB) *Scribblenauts Unmasked w/DVD (CIB) *Shantae Half-Genie Hero Risky Beats Edition *Smurfs 2 (CIB) *Sniper Elite V2 *Snoopy's Grand Adventure *Splinter Cell Blacklist (CIB) *SteamWorld Collection (CIB) *Tank!Tank!Tank! *Tekken Tag Tournament 2 (CIB) *Terraria *Transformers Prime (CIB) *Transformers Rise of the Dark Spark *Turbo Super Stunt Squad (CIB) *Walking Dead Survival Instinct (CIB) *Warriors Orochi 3 Hyper (NIB, seal is ripped) *Watch Dogs (CIB) *Wheel of Fortune (CIB) *Wipeout 3 (CIB) *Wipeout Create & Crash (CIB) *Zombi U (CIB)
DS *Game and Watch Collection CIB *Legend of Zelda Phantom Hourglass CIB
GameCube *Bloodrayne Disc only *Die Hard Vendetta Disc only *Beyblade VForce Disc only *Army Men Sarge's War Disc only *Black Gameboy Player (no disc) *MadCatz Controller
PS5 *DualSense Wireless Controller *DualSense Charing Station
Here is what I'm after: WANT
Switch Games *Advance Wars 1+2 *Bayonetta 3 *Bayonetta Origins *DC Super Hero Girls: Teen Power *Kirby and the Forgotten Land *Kirby Return to Dream Land Deluxe *Legend of Zelda Tears of the Kingdom *Lego Brawls *Live A Live *Mario and Rabbids Sparks of Hope *Mario Strikers Battle League *Metroid Dread *Metroid Prime Remastered *Pokemon Legends Arceus *Pokemon Shield + Expansion Pass *Pokemon Sword + Expansion Pass *Splatoon 3 *Tetris Effect: Connected *Triangle Strategy *Xenoblade Chronicles 3
Switch Accessories *Joy-Cons (yellow, mario red) *Joy-Cons Zelda Edition *Themed Switch docks
Gamecube *Mario Party 5 - CIB *Mario Party 6 - Manual only *Purple Gameboy Player (with or without disc) *Component cable *S-Video cable
PSP *Me and My Katamari
Wii *Animal Crossing City Folk with or without microphone
3DS/DS *Arkanoid *Atari Greatest Hits 1 *Atari Greatest Hits 2 *Break 'em All *Centipede Infestation 3DS - Case only *Deal or No Deal DS - Game only *Detective Pikachu 3DS - Case/artwork only *Elf Bowling 1 & 2 *Korg DS *Korg DS Plus *Mario vs Donkey Kong 2 DS - Game only *Pokemon Mystery Dungeon Gates to Infinity 3DS - Case and manual only *Pokemon Super Mystery Dungeon 3DS - Case and manual only *Space Invaders Extreme *Space Invaders Extreme 2 *Space Invaders Revolution *Tetris DS *Tetris Party Deluxe
GB/GBC/GBA *Gameboy Camera *Legend of Zelda: Oracle of Ages *Pokemon Pinball *Pokemon Gold *Consoles
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2023.06.03 19:39 NamelessNanashi [The Gods of Dragons: Beginning] Ch 14 - Ice Ice Baby

--- Table of Contents ---
Autumn 4986, 15 Aoimoth
“Slow down, Squire!” Master Daunas walked around the sixteen Squires. They were all going through the basic motions of knife fighting together, but Shon knew the Weaponsmaster was talking to him specifically. He'd fallen into the rhythm of steel clanging off steel as the eight pairs of Squires went through the practiced strikes of a rehearsed fight. His partner was keeping up, but just barely. If Shon sped up, the boy would fumble, and Shon could disarm him. But that wasn’t the point of this exercise. It wasn’t a sparring match; it was a two man kata. Shon let out a long exhale and slowed down, matching his partner’s pace.
“Sorry,” Kefir, muttered to Shon, “You should try and get Zihler next time. He won’t slow you down.”
Shon arched an eyebrow at Kefir as the two pivoted in unison, spinning but staying together, so they switched places and continued without breaking rhythm. Or that was what was supposed to happen. Kefir stumbled just a little. He still wasn’t very good at quick pivots like that, and knife forms were full of them. Shon slowed down to wait for him to recover, matching his thrust with a counter as rehearsed.
“Don’t give me that look. I know you want to go faster. Zihler’s the most likely to keep... up...” Kefir had to space the last two words as they dodged each other again. More twists and turns he tended to overshoot.
He wasn’t wrong. Shon did want to go faster, wanted to push himself to his limits, and always just a little beyond, but “Speed isn’t the point of this exercise.” Shon said, and Kefir’s brow furrowed. Though if concentrating on Shon’s words or the continued form Shon didn’t know, “It's precision and practice. Keep partnering with Rerves, who's even worse, and you won't improve.”
They slammed together, the hilts of their daggers locking together as they sidestepped in tight circles. Shon could see at least ten different ways he could end a match right here. His left hand was free, as this was a single dagger exercise, and his opponents hardly ever paid attention to his feet. But that wasn’t the point, and Kefir would learn nothing from Shon downing him now, even if it was.
“Thanks,” Kefir spat sarcastically. Shon gave him a purposefully deadpan look in response, and he continued, “You’re the same, though. You won’t get better if you pick the weakest partners.” the two disengaged, jumping back and falling into a ready stance in one motion. Kefir took a heartbeat longer than some of the other boys but didn’t stumble at this speed as he had the last three times they went through the drill.
“I’m better than Zihler…” Shon said, not in pride or arrogance but in truth. When they had first started knife fighting weeks ago, he had partnered with those who seemed to be at the same level as himself or higher. Pushing himself to reach their level and surpass it. Add to that the fact that he often used his free time for more practice, and Shon had jumped to the top of the class as usual only a week into this new weapon.
Shon brought the topic back around to his point, “Practice is practice no matter how fast I go, as long as I have precision.” and, as if to prove his point, the form reached the culminating move, where Shon and Kefir needed to thrust at each other while turning just enough for the blade to pass by their chests. Shon slowed his thrust only at the end, just enough for Kefir to finish his dodge. Adjusting speed in the middle of a strike without pulling it completely wasn't easy, and they both knew it.
That was the end of the kata, and they both stepped back. Kefir looked down at his knife, sighing, “I suck at this, give me a shield or a hammer, and you wouldn’t have to hold yourself back.” he glanced up at Shon and forced a smile he obviously didn’t feel, “Then maybe I could teach you a thing or two…”
Shon nodded, perfectly serious, and when Kefir didn’t seem to understand, he added, “Exactly.”
The bell rang and the other Squires started heading for the weapons rack to return their knives, but Shon held Kefir in place with his eyes. He looked confused, his expression asking the question before his words could, so Shon explained, “You're better at armor and shields than me.”
That actually got a genuine smile from Kefir, “Everyone is better with armor and shields than you, Shon.” Shon humphed but couldn't argue, and Kefir laughed, “You know, if you spent your extra time actually practicing with the stuff you need practice in, instead of the things you're already the best at, you would get better.”
Shon ran his fingers through sweaty hair. It was only two finger widths long but still needed to be cut. He wanted to argue that practicing with the heavy weapons without armor in his free time was the only reason he was still the top in those as well. But instead, he nodded in acquiescence to Kefir’s observation.
“Hey,” Kefir stepped forward and poked Shon with the hilt of his dagger. Even with his thicker winter uniform on, they avoided touching him, “I get what you’re saying. We each have our own strengths and weaknesses. Thank you for trying to help me with mine.” The thanks was genuine this time, now that the frustration of the practice was over, and Shon nodded. Kefir continued, “Why don’t we make a deal? I’ll let you help me catch up to you in this if you let me help you with armor work. Master Daunas wants to get you in plate, but if you can’t even move in banded mail, you’ll never make it in the heavier stuff.”
Shon let his head fall back in frustration but nodded. Kefir laughed and the two returned their daggers without further words. Shon split from the rest of the stragglers in the courtyard, moving towards the bench beside the wall and the barrel for catching rainwater beside it. This deep into autumn, the water was sometimes frozen in the mornings, but Shon preferred it that way. Reaching in, he splashed handfuls of it on the back of his neck. The others would be heading for the hot showers, but with sixteen of them and only ten shower heads, Shon would wait until they were all done before washing properly.
“I’ll meet you after study time!” Kefir called as he walked by to try and reach the showers with the first group. Shon waved without turning around. He knew Kefir was right. He should focus his extra time on improving his weaknesses. But that didn’t mean he had to like it.
***
The mess hall where they had their meals had one long table set in the middle with enough space for fifteen Squires on each side. Around it were set smaller circular tables for the Paladins stationed in Hamerfoss and one larger near the door for the officers. Against one wall was another long table with plates, bowls, and food where they would each gather their meal before finding their seats.
The seats weren’t assigned, but Shon always sat at the farthest end of the Squire’s table, with his left facing the walkway so he wouldn’t bump anyone with his elbow as he ate. No one ever took the spot. It was an unspoken consensus amongst the Squires that that was Shon’s seat. The rest tended to congregate in the middle, talking and poking friendly fun at each other, extending their break into the dinner meal.
Shon took his place and started eating without joining in. They didn’t try to include him most of the time, and he was content to just listen. “Hey, Shon,” Rerves called from down the table, and Shon looked up from his plate to show he was listening, “I hear Kefir’s going to help you with armor tonight. Can I come?” Shon shrugged, turning back to his meal. Rerves went back to his conversation, and dinner continued as usual. The Squires ignoring Shon.
They filtered out of the mess hall as they each finished their dinner at their own pace, some heading to the chapel for prayer and others to the library for study. Shon made his way to the library, pausing in the doorway and debating with himself. If he joined the others at the larger table, they would try and talk to him. They seemed to think it was their duty to include him if he was there. But if he sat alone at the two-man table by the window, they would leave him alone. It meant he wouldn’t be able to ask them questions if one came up, but it also meant they wouldn’t bother him with pointless asides…
Tonight, he joined the study group. The subject they'd started a few weeks ago wasn’t one he had taken to easily, an in-depth history of Gasha province, so he wanted to be able to talk when needed.
It started as soon as he finished the first page, “So Shon, when do you think Master Veon-Zih will be back?”
“Winter Solstice,” Shon answered shortly, rereading the sentence. The others whispered around him about Master Veon-Zih, something about if he would dance with the pretty baker again this year…
“Hey Shon, do you know if Monks train in dancing too?”
Shon placed his finger over the paragraph he'd reached, knowing he would have to reread it after the interruption. He shook his head. When they continued to look at him, he sighed, glaring up at them. This was supposed to be study time… “He learned how after he left the Monastery.”
He reread his paragraph and managed to finish the chapter before running his hand through his hair in frustration at the text. Looking up, he said, “We’ve read about the war between Gasha and Swailand, but this doesn’t say anything about why they went to war in the first place.”
“Fishing rights, I think?” Thom answered, flipping through his own book, “Knowing those Horsa Bast…” he cut off before finishing the curse, glancing at the Paladin acting as librarian, before continuing, “I bet they wanted to extend their fishing to the area around Gasha, and they are just as likely to fight each other as us.”
Rehlien slid a new book Shon’s way, “Here, read this one next. It gets into the justification a little more than that one.” Shon nodded his thanks, taking the book and placing it under the one he was still finishing.
But his question had opened the door to more derailing chatter, “You really like to know the why of things, don’t you, Shon?”
Shon nodded, hoping this talk would at least be relevant, but “You’re like that in etiquette too. That’s probably why you struggle so much.” Shon shrugged. Etiquette didn’t seem to have a point, but that wasn’t what they were supposed to be studying now, “I find some things ‘just are’ because of tradition…” the boy trailed off as Shon glared at him, his words freezing in his throat. When silence had returned, Shon went back to his book. He should've just sat alone.
***
Kefir and Rerves were already waiting in the sparring ring by the time Shon showed up dressed in his banded mail. The armor rubbed uncomfortably around his neck and the thick gambeson underneath bunched at his joints, limiting his range of motion by at least a few inches. It also weighed him down, which he'd managed to convince himself was good for strength training, but was incredibly frustrated by for sparring.
Kefir already had his sword and shield and held an extra bastard sword for him, so Shon went right for the ring, stifling a frustrated sigh as he took the proffered weapon.
Rerves grinned at the look on Shon’s face, saying, “We figured you'd be miserable enough in the armor alone, that we should channel some of Soleil's compassion and let you use your best weapon instead of the hammer.” to which Shon was grateful. Making him practice in the armor with a weapon he still hadn’t mastered would've been adding salt to the wound.
“Let’s do some stretches and warm-ups first.” Kefir started, “Your problem isn’t being afraid to take a hit with the armor,” Rerves laughed out loud, but Kefir continued with only a grin, “It’s in having to adjust your mobility. So let's re-imprint that before we try any sparring.”
They went through stretches, the two of them seeming to match Shon in flexibility only because he was hampered by the armor, then moved on to solo sword forms. Even though the armor was only about thirty-five pounds evenly distributed, Shon still felt sluggish. When they moved on to sparring, Rerves beat him soundly while Kefir watched, tilting his head back and forth like Master Daunas and trying to give advice that didn’t help. Shon could fight, he knew the proper blocks and parries better than they did, but too often he would either not make up for his lack of speed or would overcompensate and swing too hard.
Kefir took his turn, lifting his shield and watching Shon raise his sword to the ready, “Honestly, Shon, I don’t know what to do besides have you practice more and just get used to it.”
“Sometimes that’s all you can do,” Rerves said from the side as he slipped off his helmet. Shon knew they were right in some regards but couldn’t entirely dismiss his frustration at the thought that he was missing something that he needed to learn and not just have beaten into him. He was grateful for his companion’s help but annoyed at their inability to teach.
Rerves gave the order to "Lay on!" and Shon and Kefir engaged. Shon could predict Kefir's moves, could practically see them in his mind's eye, but barely reacted in time, his arm not bending as far or fast as he wanted it to. He gritted his teeth, glaring at the other Squire, trying to sidestep around but moving too slow compared to Kefir, who just needed to turn in place. Shon took a step back and planted his feet. If he could force Kefir to make the larger motions, then perhaps he could focus on redirecting the boy’s attacks.
Kefir hesitated. Shon was most dangerous when he stood his ground, and they both knew it. The hesitation just gave Shon more time to try and strategize. Not that it had helped at all before. Maybe if he could somehow slow Kefir down, or focus on trapping his weapon, then it wouldn’t matter that Shon wasn’t as fast as he would be without the damn armor. Kefir tested Shon’s guard with a few half-hearted attacks that Shon deflected, waiting. When the other Squire finally committed fully, Shon let go of his sword with his left hand, twisted to dodge, and grabbed Kefir’s sword arm.
Just stop. Stop long enough for me to hit you… Kefir tried to pull away but couldn’t. Despite the poor grip Shon had with the thick gloves that were part of the armor, the two Squires seemed lashed together. Kefir twisted his shoulders so he could lift his shield to deflect Shon’s oncoming attack, but his feet didn’t move. His eyes went wide, and his shield came up barely in time to hit Shon’s sword, the tip still reaching over to clang off Kefir’s helm with a glancing blow.
Kefir fell backward and Shon, still clinging to his arm, was pulled on top of him. The boy yelled, and Shon rolled, letting go of Kefir and hearing something like glass breaking over the clanging of armor and screaming of his fellow. Shon rolled to absorb the shock of the fall and twisted to find Kefir on his back, his knees still straight and his boots stuck to the ground. Encased in ice.
The ice climbed up his boots to his shins, but Kefir was gripping his arm, trying to pull more ice from where Shon had been holding him. It continued to grow, soon encasing his hand and sword hilt. Rerves rushed forward, trying to help pry the sword free while the ice on his legs grew past his boots and under his greaves. Kefir screamed again, in pain and fear.
The Paladins on the wall began yelling, their leader taking command, sending some to help the boys and others to run for the fortress. Shon watched in horror as Kefir’s legs and arm were slowly encased in ice, his lips trembling and turning blue. He would be covered soon, Shon knew it, could picture it happening, like a waking nightmare. It would trap his brother Squire and anyone else touching it…
The ice started clawing at Rerves fingers, trying to gain hold and freeze him too.
“What in all the hells?!” Master Daunas showed up with a gaggle of Paladins and the Cleric, who all fell around the boys. Some took out their belt knives and tried to break the ice apart; others began to chant spells to either melt the ice or keep Kefir warm.
Master Daunas searched above the throng for answers and, finding Shon, cursed. He ran around the larger group, grabbing Shon by the arm and wrenching him away, practically dragging him across the courtyard towards the fortress proper. Someone called out in triumph as Shon reached the fortress door and Daunas forced him through it.
What had happened? Had they freed Kefir? Would he be alright? What happened?!
Daunas was still cursing as he slammed the door and spun on Shon, who stared blankly through the Weaponmaster. Panic, he was trying so hard not to panic. Was trying to figure out what had happened, trying to play through the entire thing again, picturing it from outside his body. Was the ice what had allowed him to hold on to Kefir? Was it still climbing up Kefir's legs? Was that why the older Squire wasn’t able to pull back and block properly? Had Shon...
“Calm down, boy.” Daunas reached for Shon’s shoulders but pulled back a moment later, shaking his hands and cursing as they reddened from the cold, “Breathe, boy. Look at me, think warm thoughts.”
Think warm thoughts? What did that even mean? Shon found Daunas’s eyes and saw the Weaponmaster scared for the first time, “Breathe, slow and steady, like old man V taught you. You need to control your energy…” his lips were pale and trembling, his breath coming out in a cloud before him. had it been that cold outside? Shon couldn’t feel it...
Shon closed his eyes and breathed. Control his energy… He pulled himself in, finding his center and gathering around it, “That’s it, boy, like that.” Shon breathed in his energy, his ki, holding it in his gut, storing it for later when he could use it to focus a strike and give it more power, just like Master Veon-Zih had taught him. And just like Master had taught him, he tried to let go of his worries, to clear his mind, if only for now.
Kefir would be alright, almost every adult here could cast healing spells, and at least half of them were with him now. It was okay. Shon could relax, let go, calm down… Suddenly exhausted, Shon nearly collapsed right there in the hallway. Daunas caught him, slowly lowering him to the stones.
Shon could feel himself slipping into unconsciousness, but not fast enough to miss Master Daunas’s last curse, “Damn it, boy, why did you have to be a Sorcerer?”
***
“He has to go to the Mages Guild.” Major General Davies Selibra, Paladin head of Hamerfoss, stated to those gathered in his office. It was a simple room containing two sets of closed cabinets on either side of a large desk facing the door with two seats positioned in front of it. Shon sat in one of those seats, his head hanging and fists clenched tightly in his lap.
Master Daunas slammed his palm down on the desk. He seemed too agitated to sit, or perhaps he just didn’t want to sit next to Shon, who was radiating cold like a fire radiated heat, “We can’t, Selibra! He’s the most promising fighter I’ve ever trained. He’ll lose too much time.” the Weaponmaster's words puffed out as white fog from his lips.
Major General Selibra sat behind his desk and rubbed his temples, “It’s the law Daunas, he either needs to get a clearance or be sealed.”
“Can’t be a Paladin with the tattoo…” Smith Nangran muttered from his position leaning on the door. Shon was too focused on his predicament to wonder why the Smith was even here. A thin layer of ice began to form at his feet.
“It’s the law…” Selibra said again, weary, “If he had awakened sooner, he might have been able to get his clearance before training, but…”
Daunas threw his hands into the air, bellowing, “It takes years to get a clearance. If they even let him. Those Mages would rather just mark the boy up and be done with it!”
A sealing tattoo. They would want to block the magic. Seal it away in his body where it couldn’t hurt anyone. Kefir had suffered severe frostbite as well as a broken ankle. Lucky for him, he was surrounded by divine conduits and was fine, but what if Shon lost control again? Who would the ice entomb? Master Veon-Zih? Innocent citizens he was supposed to protect? Shon’s nails dug furrows into his palms as he clenched his fists tighter. The ice crawled up the legs of his chair and crystalized on the backs of his hands.
The adults continued to talk around him, “The law is clear, Daunas. The magic either needs to be trained or sealed. There are no exceptions.” The law never made exceptions. It’s what kept everything running at top proficiency. Shon admired that… and understood it, as even now he couldn't control the sorcerous ice.
Shon tried to slow his breathing, relax his hands. The ice cracked over his fingers as he forced them out of their fists. It was responding to his emotions, his fear, and horror at what he'd done. What he was. If he could just pull it in, stifle the emotions feeding it, then the magic wouldn't be able to control him…
Ice continued to inch up the chair, and Selibra rubbed his hands together to warm them. They'd been pointedly and purposely ignoring the winter-like cold since bringing Shon to the office.
“Tattoos aren’t the only way to seal magic…” Nangran stated from the door. Daunas and Selibra stopped arguing, and Shon’s head shot up. He turned slowly to watch the Smith who combed absently at his beard, “Law says sorcerer magic needs to be trained or sealed, doesn’t say how.”
“I know the law Nangran,” Selibra still sounded defeated. “A council of Mages, including one of the rank Archmage, must determine if a Sorcerer is capable of controlling his or her power. If they determine the power is too great a risk to the kingdom, then said power will be made unable to manifest. Sealed.” the Major General recited, most likely for Shon’s benefit. Shon's heart pounded in his chest, and the fires that lit the room dimmed.
“What are you suggesting?” Daunas asked Nangran curiously. The smith only talked when necessary, using grunts and nods instead of words whenever possible. That was probably why Shon liked him so much. It also meant he wouldn’t have contradicted Selibra unless he had a reason.
“Know a guy. Used to make sealing items for the guild…” Nangran said with a shrug, as though Shon’s future didn’t hinge on his point, “Owes me a favor…”
“You’re not talking about that mad hermit who comes barging in here once or twice a year, are you?” Daunas asked, looking stunned.
Nangran nodded with a confirming hum. “Still Archmage in good standing…”
The Weaponmaster looked ecstatic, shouting, “Nangran, you’re a genius!” he slammed his hands down on the desk again, breath puffing out in thick clouds as his excitement grew. Nangran grunted.
Daunas turned back to the Major General, who actually looked intrigued. Shon’s heart tried to beat its way out of his chest. “This is it, Selibra! This Archmage can make the boy a sealing item. I’m sure the Temple will vouch for him. He’s our top Squire.” Shon was still too terrified to feel proud of the compliment and watched Major General Selibra with wide desperate eyes. Ice started forming on his hands again, looking like clawed talons.
“The Mages Guild hasn’t given out sealing stones for generations…” Selibra hummed, and Shon barely stopped the desperate whine before it could escape, his fingernails drawing blood on his palms as he balled them into fists again, breaking the ice claws. “but we can at least try.” Selibra finished, focusing on Shon, his brown eyes still looking sad, “Are you sure you want this, Shon? As a Paladin, you won’t be able to train with your elemental magic unti-”
“Yes, Sir!” Shon shouted, leaning forward in his seat and breaking the ice off its legs. He fell back a moment later, embarrassed by his outburst. More quietly, he said again, “Yes, Sir. I don’t want this magic. I want to be a Paladin.” more than anything in his entire life, he'd wanted to be a Paladin…
“Very well,” Major General Selibra stood, resting his fingertips on his desk. Speaking as if to himself, he muttered, “Perhaps this is a sign from Hengist.” looking up, he addressed Nangran, “Tomorrow you will take Squire Shon to this Archmage friend of yours. Gods willing, he will be able to seal the sorcerer magic without hindering his divine capabilities.” he failed to hide a shiver from the cold.
***
Her candles burned hot and bright, flickering wildly as She paced around Her little room. Something was happening in Her tower. There were far too many people with strangers' voices out Her window and beyond Her door.
Brom and Ran continued to visit, but they wouldn’t answer Her questions, wouldn’t take Her for samples, or to see Her treasures. The first made Her angry, the second gave Her energy, and the last scared Her enough to stop asking questions. What if they took Her books again? They hadn’t given Her a reason She couldn’t see Her treasures, so maybe they would soon… maybe tomorrow...
***
“Tomorrow,” Morndancer stated as Shaloon let herself into his room. The transfer preparations had taken months. MONTHS! They were Mages. No. Greater than Mages. They were Warlocks. And yet, everything still took far too long. They could instantly communicate with allies across the kingdom but still had to spend time making the proper arrangements. They could travel miles in a blink but still had to painstakingly pack every book and file, disassemble and disenchant the golems guarding the tower over days and even weeks. If it had been a true emergency -if they'd been found- they could've destroyed everything, vanishing all evidence of their presence and research. But the Master Archmages had forbidden it in this case.
“The western Talon is ready to receive us,” Shaloon confirmed, “What of the subjects? Archmage Yarna has no interest in animal husbandry..."
“The Firewyrm is all she is interested in. It is the only reason she agreed to take us.” Morndancer sat on his bed and stared at the pseudodragon perched on his desk, its leathery wings half furled and its tail twitching over the side of the desk, “I will handle the animal subjects tomorrow. Just make sure you are ready to open the portal out when I am done.” she could only open one portal a day, sometimes two but it would leave her incapacitated for at least a day after.
“Tomorrow then,” Shaloon confirmed, leaving him alone with his running mind and the little pretend dragon, that seemed to stare through his skin and into his soul.
***
Shon couldn’t sleep. Once again, his entire future hung on what would happen tomorrow. And just like the divine test and the road to Hamerfoss, there was nothing he could do to speed up the process. It was out of his hands. Out of his control. Just like the ice now clouding the window and the frost freezing the blankets to the mattress.
He tapped the blank page of his open journal with his pencil. The images running through his mind were the last he wanted to solidify on paper. He tried drawing something else… Kefir smiling warmly at him for the second thank you. Rerves leaning forward and shouting to him across the dinner table. The study group conversing in whispers instead of studying…
He wrote about it all between the drawings but everything that happened after pushed at his mind, the scenes forming in his vision. Shon drew Kefir again, lying on his back and tugging at the ice forming on his sword arm. Then a group scene with the Paladins falling around him, their faces focused, and hands glowing with spells to try and save him… Master Daunas’s scared eyes as he ordered Shon to ‘think warm thoughts...'
With two pages full of various sketches and commentary, Shon dropped his pencil and rested his head on his desk. Why? Was this why he was so cold to the touch? Sorcerers were rare; those with ice power were the rarest even amongst them. Should they have noticed something was wrong sooner? Would Hengist really accept someone like him? Chose a Sorcerer to be one of his extensions in Daanlin?
Shon closed his eyes, breathing slowly and trying not to cry. If they forced him to go to the Mages Guild, he would never be able to fight again. He was sure of it. All his hard work and dedication. All those years of disciplined practice, gone in one instance where he lost control. Where he almost killed a friend.
Everything he was, everything he would be, hinged on the following day. “Tomorrow…” Shon whispered into the dark, his candle finally flickering to die in the cold.
--- Table of Contents ---
Thanks for making it this far, you are the real MVP
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2023.06.03 16:48 Proletlariet Thirteenth Doctor

Respect the Doctor

🎵

"Bit of adrenaline, dash of outrage, and a hint of panic knitted my brain back together. I know exactly who I am. I'm the Doctor. Sorting out fair play across the universe. Now please. Get off this planet while you still have a choice."

So you've come to see my respect thread? mmmm I love respect threads. In fact, I invented them right after 4 slice toasters. So... where was I? Oh, that's right. Me. Doctor, the Doctor. I was born on this little planet on the Constellation of Kasterborous... or was I? Things get a bit complicated there... where I came from or who I am. I've been lots of people, some of them I don't even remember. The person reading this might be the Doctor too (?)... Anyway, back on point. The person who I am now is an easy-going travelehigh-speed engineebiscuit-lover. Me and my fam explore the universe in muh good old TARDIS, righting wrongs and chilling like there's no tomorrow (which is a possibility wink-wink). I'm happy to be your bezzie mate if you play nicely, but if not --- well, you'll get an idea if you keep reading. (scronch)

Source Key

Hover over a feat to view its source.
  • Doctor Who (2005) series # episode # = S#E#
  • Twice Upon A Time = TUAT
  • Resolution = R
  • Revolution of the Daleks = RotD
  • Eve of the Daleks = EotD
  • Legend of the Sea Devils = LotSD
  • The Power of the Doctor = PotD

Intelligence

Technological Aptitude
Understanding Technology
Using/Operating Technology
Building Technology
Modifying Technology
Disabling Technology
Repairing Technology
Computing
Observation
Deduction
Persuasion, Trickery & Manipulation
Resourcefulness
Medical
Planning & Strategy
Miscellaneous Skills

Mental Abilities

Mental Resistance & Willpower
Mind Reading & Communication
Mind Manipulation
Sensing & Feeling
Other

Physical Attributes

Strength
Speed & Agility
Durability
Senses
Regeneration
Time Lords can survive fatal injuries through the process of regeneration whereupon every cell in their body is rewritten, radically transforming their appearance and personality. This regeneration produced some interesting changes...
Miscellaneous Time Lord Biology

Equipment

Get the full rundown of the TARDIS and Sonic Screwdriver in the comments

Psychic Paper
The psychic paper is a blank piece of paper that telepathically projects the Doctor's thoughts into the eyes of whom she presents it to.
Futuristic Technology
Mundane Items

Miscellaneous

"She was the universe."

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2023.06.03 12:00 AutoModerator Daily r/LawnCare No Stupid Questions Thread

Please use this thread to ask any lawn care questions that you may have. There are no stupid questions. This includes weed, fungus, insect, and grass identification. For help on asking a question, please refer to the "How to Get the Most out of Your Post" section at the top of the sidebar.
Check out the sidebar if you're interested in more information on plant hardiness zones, identifying problems, weed control, fertilizer, establishing grass, and organic methods. Also, you may contact your local Cooperative Extension Service for local info.
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Include a photo of the problem. You can upload to imgur.com for free and it's easy to do. One photo should contain enough information for people to understand the immediate area around the problem (dense shade, extremely sloped, etc.). Other photos should include close-ups of the grass or weed in question: such as this, this, or this. The more photos or context to the situation will help us identify the problem and propose some solutions.
Useful Links:
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Recurring Threads:
Daily No Stupid Questions Thread Mowsday Monday Treatment Tuesday Weed ID Wednesday That Didn't Go Well Thursday Finally Friday: Weekend Lawn Plans Soil Saturday Lawn of the Month Monthly Mower Megathread Monthly Professionals Podium Tri-Annual Thatch Thread Quarterly Seed & Sod Megathread
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2023.06.03 08:30 BruhEmperor Presidential Term of Thomas Custer (1889-1893) American Interflow Timeline

Presidential Term of Thomas Custer (1889-1893) American Interflow Timeline
After 12 years of trials and errors, Thomas Custer would finally rise and claim the presidency in a Post-Barnum era. With the nation being fundamentally changed in the past 8 years and with the effect of Barnum’s administration still very prevalent, like the still persistent Revelationist and Communard issues, Custer would need to uncharacteristically tread carefully to prevail in such a climate.
President Thomas Custer’s Cabinet
Vice President - Alfred A. Taylor
Secretary of State - Francis Cockrell
Secretary of the Treasury - Adlai Stevenson I
Secretary of War - John Potter Stockton
Secretary of the Navy - Arthur Sewall
Secretary of the Interior - Thomas Goode Jones
Attorney General - Jesse Root Grant II
Secretary of Sustenance - Sylvester Pennoyer
Secretary of Public Safety - Lyon G. Tyler (resigned May 1891), John R. McLean
(read about the campaigns against the radicals here) Left? Right? No, Custerite!
During his election campaign, the president promised a wide-range of groups things he would do in a future administration. Appealing to liberals, conservatives, nationalists, populists, militarists, anti-imperialists, and pro-reconciliationists, Custer would be flexible and non-partisan in his policies in order to fulfil such promises. Custer would first appeal to the anti-imperialist wing of his support by renegotiating to United States' promised port in the Congo during the Berlin Conference, crafted by Secretary Francis Cockrell, the United States would sell their land claims to the French on August 1889 for $1,250,000. The move would receive praise from anti-imperialists like Senators George Boutwell (F-MA) and Grover Cleveland (C-NY), and Representatives Edward Atkinson (C-MA) and John Wanamaker (P-PA), although opposition was brought in by some Commons and the old Barnumites like Representative William McKinley (F-OH).
Land designated for the United States (dark blue) were sold to the French Empire
Appealing to the pro-reconciliationists would be a harder feat than any of this. Ever since the end of the Civil War, stigmatism between the black and white communities in the south grew, it was further boosted by the barring policy of the Davis and Hamlin administrations which divided communities between whites and blacks to prevent violence. Forced integration was implemented by Custer with the Integration and Co-operation Act of 1889 which merged local segregated communities and forced some citizens living in those communities to live within the other group's area. Anti-reconciliationists like Senator Arthur Pue Gorman (C-MD) and Representative Benjamin Tillman (C-SC) opposed the bill, as they were elected within or with the backing of a white-only segregated community, though the pro-reconciliationists, which composed of both of the old pro and anti Barnumites, populists, salvationists, and progressives pushed the bill to pass Congress.
Capitol Building 1889
The act faced major scrutiny from both black and white anti-reconciliationists, which pushed it as dictatorial and a breach of their civil liberties. The case made it all the way to the Supreme Court of the United States in the case Jennings v. Gibbs, in which Florida county lawyer William Sherman Jennings sued Representative Thomas Van Renssalaer Gibbs (F-FL) for 'infringing on and decrying civil liberties' by his support of the act. Gibbs' lawyers sighted the act was to end possible future violence between the two groups and claimed it was for the overall wellbeing of the country and to the citizen as their move was paid for by the government itself and that it was within the government's authority to enforce such acts, while Jennings sighted the First Amendment, claiming to this act violated the right of petition the government as the citizens were more or less forced into integrating without a say. The court decided on June 10th, 1890, and sided 5-4 in favor of Gibbs, claiming that it was within the government's right to enforce such an act. Although the court did also sort of sided with Jennings, pushing that the citizens moved out of their communities must give their consent and approval of moving out. Justice Robert Roosevelt wrote the majority opinion: "It is within Congress' right to enforce such laws that they apply, although it is also important to receive the consent and approval of those being affect by the laws they apply, as without it is simple tyranny.". The Supreme Court just marked pro-reconciliation acts as constitutional.
Lawyer William Sherman Jennings and Representative Thomas Van Renssalaer Gibbs
With Custer getting the greenlight on reconciliation, he began to deal with those dissenting on his new laws. Some violence and unrest arose from anti-reconciliation protestors causing riots and clashes with the police, in one incident, an anti-reconciliation mob beat one police officer to death and threw in body in the streets. The incident shocked the nation and many demanded justice, this gave Custer the backing to enact another plan he had. In the span of June-August, thousands of anti-reconciliationist rioters were arrested and sent to 're-education facilities' to be 're-educated' about their beliefs, those re-educated would be release after a month and if they caused more dissent they would be thrown back into the facilities to be 're-educated' once again. No one exactly knows what happens in the facilities but rumors going from torture to brainwashing are common, but those released from the facilities never talk about their experience there. Although, anti-reconciliation violence has been significantly reduced ever since the program was created.
Custer's Politics for Dummies
The Presidential Cabinet has always been more or less been aligned with the president's beliefs, although in this case, with the president's beliefs all over the place, the cabinet would be quiet diverse. Some would have quite populistic beliefs like Treasury Secretary Stevenson and Sustenance Secretary Pennoyer, some would be traditionally conservative like Navy Secretary Sewall, War Secretary Stockton, and Secretary of Public Safety Tyler, and some would be considered more liberal like Secretaries Cockrell and Jones, and Attorney General Grant. This caused some division in the cabinet, with many members having different opinions on issues, like the admission of more states in the plain, with the more populistic members being for it and the conservative ones being against it. Vice President Alfred A. Taylor, who was often the most moderate within the cabinet, often had headaches due to the amount of bickering in the cabinet, privately saying, "I would rather have been the presidential cook than a member of this cabinet.". Taylor was known for serving delicious Tennessee Cornbread during cabinet meetings and public events, which were from his own recipe.
On the Congressional front, politics there too was starkly changing. The Radical People's and Christian Salvation Parties had faced a significant decline over the last election and were facing even complete dissolution. The bells did toll for the Salvationists, as on June 1, 1889, waiting for a train going from his hometown of Freeport, Illinois to Chicago, Senator Charles J. Guiteau was shot by an assailant who was connected to the Salvationists. The bullet did not puncture his heart though and he was immediately treated by doctors. The doctors, however, operated on him with unsterilized fingers and tools trying to find the bullet, and Guiteau contracted an infection which slowly weakened his health. Guiteau would pass away on June 30th, which ended a major figurehead for the Salvationists. With their main leader gone, the Salvationists and their party were now certainly going to fall, so once again they turned to the Populists to help, they proposed a merge of their parties, unlike the Visionary Alliance back in 1884, this move would be permanent. A joint Radical People's-Christian Salvation convention was called in D.C., in which they decided to form the Reformed People's Party which would incorporate both Populist and Salvationist agendas. All Salvationists and Populists would run on this party's banner starting on the 1890 midterms, causing a wave of new support of their joint movements to grow. Representatives like Jerry Simpson (RP-KA), Charles Tupper (CS-NS), and Marion Butler (RP-NC), and Senator John P. St. John (CS-KA), although notably the party leader Senator James B. Weaver (RP-IA) did not outright support the merger.
Representative Jerry Simpson and Senator John P. St. John.
Troubles also arose within the ruling party itself. With Custer's moves in office being controversial not only nation-wide but also within his own party. Many Commons were repulsed by Custer's appeal to nationalists and populists, like his push for isolationism, labor reform, free trade, and anti-gold standard policies, which saw as the reason why the current economy was entering a small recession. The Custer administration was also known as notoriously corrupt, though Custer himself was more blind to the issue than actually involved in it, it was well-known that politicians like Secretary Tyler were making backdoor deals with businessmen like J.P. Morgan and Andrew Carnegie, even personally aiding in putting down worker strikes. Representative William Kissam Vanderbilt (P-NY) even once said, "The difference between a crafty serpent and a pro-big business politician? They have heels, I suppose.". These anti-reform and anti-Custerite politicians within the Commonwealth Party were called 'Reactionaries'. The reactionaries would included members like Senators Arthur Pue Gorman and John M. Palmer (C-IL) and Representatives like John Carlisle (C-KY). The reactionaries would form a major bloc within the party, often favoring militarism and traditional values in Congress, as seen from there opposition of the pro-reconciliation bills and their support for things like the gold standard and imperialism. But also from the other side of the spectrum are the people who see Custer as not reforming enough. Although they weren't as loud as the reactionaries and still mainly accept the situation, many still want more reform coming from the high office. The groups members included the likes of Representatives Samuel M. Jones (F-OH) and Charles N. Felton (C-CA), advocating mostly for internationalism, taxes, anti-corruption measures, and tariff reduction. Though more extreme politicians like Jones would call for monopoly busting, strong regulation, and direct elections.
Senator Arthur Pue Gorman and Representative Charles N. Felton would represent two very different sides of the same party
The Freedom Party had faced its largest split since the Federalist-Freedomite split during Henry Clay’s term. After the elections of 1888, the former Anti-Barnumites had taken control of most major positions in the main Freedom Party after the Conservative Freedom Party remerged with them. Staunch Anti-Barnumites like the pragmatic Representative Thomas Brackett Reed and stanch conservative Senator William Pierce Frye (F-MA) would all head their party in Congress. The remaining former Barnumites such as Representative William McKinley sought to amend the wounds between their counterparts and began the works to begin reconciling between the factions. Though many Freedomites were unsure about reconciling with the other faction, members like McKinley, Reed, and Representative Henry Clay Evans (F-TN) were influential in eventually mending their relations by the 1890 midterms, showing a mostly fully united party. This also was partly helped by the fact that former President Phineas Taylor Barnum would call for his old party’s unification, which had some mixed reactions in the party.
The aging former President P.T. Barnum who would later die on April 1891
(read here about the Military Crisis of 1890 here)
The Military's Resolve
The government would once again refused the military extremists' demands of increased power. As such, the 700 or so extremists would attempt to storm the White House, with others were sent to seize government buildings and offices against the capitol. The D.C. police was immediately called to hold back the group and a shootout immediately ensued outside the White House. 2 hours passed as the shootout continued and both rebels and police were shot dead, the White House received significant damage due to artillery brought by the rebels, with some rebels even entering the now evacuated building. As the 3rd hour mark hit, military loyalist finally arrived at the scene, led by Harrison Gray Otis and Arthur MacArthur, the 3,000 loyalists sent engaged the rebels who were now resorting to guerilla warfare. 3 more hours would pass as the loyalists would trek to find the rebels scattered around Capitol Hill, it finally cease as the loyalists would find and capture both Jacob H. Smith and J. Franklin Bell hiding in an abandoned building, the remaining rebels would surrender in the 7th hour. Over 500 people would die in the so-called "Battle of Capitol Hill".
Government loyalist in the outskirts of D.C. looking for rebels
The affair caused a uproar across the nation, with some siding the government claiming the military was being spoiled, while some supported the rebel's calls claiming the remaining restrictions were still ruining their careers. It also divided the military more, with some siding with the loyalists and some adhering to the rebel's calls. Fears began to rise of a second Civil War due to such divisions, as some Reactionary politicians began to support the militarist cause. Immediate calls within the government were pushing for appeasement to the militarists to avoid another rebellion. Thus negotiators began to work on something to ease the stress of the military resulting in quite the controversial move.
The 16th Amendment to the United States Constitution would add 9 seats to the House of Representatives that would be designated for the military. Called the 'Military Representatives', 9 servicemen would be chosen from either branch of the military to serve as Representatives for the military's interests. The Representatives would be appointed by the president and approved by the Senate and members could be removed by the president during House elections. The amendment was ratified with astonishing speed, being ratified only two months after it was proposed on February 23, 1891 right before the 52nd Congress met on March 4th. Custer also personally backed the amendment, with others like Representative Thomas B. Reed and William Kissam Vanderbilt supporting it. The 9 Military Representatives were sworn in along with the other 349 normally elected Representatives. Despite the amendment being quickly ratified, it still faced major opposition from anti-militarists and especially the remaining Populists and Salvationists. Representative Henry Clay Evans about the amendment, "If this amendment were to pass, we would be nothing but lapdogs to the armed forces, always in fear of a military rebellion.". Senator Daniel W. Voorhees (P-IN) stated, "Giving any more powers to the military would strip our fairly elected government of independence and reason, as fear would now dominate our politics.". Speaker Alexander S. Clay (C-GA) would be ousted as Speaker by John Wanamaker after the midterms in an anti-Commonwealth vote, Clay would later state, "Was supporting the amendment to the Constitution the right action? I do not know that answer. Yet I know one thing. It was the only action there was."
Results of the 1890 House of Representatives Elections
Results of the 1890 Senate Elections
Tommy the Man
After the meltdowns of the past two years, Custer would focus in his domestic and foreign policy. Custer would continue his pro-reconciliation policies, achieving slow success across the south, with some forcefully integrated communities prospering and with some having being burnt to the ground. Both pro-labor and pro-business policies would be implemented, such as an 8-hour work day and a shorter work week, other than this, businesses would be usually deregulated and were given reigns in handling any of their practices, with businessmen such as J.P. Morgan, Andrew Carnegie, and John D. Rockefeller emerging as powerful figures nationally, with their monopolies being wide reaching.
Cartoon mocking the rise of corporations and their growing power over politics
Custer's more reformist policies would deter some of his allies against him, as the likes of Public Safety Secretary Lyon G. Tyler, who disliked Custer's rowdiness in politics in general. Tyler basically had enough went Custer vetoed many legislations that were drafted by the Commons themselves. Tyler resigned as Secretary on May 1891, being replaced by the more moderate John R. McLean. Despite being bashed for his reforms, Custer would also be criticized for his more conservative policies too. A believer in laissez-faire economics and free trade, Custer would refuse to intervene in the economy even when it entered a recession during 1890-91. Custer would often get criticized for allowing big business to skyrocket out of control with their monopolies and trusts, though he would claim his concern was only of the workers' well being. Governor Nathan Goff Jr. (P-VA) would criticize Custer's domestic policies by stating, "Protectionism, direct elections, and internationalism are core things we need in this day and age, not only in Virginia but nationally, yet the president has rejected all of them.". Custer's domestic policies would see opposition from the new reformed populists, which called the Commonwealth Party the party of 'Business, Booze, and Boors'.
Custer, despite being a self-proclaimed 'isolationist', often had interest in foreign affairs yet couldn't act on them as fearing it would deter his supporters. When war broke out in South America in December 31, 1891, when Argentina, who is run by the dictator Nicholas Levalle who recently staged a coup against the government, and Bolivia invaded Chile and Paraguay (more on in the foreign events section), Custer privately sought intervention in favor of Chile and Paraguay to preserve their democracies. Yet Congress and the general public were staunchly against any intervention in South America as they saw as another foreign war. Anti-intervention sentiment grew even further when the Empire of Brazil intervened in favor of Chile and Paraguay on April 1, 1892, their force now being called the 'Continental Alliance', causing the scale of the war to increase and the death toll to grow. Though the public opinion was firmly sympathetic to the Continental Alliance, some in government sought to aid the 'Golden Alliance' of Argentina and Bolivia, as they saw helping them as a way to control their economy and politics, though yet again the majority rejected intervention. Custer did consult his cabinet on what to do on the matter, which Secretaries Sewall and Jones were in favor of intervention, though other like Secretary Cockrell and Attorney General Grant were against it which ultimately led Custer to not intervene for the time being. The US did sell highly demanded imports to both sides of the conflict, which yielded major profit.
- Major Foreign Events -
The War Down Even More South
High inflation, corruption, and bad worker rights in Argentina caused major unrest against the government. The Revolution of Park broke out against the government then run by the conservative National Autonomist Party on July 26, 1890. The rebels captured an arms and ammunition facility in the city and began to arm themselves as government began to apprehend them. The government forces were caught off guard by the now armed rebels and were forced to retreat, the rebels then turned to the Casa Rosada and the president, the revolutionaries successfully broke through the guards and stormed the building, forcing President Manuel Celman to resign. A revolutionary junta was put in place of the government as a new larger government loyalist force was organized to recapture the capitol, which led was by General Nicholas Levalle. The loyalist force successfully defeated revolutionary resistance in the capitol and entered the Casa Rosada, the revolutionary junta was defeat although President Celman had been executed and Vice President Pellegrini had fled the city. Levalle, seeing an opportunity, declared himself emergency president, even rejecting Pellegrini when he returned to the city. Over the past months, Lavalle would style himself with dictatorial powers over the Argentine government, which only fueled his ego.
General Nicholas Levalle of Argentina
Lavalle was a man who opposed the resolve of the border dispute between Chile in Patagonia which restricted Argentina outside the Pacific Ocean. In tandem, Bolivia's Gregorio Pacheco, who succeeded his very pro-Chile predecessor, had designs on Chile after Bolivia had lost the War of the Pacific, as well as Paraguay. Lavalle had secret meetings with Pacheco regarding their plan on Chile, later including Paraguay to the discussion, many meetings later and they decided on a plan to demand land from both nations. Their militaries were built up in the coming months to prepare for the incoming conflict. On December 26, 1891, Bolivia sent an ultimatum to Chile demanding their coastal provinces lost in the War of the Pacific to be returned, Argentina would back them the next day. On the 27th, Bolivia demanded full recognition of the control of the Chaco region from Paraguay, which Argentina backed the same day. Given until the 31st to respond, the Chilean and Paraguayan governments refused to respond to the ultimatums, so on the 31st, Bolivia declared war on Chile and Bolivia, Argentina would declare war on January 2nd.
The campaigns at first favored the 'Golden Alliance' of Argentina and Bolivia, which saw advanced in the north of Chile and southern Paraguay. By February, the Golden Alliance would be nearing the Paraguayan capital of Asuncion, which worried their neighbor to the east, the Empire of Brazil. Empress Isabel I was facing a waning popularity, especially after her father abolished slavery, and the public were firmly against the Golden Alliance. Fearing Argentina's and Bolivia's victory would shatter trust in her even more, she decided to intervene. An ultimatum was sent to Argentina, dictating to end the war or face a blockade, the Argentinians ignored the order. Brazilian ships would begin a naval blockade against Argentina, but oddly some ships were ordered to go dangerously close to the Argentina coast on February 25th. As the ships grew near, the Argentine coast guard were unable to recognize the vessels and assumed they were Chilean and open fired. Despite Argentina apologizing for the incident, the affair caused enough outrage in Brazil to secure that a war was a certain. Brazil declared war on both Argentina and Bolivia on April 1st, forming the 'Continental Alliance' with Chile and Paraguay. The war would rage on from April-August as many foreign nations watched, with both sides gaining the upper hand many times and thousands dead or wounded. By August, both sides would be exhausted by war and bloodshed and needed something to tip the scales.
Empress Isabel I of Brazil
View Poll
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2023.06.03 00:19 MishkaXP C0 Rust Yoimiya with an (almost) braindead abyss clear, both sides

I've seen a lot of people struggling with Yoi this abyss, here's my take on it. Some tips and tricks under the video (poor gameplay included for the sake of relatability, the times can be optimised by 45+ seconds total!). Use stringless on Fischl for similar results.
builds at 8:13
First half: Overvape Yoimiya
  1. 12-1 has no real threat to you, needs grouping whopperflowers and electro/hydro vv with occasional pyro swirls. If positioning is optimised, it can be done in 60 seconds at this level of investment.
  2. 12-2 is as straightforward as it gets, hit the chicken until it's dead. Don't forget to swirl pyro via burst/CA at the start and try taking as little damage as possible, you'll need all your hp later.
  3. 12-3 is a hard one without a healer. Here you need to abuse overloads to stagger beasts. It works only when they're close togethegrouped! You should prioritise electro > pyro > hydro for Kazuha's burst as it helps with stagger. Healing cards help with consistency.
Second half: VV Vape Yoimiya
  1. 12-1 is a tough one. You need to rely on Kazuha's swirls to break the hydro shield, while Benny/Yoimiya handle the cryo ones. You can see me wasting around 30 seconds waiting for good grouping rng. That can be optimised. Try not getting your cooldowns increased, it's vital, if your first half team is slow.
  2. 12-2 is a cakewalk. Depsite the fact that you can't vape or swirl pyro on Thundering Manifestation, Yoimiya is naturally good against this boss. Try getting overloaded as little as possible
  3. 12-3 is also very sraightforward. Don't use your XQ/Yelan's bursts until the third (or second) shield is gone, so you can maximize your dps window.
Hope this helps! Embrace shieldless Yoimiya teams. Reject Zhongli.
submitted by MishkaXP to Yoimiya_Mains [link] [comments]


2023.06.02 23:39 Ok-Supermarket4492 Introducing Seattle City Council Newsletter

Hi Reddit! My name is Sharon, and I am a college student interested in civic engagement and politics. I have been working on a project with some other students to make the Seattle City Council meetings more accessible by putting them into short summaries. I have put an example from last week below, though the real thing has a bit more formatting that doesn't translate into Reddit.
This project is relatively new, so we would really appreciate any feedback you may have and hope to make it as informative and accessible as possible! If you're interested in getting these newsletters every week, please click here: https://forms.gle/Yxo5fevVhVWmwcB78.
Example newsletter:
Seattle City Council Meeting Summaries - Week of May 22
Council Briefing 5/22/2023 (Duration: 1h50min)
Council Meeting 5/23/2023 (Duration: 2h56min)
Councilmember Updates
Legislation Updates
State Legislation Update: The Office of Intergovernmental Relations (OIR) director Gael Tarleton, State Relations Director Samir Junejo, and State Legislative Liaison Anna Johnson gave a presentation on legislation regarding climate and environment, healthcare and behavioral health, housing and homelessness, labor and commerce, public safety, drug possession and treatment, social programs and education, the capital budget, transportation.
Proclamations:
Public Comments:
Resources:
submitted by Ok-Supermarket4492 to Belltown [link] [comments]


2023.06.02 23:38 Ok-Supermarket4492 Introducing Seattle City Council Newsletter

Hi Reddit! My name is Sharon, and I am a college student interested in civic engagement and politics. I have been working on a project with some other students to make the Seattle City Council meetings more accessible by putting them into short summaries. I have put an example from last week below, though the real thing has a bit more formatting that doesn't translate into Reddit.
This project is relatively new, so we would really appreciate any feedback you may have and hope to make it as informative and accessible as possible! If you're interested in getting these newsletters every week, please click here: https://forms.gle/Yxo5fevVhVWmwcB78.
Example newsletter:
Seattle City Council Meeting Summaries - Week of May 22
Council Briefing 5/22/2023 (Duration: 1h50min)
Council Meeting 5/23/2023 (Duration: 2h56min)
Councilmember Updates
Legislation Updates
State Legislation Update: The Office of Intergovernmental Relations (OIR) director Gael Tarleton, State Relations Director Samir Junejo, and State Legislative Liaison Anna Johnson gave a presentation on legislation regarding climate and environment, healthcare and behavioral health, housing and homelessness, labor and commerce, public safety, drug possession and treatment, social programs and education, the capital budget, transportation.
Proclamations:
Public Comments:
Resources:
submitted by Ok-Supermarket4492 to udub [link] [comments]


2023.06.02 23:37 Ok-Supermarket4492 Introducing Seattle City Council Newsletter

Hi Reddit! My name is Sharon, and I am a college student interested in civic engagement and politics. I have been working on a project with some other students to make the Seattle City Council meetings more accessible by putting them into short summaries. I have put an example from last week below, though the real thing has a bit more formatting that doesn't translate into Reddit.
This project is relatively new, so we would really appreciate any feedback you may have and hope to make it as informative and accessible as possible! If you're interested in getting these newsletters every week, please click here: https://forms.gle/Yxo5fevVhVWmwcB78.
Example newsletter:
Seattle City Council Meeting Summaries - Week of May 22
Council Briefing 5/22/2023 (Duration: 1h50min)
Council Meeting 5/23/2023 (Duration: 2h56min)
Councilmember Updates
Legislation Updates
State Legislation Update: The Office of Intergovernmental Relations (OIR) director Gael Tarleton, State Relations Director Samir Junejo, and State Legislative Liaison Anna Johnson gave a presentation on legislation regarding climate and environment, healthcare and behavioral health, housing and homelessness, labor and commerce, public safety, drug possession and treatment, social programs and education, the capital budget, transportation.
Proclamations:
Public Comments:
Resources:
submitted by Ok-Supermarket4492 to Washington [link] [comments]


2023.06.02 23:36 Ok-Supermarket4492 Introducing Seattle City Council Newsletter

Hi Reddit! My name is Sharon, and I am a college student interested in civic engagement and politics. I have been working on a project with some other students to make the Seattle City Council meetings more accessible by putting them into short summaries. I have put an example from last week below, though the real thing has a bit more formatting that doesn't translate into Reddit.
This project is relatively new, so we would really appreciate any feedback you may have and hope to make it as informative and accessible as possible! If you're interested in getting these newsletters every week, please click here: https://forms.gle/Yxo5fevVhVWmwcB78.
Example newsletter:
Seattle City Council Meeting Summaries - Week of May 22
Council Briefing 5/22/2023 (Duration: 1h50min)
Council Meeting 5/23/2023 (Duration: 2h56min)
Councilmember Updates
Legislation Updates
State Legislation Update: The Office of Intergovernmental Relations (OIR) director Gael Tarleton, State Relations Director Samir Junejo, and State Legislative Liaison Anna Johnson gave a presentation on legislation regarding climate and environment, healthcare and behavioral health, housing and homelessness, labor and commerce, public safety, drug possession and treatment, social programs and education, the capital budget, transportation.
Proclamations:
Public Comments:
Resources:
submitted by Ok-Supermarket4492 to seattlewomen [link] [comments]


2023.06.02 23:35 Ok-Supermarket4492 Introducing Seattle City Council Newsletter

Hi Reddit! My name is Sharon, and I am a college student interested in civic engagement and politics. I have been working on a project with some other students to make the Seattle City Council meetings more accessible by putting them into short summaries. I have put an example from last week below, though the real thing has a bit more formatting that doesn't translate into Reddit.
This project is relatively new, so we would really appreciate any feedback you may have and hope to make it as informative and accessible as possible! If you're interested in getting these newsletters every week, please click here: https://forms.gle/Yxo5fevVhVWmwcB78.
Example newsletter:
Seattle City Council Meeting Summaries - Week of May 22
Council Briefing 5/22/2023 (Duration: 1h50min)
Council Meeting 5/23/2023 (Duration: 2h56min)
Councilmember Updates
Legislation Updates
State Legislation Update: The Office of Intergovernmental Relations (OIR) director Gael Tarleton, State Relations Director Samir Junejo, and State Legislative Liaison Anna Johnson gave a presentation on legislation regarding climate and environment, healthcare and behavioral health, housing and homelessness, labor and commerce, public safety, drug possession and treatment, social programs and education, the capital budget, transportation.
Proclamations:
Public Comments:
Resources:
submitted by Ok-Supermarket4492 to SeattleEvents [link] [comments]


2023.06.02 23:30 Ok-Supermarket4492 Introducing Seattle City Council Newsletter

Hi Reddit! My name is Sharon, and I am a college student interested in civic engagement and politics. I have been working on a project with some other students to make the Seattle City Council meetings more accessible by putting them into short summaries. I have put an example from last week below, though the real thing has a bit more formatting that doesn't translate into Reddit.
This project is relatively new, so we would really appreciate any feedback you may have and hope to make it as informative and accessible as possible! If you're interested in getting these newsletters every week, please click here: https://forms.gle/Yxo5fevVhVWmwcB78.
Example newsletter:
Seattle City Council Meeting Summaries - Week of May 22
Council Briefing 5/22/2023 (Duration: 1h50min)
Council Meeting 5/23/2023 (Duration: 2h56min)
Councilmember Updates
Legislation Updates
State Legislation Update: The Office of Intergovernmental Relations (OIR) director Gael Tarleton, State Relations Director Samir Junejo, and State Legislative Liaison Anna Johnson gave a presentation on legislation regarding climate and environment, healthcare and behavioral health, housing and homelessness, labor and commerce, public safety, drug possession and treatment, social programs and education, the capital budget, transportation.
Proclamations:
Public Comments:
Resources:
submitted by Ok-Supermarket4492 to WestSeattleWA [link] [comments]


2023.06.02 23:28 Ok-Supermarket4492 Introducing Seattle City Council Newsletter

Hi Reddit! My name is Sharon, and I am a college student interested in civic engagement and politics. I have been working on a project with some other students to make the Seattle City Council meetings more accessible by putting them into short summaries. I have put an example from last week below, though the real thing has a bit more formatting that doesn't translate into Reddit.
This project is relatively new, so we would really appreciate any feedback you may have and hope to make it as informative and accessible as possible! If you're interested in getting these newsletters every week, please click here: https://forms.gle/Yxo5fevVhVWmwcB78.
Example newsletter:
Seattle City Council Meeting Summaries - Week of May 22
Council Briefing 5/22/2023 (Duration: 1h50min)
Council Meeting 5/23/2023 (Duration: 2h56min)
Councilmember Updates
Legislation Updates
State Legislation Update: The Office of Intergovernmental Relations (OIR) director Gael Tarleton, State Relations Director Samir Junejo, and State Legislative Liaison Anna Johnson gave a presentation on legislation regarding climate and environment, healthcare and behavioral health, housing and homelessness, labor and commerce, public safety, drug possession and treatment, social programs and education, the capital budget, transportation.
Proclamations:
Public Comments:
Resources:
submitted by Ok-Supermarket4492 to SeattleWA [link] [comments]


2023.06.02 23:26 Ok-Supermarket4492 Introducing Seattle City Council Newsletter

Hi Reddit! My name is Sharon, and I am a college student interested in civic engagement and politics. I have been working on a project with some other students to make the Seattle City Council meetings more accessible by putting them into short summaries. I have put an example from last week below, though the real thing has a bit more formatting that doesn't translate into Reddit.
This project is relatively new, so we would really appreciate any feedback you may have and hope to make it as informative and accessible as possible! If you're interested in getting these newsletters every week, please click here: https://forms.gle/Yxo5fevVhVWmwcB78.
Example newsletter:
Seattle City Council Meeting Summaries - Week of May 22
Council Briefing 5/22/2023 (Duration: 1h50min)
Council Meeting 5/23/2023 (Duration: 2h56min)
Councilmember Updates
Legislation Updates
State Legislation Update: The Office of Intergovernmental Relations (OIR) director Gael Tarleton, State Relations Director Samir Junejo, and State Legislative Liaison Anna Johnson gave a presentation on legislation regarding climate and environment, healthcare and behavioral health, housing and homelessness, labor and commerce, public safety, drug possession and treatment, social programs and education, the capital budget, transportation.
Proclamations:
Public Comments:
Resources:
submitted by Ok-Supermarket4492 to seattlehobos [link] [comments]


2023.06.02 23:24 Ok-Supermarket4492 Introducing Seattle City Council Newsletter

Hi Reddit! My name is Sharon, and I am a college student interested in civic engagement and politics. I have been working on a project with some other students to make the Seattle City Council meetings more accessible by putting them into short summaries. I have put an example from last week below, though the real thing has a bit more formatting that doesn't translate into Reddit.
This project is relatively new, so we would really appreciate any feedback you may have and hope to make it as informative and accessible as possible! If you're interested in getting these newsletters every week, please click here: https://forms.gle/Yxo5fevVhVWmwcB78.
Example newsletter:
Seattle City Council Meeting Summaries - Week of May 22
Council Briefing 5/22/2023 (Duration: 1h50min)
Council Meeting 5/23/2023 (Duration: 2h56min)
Councilmember Updates
Legislation Updates
State Legislation Update: The Office of Intergovernmental Relations (OIR) director Gael Tarleton, State Relations Director Samir Junejo, and State Legislative Liaison Anna Johnson gave a presentation on legislation regarding climate and environment, healthcare and behavioral health, housing and homelessness, labor and commerce, public safety, drug possession and treatment, social programs and education, the capital budget, transportation.
Proclamations:
Public Comments:
Resources:
submitted by Ok-Supermarket4492 to SeattleUncensored [link] [comments]


2023.06.02 23:08 -343-Guilty-Spark- Bonus Bonanza

https://www.halowaypoint.com/news/bonus-bonanza
Header Image [Imgur]
Welcome to June. We are officially half-way through The Year of Our Arbiter 2023—isn't the passage of time terrifying!
Let’s get you caught up on all the latest happenings in the worlds of Halo, from Season 4: Infection news, an upcoming bonus XP weekend, getting your own Husky Raid maps into matchmaking, MCC modding, HCS DreamHack Dallas, and much more...

HALO INFINITE

BONUS XP WEEKEND INBOUND
Looking to finish up that Battle Pass before Season 4: Infection arrives later this month? Bonus XP has come to Halo Infinite to help you out.
Alongside the HCS Global Invitational at DreamHack Dallas, spanning June 2 through to 10AM on June 5, you can earn bonus XP for completed matches in Halo Infinite.
COMMUNITY DOUBLES MAPS
This week, the Community Doubles playlist arrived in Halo Infinite and we’ve added four new community-made Forge maps for you and your partner. Jump in to test the strength of your teamwork and skill.
The maps added are Daimyo, Arrival, Dead Water, and Last Broadcast.
SPARTAN CHATTER
Halo Infinite concept art for the Infection mode showing three Spartans infected by Iratus
“Spartan Chatter” is a new avenue we are exploring to provide direct updates to the Halo community through the Discord Stage feature on the official Halo server.
In our latest episode, Sean Baron, Head of Halo Infinite Live Service, stopped by to answer community questions, discuss player customization, and share new details on what to expect when Season 4 arrives on June 20—including Infection and Career Rank.
MAY UPDATE
On May 10, an update was released to address various community-requested quality-of-life improvements, sandbox tuning updates, and bug fixes, featuring developer commentary to break down each of these elements in further detail.
This blog details updates to modes (such as Super Fiesta’s addition of the campaign’s unique weapon and Equipment variants), sandbox balance tuning (including changes to the Disruptor, as well as Spike and Dynamo Grenades), Forge updates, and more.
HALO INFINITE MAY UPDATE
INTEL
The Season 3 run of Intel data drops came to a close this week, providing some additional lore and context to certain narrative elements of the season—from Spartan Dinh’s backstory, to Created activity on some of the new maps, and disruptions caused by Iratus.
HALO INFINITE ECHOES WITHIN INTEL
FRACTURE: FIREWALL & PRECIPICE
Fracture: FIREWALL key art depicting an army of Executors in a human city with High Auxiliary Sloan displayed on a building and a Guardian in the background
The Fracture: FIREWALL event will return one last time on June 13, giving you a final opportunity to earn customization rewards for your CHIMERA armor as part of the free 20-tier Event Pass and claim your FIREWALL Logo Pin as part of Season 3’s Halo Gear Rewards.
Alongside that, the accompanying Precipice Story Shard series will also conclude when the event returns. In the latest chapter, High Auxiliary Sloan has learned of the Assembly—a clandestine cabal of AIs we discovered in data pads back in Halo: Reach. What does this uncovered mystery mean for the future of the Created?
STORY SHARD: PRECIPICE
FORGE FEATURES & HUSKY RAID
Wanna get your maps into matchmaking? Well, we’re on the lookout for your best Husky Raid arenas as we look to bring the fan-favorite mode to Halo Infinite.
If you’re feeling up to the creative challenge, you can start your map from scratch, or if you’re looking for some prefab templates you can download and utilize these in the creation of your Husky Raid map.
Once you feel your map is ready to be published, don’t forget to tag it with 343ask-HuskyRaid and be sure to include a screenshot. Have ‘em ready for June 30!
For more information (and a showcase of more amazing community maps), check out our latest issue of Forge Features.
FORGE FEATURES 012
SHOP & ULTIMATE REWARD
Complete all of your challenges this week in order to unlock the Ultimate Reward: the Orchid Cluster visor.
Halo Infinite image of the Orchid Cluster visor [Imgur]
And head over to the Shop to grab the Synthetic Dawn bundle, featuring the following items for your CHIMERA armor:
  • Noob Cube stance
  • Flayer Crysknife shoulders
  • Synthetic Dawn armor effect
  • Flayed Nerve armor coating
Halo Infinite image of the SYnthetic Dawn shop bundle [Imgur]
UNITY
Happy Pride Month, Spartans! LGBTQIA+ Pride Month is a global celebration of self, identity, love, and freedom to be who we are. In the words of Steve Downes, the voice of Master Chief himself: A Spartan's job is to fight for all of humanity. We're all stronger together, celebrating the things that make us unique as the foundation of our community.
Log in to Halo Infinite and MCC at any time during the month of June and you’ll receive the free Unity emblem and nameplate in each respective game.
Image of the Halo Infinite and MCC Unity emblems for Pride Month [Imgur]

MCC

Modtacular header showcasing eight community Halo mods
In case you missed it, we’ve been spotlighting a bunch of community-made mods for MCC.
We released our first issue back in April, where we looked at the likes of Cursed Halo Again, Halo 3: Combat Evolved, Halo 2 Uncut, Ultimate Forge, and more.
In May, we jumped feet-first into Flood-infected city streets. We unleashed mayhem on Sandtrap, battling against hordes of enemy AI—even the Didact and Gravemind showed up to the party! We saw Halo reimagined in Minecraft, and we fought the most terrifying boss of all... the Halo 3 rat.
HALO: MCC MOD SPOTLIGHT: MAY 2023

HALO ESPORTS

HCS GLOBAL INVITATIONAL AT DREAMHACK DALLAS
Banner for HCS DreamHack Dallas 2023
With online competition complete in split 1, we have determined who will be participating in the HCS Global Invitational at Dreamhack Dallas from June 2-4.
The top 16 teams (10-NA, 4-EU, 1-MX, 1-ANZ) based on HCS points from all events year to-date will be competing for their slice of the $125K prize pool.
Catch all the action, including your chance to earn new Twitch Drops, by watching Twitch.tv/Halo.
Learn more by visiting halo.gg and by following HCS on Twitter!
For you fine folks who are heading over to HCS DreamHack Dallas this weekend, you’ll be able to get hands-on with some Season 4: Infection content coming to Halo Infinite on June 20.
For those of you at home, tune into the stream to get all the event exclusive news on Season 4. Whether we’re seeing you in chat or at the event itself, we hope you’re ready to go once more unto the breach for an exciting weekend of competitive Halo (featuring the new Ember Hex weapon coating Twitch Drops).
Halo Infinite image of the Ember Hex weapon coating

HALO GEAR

PRIDE 2023 - HALO GEAR SHOP
Celebrate and show your support with the new 2023 PRIDE collection in the Xbox Gear Shop!
Image of 2023 Xbox Pride t-shirts
DR. SQUATCH x HALO
We partnered again with our friends at Dr. Squatch to re-release the legendary Halo Spartan Scrub and introduce the Spartan Shield deodorant. Hopefully, you were able to snag the new Spartan Shield deodorant before they sold out! If not, stay tuned for more availability later this year.
There’s still time to secure the Spartan Scrub and receive a code to unlock the exclusive Smellbringer Armor Coatings.
Head over to Halo x Dr. Squatch!
Image of Spartan Shield Deodorant from the 2023 Halo x Dr. Squatch partnership
HALO: EPITAPH
In May, we revealed the cover art for Halo: Epitaph, illustrated by Chris McGrath.
Halo: Epitaph is the next novel by Kelly Gay, which will explore the final fate of the Didact in the wake of his defeat at the end of Halo 4 —and his subsequent composition in the Halo: Escalation comic series.
Scheduled for release on January 2, 2024, stay tuned for chapter previews later this year!
PRE-ORDER HALO: EPITAPH
Stripped of armor, might, and memory, the Forerunner warrior known as the Didact was torn from the physical world following his destructive confrontation with the Master Chief and sent reeling into the mysterious depths of a seemingly endless desert wasteland. This once powerful and terrifying figure is now a shadow of his former self—gaunt, broken, desiccated, and alone. But this wasteland is not as barren as it seems. A blue light glints from a thin spire in the far distance…
Thus begins the Didact’s great journey—the final fate of one of the galaxy’s most enigmatic and pivotal figures.
Cover art of Halo: Epitaph by Chris McGrath depicting the hooded figure of the Didact with half a broken helmet in a desert environment, the tower of Halo 3's map Epitaph in the background

RADAR BLIPS

  • CANON FODDER – DIDACT'S DELIGHTS: In the May edition of Canon Fodder, we take a closer look at the cover art of Kelly Gay’s upcoming novel, Halo: Epitaph, featuring the return of the Didact, and dive into some other lore goodness.
  • COMMUNITY CORNER – MOTOSTREAMS: In our latest Community Corner issue, we're joined by Moto Streams to learn about her history with Halo over the years and how she cultivated one of the most wholesome streaming communities out there!
  • WAYPOINT APP SUNSETTING: The Halo Waypoint app for iOS and Android platforms will officially be sunset on June 7, 2023. The Halo Waypoint website on mobile and desktop will remain the home for Halo game service records, file shares, leaderboards, franchise news, HCS, code redemption, and more.

THE ARTIST’S CORNER

This month’s piece from The Artist’s Corner is an illustration by David Heidhoff from Halo Mythos, depicting the Desecration of Ulgethon—a first contact encounter that would ignite decades of conflict between the Sangheili and San’Shyuum known as the War of Beginnings.
When the San’Shyuum landed on the desolate world of Ulgethon, a planet that appeared entirely uninhabited, the first pioneer detachment identified a repository of Forerunner relics. Upon arriving at the site, however, they found it inhabited by the Sangheili, and they spoke with their leader—an Arbiter known as Vema ‘Togad, who would come to be known as the Prophet’s Bane.
After learning of their intentions to excavate the ancient relics, ‘Togad slaughtered the San’Shyuum delegation and sent their severed heads back to the Anodyne Spirit as a warning. And so, the War of Beginnings erupted, with the San’Shyuum taking their dreadnought to the skies where it was met by a blockade of Sangheili ships, which is the scene depicted in the artwork below.
You can learn more about this fascinating period of early Covenant history in the Halo 2: Anniversary Terminals, the novel Halo: Broken Circle, and in the 2022 edition of the Halo Encyclopedia.
Halo Mythos art by David Heidhoff showing the War of Beginnings between the Sangheili and San'Shyuum on the world of Ulgethon [Imgur]
That brings us to the end of this Community Update.
Get started on those Husky Raid maps, check out some fantastic MCC mods, tune into the HCS stream this weekend, earn some bonus XP in Halo Infinite to round off your Battle Pass, and carve out some time in your calendar for January 2024 to reunite with the Didact in the Domain.
And, of course, prepare yourself for the wrath of Iratus when Season 4 arrives on June 20. The anticipation has been, shall we say... infectious.
This post was made by a script written and maintained by the Halo mod team to automatically post blogs from Halo Waypoint. If you notice any issues with the text output or think this was posted by mistake, please message the mods.
submitted by -343-Guilty-Spark- to halo [link] [comments]


2023.06.02 21:52 ThrowAwayYourFuture8 Someone give me ONE good reason why I shouldn't delete my Indeed right now!

Hey guys,
For a little background I am a recent grad of the last 6-ish months, and I have been on a job hunt since. I have been utilizing various avenues at my disposal, such as LinkedIn, Indeed, Glassdoor, applying on their career websites, etc.,etc. During my 5th month (May) I had applied to a total of 8 jobs through Indeed and 7 resulted in disappointing rejections and the other still hasn't responded to this day, so I count that as a rejection as well.
Then one day in May, a recruiter for a position in my field of interest reached out to me (Keyword: Reached out to "me"), and told me about the position and about how I am the "perfect fit", blah blah blah yadda yadda yadda. At the time I was like "Yes! Finally! My big break! This job looks very interesting.". So I accepted the offer and then she told me a date for when we would talk on the phone.
The day comes, we have a 15 min discussion... She then tells me to fill out a formal application online and then she would send me to one of the other recruiters/interviewers in my area. I did that and then an interview date with the recruiter was set. The day comes and I wake up early, having practiced for like a week and a half for this virtual interview. The interviewer is nearly 15 mins late and then informs me that she isn't even the interviewer for my area, that she will have me set up an interview with the actual interviewer for my specific area..... sure.
An entire week passes and I wake up early again for the interview, and then this interviewer was 10 mins late too. During the interview we were connecting, she was complimenting me a lot and I was showing interest in the position and expressing my qualifications. She tells me VERBATIM: "Alright, this was a great interview! I will be in touch with you after memorial day weekend to discuss the next steps in the interview process!". Fast forward to Tuesday and I wake up to the typical "I wAnT tO tHaNk YoU fOr YoUr TiMe AnD iNtErEsT sHoWn, BuT wE hAvE dEcIdEd To PuRsUe OtHeR aPpLiCaNtS" BS email. Just stringing me along and wasting my time for a whole month.
Little do they know I was interviewing for another job at a different company at the same time through LinkedIn, and I got that job! So what I want to know is what the HELL I should keep my indeed profile for??? Seriously. Practically 9 rejections through Indeed but my FIRST attempt on LinkedIn lands me a job?? Does anyone feel the same way?
submitted by ThrowAwayYourFuture8 to jobs [link] [comments]


2023.06.02 18:16 Jumpy_Target_5024 School List Help/Recommendations!

Hi everyone! I'm in the midst of pre-writing secondaries, and I just want to make sure my school list looks okay before I get too deep into it lol. Please let me know if you have any suggestions!!
Profile:
GPA: 3.76 sGPA, 3.78 cGPA
MCAT: 519 (130/128/132/129)
State of Residence: CA, ties to NY (went to undergrad and work full time in NYC now)
Undergrad Institution: T5 ivy
ORM: Asian male
SES: Low SES - FAP, EO2 designation on AMCAS primary, born and grew up in two medically underserved counties
Extracurriculars:
Clinical paid (2432 hours total):
Research (1775 hours total):
Volunteering:
Clinical (338 hours total):
Non-clinical (712 hours total):
Teaching/Tutoring (1421 hours total):
Work Experience (720 hours total):
Shadowing (74 hours total):
LORs:
I am planning on only applying to MD's for this cycle. So far, I have pre-written around 15 secondaries but I just want to double check that my school list is fine before I commit to more. I'm pretty happy with the other parts of my application, and I want to make sure that my school list doesn't screw me over since I know my stats are a bit too low for the amount of T20s that I'm applying to. I am planning on shotgunning as many schools as I can since I received FAP and started prewriting early. Please let me know if any of my schools are significantly out of reach or if there are any low to mid tier schools that would fit my stats/mission fit. Thanks so much!
MD:
Johns Hopkins
UPenn
Columbia
NYU
Vanderbilt
Harvard
Stanford
Yale
Duke
WUSTL
UCSF
UMichigan
Northwestern
Mayo
Cornell
Kaiser
Hofstra
Ohio State
UPitt
Mt. Sinai
Case Western
Rochester
Boston University
UCI
USF
UCLA
UCSD
Emory
USC
Dartmouth
Einstein
Brown
Tufts
Cincinnati
UC Davis
U VM
U WI
St. Louis Univ
NYMC
submitted by Jumpy_Target_5024 to premed [link] [comments]


2023.06.02 16:53 GideonGleeful95 The conversation about unit and faction variety: an analysis

First: I want to say this isn't so much a criticism and more of an analysis of the arguments I've been seeing about Pharaoh and the mixed feelings.
Ok so one of the big conversations right now is that that one of Pharaoh's weaknesses is the lack of unit variety. A lot of people point out that ultimately Shogun 2 also didn't have that much variety between factions and its widely regarded as one of the best total war games. I think part of the issue isn't so much "between faction variety" as "within faction variety" in addition to both familiarity with the setting and the extent of the scope.
Using Shogun 2 as an example, in that game you had spearmen/pikemen, archers, glaives (naginata), halberdiers, swordsmen, light cavalry, heavy cavalry, ranged cavalry, mangonels, canons, gunner, firebombers and rocket troops.
In Pharaoh, it seems like most factions will have spearmen, archers, slingers, chariots, axemen, clubmen, swordsmen. Yes there will be heavy and light versions of them as well, and like two handed axemen vs axe and shield etc.
These may differ greatly between the three cultures we have, but this is where another factor comes in: Familiarity. Ultimately, Napoleon also didn't have much variety between factions. Everyone had line infantry, cavalry, cannons etc. Same with Empire for the most part with some exceptions like the Maratha elephants. Hell, even in Medieval 2 and Rome 2, a large chunk of the factions shared many units. How many factions had Mailed Knights or Citizen Cavalry?
So why does it feel worse in something like Pharaoh for a lot of people? I think it's because a lot of people just aren't as familiar with the time frame. For Shogun 2, people are at least somewhat familiar with the idea of Samurai and there was a waring states period. As such, people at least had a vague idea what they were going to get with the game, and most people would expect most of the factions to be fairly similar, and that's kind of what we got. Reasonably, they couldn't do much more than that given the game was about that.
For Pharaoh, people just aren't as familiar with warfare in this time period, and to be honest aren't as invested in it. Ancient Egypt is almost as popular a historical subject as Feudal Japan in general, but tbh I think casual history fans in west (TW's primary market) focus on different things in Egypt. For Japan, the "coolness factor" is the Samurai and Castles. For Ancient Egypt, it's Pharaohs and Pyramids and Ancient Egyptian Gods. You, the individual, may think bronze age warfare is amazing, I'm generalising here.
As such, to the casual history fan, if you see a game about Samurai Warfare and everyone has Samurai: Awesome, makes sense See a game about bronze age warfare: Everyone basically just has the same units, it's just Hittite chariots vs Egyptian chariots. Not exciting.
Is this argument logical, does it make sense, is it fair: Not really. However, games are, at the end of the day, entertainment designed to give an emotional response. There is a potential logical argument that ultimately there were more types of units in Shogun 2 and by that time in history the technology had improved so that battles will be more dynamic and interesting by default. I'm not entirely sure how true this.
What I do know is that watching the battle replays on YouTube, to a lot of people it feels like there is less unit variety than Shogun 2 even though there is, in reality, more because each culture will have its own units. I can't defend this argument as logical, but I also can't deny that I also feel it.
Another factor at play is the game's scope, and this one goes back to what you could expect from a game in a particular time period. Let's go back to Shogun 2. It's a game all about warfare in Feudal Japan. What will be included in that map: the main Japanese islands, probably excluding Hokkaido because it was still mostly Ainu at that time.
What's Pharaoh going to be about? Warfare in at the tail end of the Bronze Age. Ok, so you'd expect the map to cover the overarching area most of those civilisations... except we only get three of them at the start: Egypt, Canaan and the Hittites. No Assyria, Babylon, Mycenaeans, Elam or Kush? Yes, they could be added later as DLC, and yes this game is clearly more about the eastern Mediterranean civilisations, but these other groups had a lot of interactions with those civilisations so it feels weird they're not there at the start.
I'll give an example of how it feels: Imagine if when Thrones of Britannia launched it didn't include Ireland. Well, the game is clearly just about the Anglo-Saxons, Vikings and Celtic realms of Wales and Scotland. Yeah, but Ireland's also right there and it's factions had a lot of interaction with the other main factions in the game. It would feel weird if it was left out.
This feel of missing out a big chunk of the game's potential scope confounds with the lack of familiarity: "Well, I don't really know about the units and warfare in this time period, so ultimately they seem kind of samey, even though that might not be fair. Well, they could make up for that by exploring as many cultures as they can in the time period and then showing how they are different. That way we'd get 6 or 7 different unit rosters and really get the opportunity to explore and conquer the whole Bronze Age near east... oh we only got three at the start... huh..."
This is why faction variety matters more in time periods people are less familiar with. I personally would love for CA to explore more time periods and regions like like India, Southeast Asia, Africa and so on. However, when exploring those time periods it will be important to try and get as many of the big players as possible because most of their audience won't be as familiar with that time period.
There is ultimately one other thing which I think has impacted Pharaoh's hype: timing. I think if this had been announced after Med 3 or Empire 2 or something similar to that, people would be more hyped. The reason is that for many historical fans, they are most familiar with history post 1000 AD in Europe. Again, it's not really fair, and I personally think other parts of the world are equally interesting.
The other thing is that they have been waiting for many years for a BIG historical game to come after Warhammer. I don't doubt that if a Medieval game had been announced and it just focused on Western Europe (eg. Hundred Years War: Total War), a lot of people would still have been disappointed.
However, for Pharaoh it's actually worse. The factors I mentioned above like the unfamiliarity of the time period and the fact that a big chunk of the potential factions are missing at launch mean that even though it covers a fairly sizable area of map, bigger than Shogun 2, it feels small to a lot of people. Incidentally, this is where a lot of the arguments that it's basically a saga game without the saga title come from.
Now, is it logical to think that after working on WH3 there would be a big game coming as the next title? Not really. However, I can't help but feel if CA had released something saying "hey we've got a big historical title coming in 2024 you've been waiting and we've got another surprise historical one in the meantime", the reactions would be less mixed.
Anyway, these are my thoughts and thanks for reading this far, feel free to add your own thoughts below.
submitted by GideonGleeful95 to totalwar [link] [comments]


2023.06.02 16:14 Nido64 If Vermintide 3 ever happens part 2

If Vermintide 3 ever happens part 2
Since people really liked the last post (https://www.reddit.com/Vermintide/comments/13x7qbg/if_vermintide_3_ever_happens/) I decided to let my mind go to places it shouldn't have and wrote down some more ideas.
Chaos Gods: Including every single creature in the chaos god roster would be a monumental and unrealistic task so I decided to go with something more achievable. Take a base enemy that already exists like, the Mauler
Don't notice that my man's levitating.
And add variations. Here are some ideas: Khorne: Better in melee, maybe hit harder, faster, bigger weapon, armored etc, but become very easy to kill if riposted. They can be very dangerous if left unchecked or if they get a backstab but precise timing of your mechanics should let them take massive damage, maybe with some audio or visual feedback to notify the player "hey stab him and he will die." Visually, they should look red and have a nice khorne helmet maybe.
\"if this guy parries me again I will kill myself.\"
Nurgle: More health and if damaged they cause nurgle rot damage around them like when breaking buboes. Should be highly resistant to flames if Sienna is to be believed, but not to explosions and bludgeoning weapons like hammers or cannonballs. Visually green with pustules and shit all over them.
\"Father why am I so low res\"
Slaaneesh: Extra tentacles/limbs make these ones immune to pushing and reposting but weapons that can slash fast like Viktor's rapier or Kerrilians sword/dagger would cut those limbs easily and stagger them. Visually red/pink with slooty armor maybe.
\"Sign up to serve slaanesh they said.\"
Tzeench: Being around one of these completely blocks your ability cooldown, but killing one drops an orb that gives you a little bit of cooldown back. Visually blue/pink with scintillating colors.
\"we do a little trolling\"

Next up: Vampires.
In my personal opinion, while I love vampires, I don't think they should be a full enemy type. Here's a concept that I think would work however.
\"Make fun of my baldness again, see what happens.

Taking inspiration with how vampiric corruption works in the CA games, before you start a mission you would see a modifier in it that would say "vampiric corruption present in the area."
In the mission, you could have a side objective of "Eliminate the vampiric corruption". An area of the map would have a different hue and it would spawn a minor vampire lord with their skeleton army that are infesting the area. Killing the lord would cause the rest of their creatures to crumble and fall.
Specifics:
Trash mobs: Skeleton warriors, Zombies, Dire Wolves. They speak for themselves. They are plentiful and easily destroyed and there can be variations of them with different weapons but they should fall plenty fine with just a swing of a greathammer.
\"Nyaaaaaaaaaaaaa!\"
Elites: Grave guard. Undead warriors with swords and shields, would be funny if they could riposte the player a small amount or push them back, they are generally harder to kill but vulnerable to backstabs.
\"Your flesh privilege has been rescinded.\"
Specials: The Leech sorcerer already exists but I would also like to propose an undead knight on horse type enemy that charges very fast through the battlefield and has to be tripped or something, I think it would be funny. Vargulls, Crypt horros, Mourngulls also qualify as candidates but at this point this would be a full enemy type added to the game, so they should probably only add one of these. The easiest and most logical answer would be Vargulls as they already behave somewhat like rat ogres.
\"Fear me for I am tiny.\"
Monsters: The minor vampire lords should definitely be their own enemy with a healthbar where if they die everyone else in their side takes massive damage and withers, leading to "Vampiric corruption cleansed" for the objective. While alive, they would cast spells that drain health, revive their fallen skeletons, try to immobilize the players to bite them etc.
If they ever decide to do a full vampire focused level, then the main antagonist could be a Lord riding a zombie dragon. Generally, flying enemies are currently non-existent in vermintide so it would be a new thing to program and mess with.

When you hear there's going to be 'umie meat at the function tonight
Up next: Orks with more detail.
If orks are ever to be added they need to be added as a full enemy type. As fellow orkhead ExtraLongArseCrack pointed out (great name btw, Gork and Mork approve) they should be hostile towards everyone. Going through a level and hearing a massive WAAAAAAAAAAAAAGH in the background should be terrifying and it would add a new layer to the fight as the players can use the green horde to buffer some of the other hordes and let them kill each other.
Specifics: Trash mobs: Goblins, Night goblins, Squigs. They swarm and charge in trying to overwhelm the enemy in numbers. Night goblins might carry shields but they are tiny and fragile, especially to heavy attacks. Squigs are very fast and mobile but also generally fragile.
\"This is not worth the teef they are paying me.\"
Elites: The regular orc boy should be in this category. If they are wearing armor, then that armor should be breakable as they assemble it from scrap and orcish engineering is....... a thing. One or two hits should be able to break that armor or shield and after that, it's free real estate. Savage Orcs could exist as a lesser Elite where they still have plenty of health but no armor and could show up in slightly bigger numbers. Goblin fanatics would look out specifically to flank players and get backstabs in but they are very obvious about it.
\"Woah\" Orcwen Wilson
Specials: Spellcaster of Gork would summon a massive circular target on the ground where the players would have to quickly run away from and after a while, the massive foot of Gork would slam down, dealing damage and pushback. Spellcaster of Mork would summon a massive line on the ground that would target one specific player and at one point it would stop and launch the Fist of Mork towards him, that can be dodged with a timely dash and can damage any other player on the way. They both need to be quickly discovered and killed, similarly to a storm sorcerer. Fanatics could also be placed in this category as stealth type enemies that disappear but you can see their footsteps on the ground as they walk (this is already a thing in Winds of Magic levels with concealed enemies).
\"Gork, should I invest in this new thing called cryptoteef?\"
Monsters: Black orcs. They deserve nothing else. These guys are powerhouses of muscle and stupidity and need to be taken seriously. Also, Giants. that one is pretty self explanatory. Arachnarok spiders would also be fun, especially if they could walk on the ceiling.
\"No joke 'ere 'umie. Youse losing this run.\"

Thanks for reading.
submitted by Nido64 to Vermintide [link] [comments]


2023.06.02 13:09 rusticgorilla Supreme Court ruling makes it even riskier for unions to strike

Housekeeping:
Eight Supreme Court justices issued a ruling yesterday that will allow companies to more easily sue unions for damages during a strike.

Background

The case, Glacier Northwest v. Teamsters, centers on a cement truck driver strike in Washington state. Glacier alleges that Teamsters Local Union No. 174 intentionally ordered a work stoppage after the trucks had been loaded with wet concrete, potentially wasting the product and risking damaging the rotating drums of the trucks.
According to Glacier, the goal was to “sabotage” the company:
In August 2017, the Union, which represents Glacier’s truck drivers, was engaged in collective bargaining negotiations with Glacier. Unhappy with the company’s response to its bargaining demands, the Union devised and executed a scheme to “intentionally sabotage” Glacier’s business operations and destroy its property. On the morning of August 11, Glacier had numerous concrete deliveries scheduled, with drivers starting work between 2 AM and 7 AM. Knowing this, the Union “coordinated with truck drivers to purposely time [a] strike when concrete was being batched and delivered” with the specific purpose “to cause destruction of the concrete.” At 7 AM, once “Union representatives knew there was a substantial volume of batched concrete in Glaciers barrels, hoppers, and ready-mix trucks, they called for a work stoppage.” A Union agent made a throat-slashing gesture to signal a “sudden cessation of work.”
Non-union employees were dispatched to clean the trucks, preventing damage. However, the mixed concrete had to be destroyed.
The Teamsters contended that the strike could only be called once all drivers had arrived for work. With staggered start times, this resulted in a 7 am strike time, after some concrete loads were already mixed and in trucks from earlier shifts.
On the day the strike began, 43 drivers were scheduled to work. The drivers arrived at staggered start times running from 2 a.m. to 7 a.m. Local 174 called the strike at 7 a.m., when all of the scheduled drivers had arrived for work…When the strike began, some trucks were at Glacier’s yard waiting to be loaded, some were returning to the yard to be reflled and some were out with loads of concrete to be delivered. Sixteen of the striking drivers returned trucks containing undelivered concrete to Glacier’s yard. These drivers left their trucks running so that Glacier could dispose of the concrete as the Company saw fit.
Glacier sued the Teamsters in Washington state court for intentionally destroying its property. In doing so, the company indirectly challenged existing Supreme Court precedent set in 1959’s
San Diego Building Trades Council v. Garmon, which held that the National Labor Relations Board (NLRB) has jurisdiction over whether a labor union’s activity is protected by law.
It is not for us to decide whether the National Labor Relations Board would have, or should have, decided these questions in the same manner. When an activity is arguably subject to § 7 [which includes strikes] or § 8 [unfair labor practice] of the Act, the States as well as the federal courts must defer to the exclusive competence of the National Labor Relations Board if the danger of state interference with national policy is to be averted…If the Board decides, subject to appropriate federal judicial review, that conduct is protected by § 7, or prohibited by § 8, then the matter is at an end, and the States are ousted of all jurisdiction. Or, the Board may decide that an activity is neither protected nor prohibited, and thereby raise the question whether such activity may be regulated by the States.
Glacier should have brought its complaint to the NLRB, which would have decided whether this particular strike violated the law. Instead, Glacier brought the case to the Washington state courts, lost, and ultimately appealed to the U.S. Supreme Court.

The ruling

Justice Amy Coney Barrett, writing for the eight-justice majority, ruled against the Teamsters union in finding that an employer may pursue a lawsuit against its workers’ union before the NLRB determines whether a particular strike is protected by federal law.
Barrett reaches this conclusion by determining that the truck drivers’ failure to strike before the mixing of concrete violated the National Labor Relations Act’s (NLRA) “reasonable precautions” clause — a strike is not a protected activity if workers fail to take reasonable precautions to avoid foreseeable, imminent damage to the employer's property, such as the building, equipment or products.
The Board has long taken the position—which both the Union and Glacier accept—that the NLRA does not shield strikers who fail to take “reasonable precautions” to protect their employer’s property from foreseeable, aggravated, and imminent danger due to the sudden cessation of work. Given this undisputed limitation on the right to strike, we proceed to consider whether the Union has demonstrated that the statute arguably protects the drivers’ conduct. Davis, 476 U. S., at 395. We conclude that it has not. The drivers engaged in a sudden cessation of work that put Glacier’s property in foreseeable and imminent danger…The Union failed to “take reasonable precautions to protect” against this foreseeable and imminent danger.
With this ruling, the Supreme Court partly reverses Garmon. Employers will now be allowed to sue unions in state court before the NLRB completes its review of the case. As Ian Millhiser explains in Vox, the outcome (1) is costly for unions and (2) creates a more uncertain atmosphere for strikes:
Glacier Northwest is still a significant loss for unions, in large part because it does not draw clear lines indicating when Garmon still applies and when it does not. Suppose, for example, that a single angry worker picks up a piece of their employer’s equipment and smashes it at the beginning of a work stoppage. Does this one worker’s wildcat action render the entire union vulnerable to litigation?
Similarly, imagine a company much like Glacier Northwest, except that this company is so busy that it always has at least one truck full of wet concrete being delivered to a client. At what point are this union’s workers allowed to strike? And, if they do strike, what are the precise precautions the union must take in order to protect the employer’s trucks?
Questions like these will need to be decided in future litigation — and the mere existence of this litigation will only undermine Garmon even more. Striking unions will now potentially have to litigate one case in the NLRB while simultaneously litigating a second case whose purpose is to determine whether their employer is allowed to sue them in state court.
That will make it much easier for well-moneyed employers to grind down unions with legal fees.
Justices Roberts, Sotomayor, Kagan, and Kavanaugh joined Barrett’s opinion. Justices Thomas, Gorsuch, and Alito concurred in judgment, but wrote or joined separate opinions advocating for the Supreme Court to overturn Garmon altogether. Justice Thomas wrote:
The parties here have not asked us to reconsider Garmon, nor is it necessary to do so to resolve this case. Nonetheless, in an appropriate case, we should carefully reexamine whether the law supports Garmon’s “unusual” preemption regime. In doing so, I would bear in mind that any proper pre-emption inquiry must focus on the NLRA’s text and ask whether federal law and state law “are in logical contradiction,” such that it is impossible to comply with both.

The dissent

Justice Ketanji Brown Jackson, the lone dissenting justice, wrote in defense of Supreme Court precedent, the National Labor Relations Act, and the right to strike:
The right to strike is fundamental to American labor law. Congress enshrined that right in the National Labor Relations Act (NLRA) and simultaneously established the National Labor Relations Board to adjudicate disputes that arise between workers and management. That decision reflected Congress’s judgment that an agency with specialized expertise should develop and enforce national labor law in a uniform manner, through case-by-case adjudication. For its part, this Court has scrupulously guarded the Board’s authority for more than half a century. See San Diego Building Trades Council v. Garmon, 359 U. S. 236 (1959). Under Garmon, and as relevant here, a court presented with a tort suit based on strike conduct generally must pause proceedings and permit the Board to determine in the first instance whether the union’s conduct is lawful if the conduct at issue is even “arguably” protected by the NLRA.
Today, the Court falters. As the majority acknowledges, the Board’s General Counsel has filed a complaint with the Board after a thorough factual investigation, and that complaint alleges that the NLRA protects the strike conduct at the center of this state-court tort suit. The logical implication of a General Counsel complaint under Garmon is that the union’s conduct is at least arguably protected by the NLRA. Consequently, where (as here) there is a General Counsel complaint pending before the Board, courts—including this Court—should suspend their examination. Garmon makes clear that we have no business delving into this particular labor dispute at this time.
But instead of modestly standing down, the majority eagerly inserts itself into this conflict, proceeding to opine on the propriety of the union’s strike activity based on the facts alleged in the employer’s state-court complaint. As part of this mistaken expedition, the majority tries its own hand at applying the Board’s decisions to a relatively novel scenario that poses difficult line-drawing questions—fact-sensitive issues that Congress plainly intended for the Board to address after an investigation.
The court incorrectly placed the onus of protecting Glacier’s property on the workers and the union, Jackson continued:
To the extent that the majority’s conclusion rests on the alleged fact that “by reporting for duty and pretending as if they would deliver the concrete, the drivers prompted the creation of the perishable product” that “put Glacier’s trucks in harm’s way,” I see nothing aggravated or even untoward about that conduct. Glacier is a concrete delivery company whose drivers are responsible for delivering wet concrete, so it is unremarkable that the drivers struck at a time when there was concrete in the trucks. While selling perishable products may be risky business, the perishable nature of Glacier’s concrete did not impose some obligation on the drivers to strike in the middle of the night or before the next day’s jobs had started. To the contrary, it was entirely lawful for the drivers to start their workday per usual, and for the Union to time the strike to put “maximum pressure on the employer at minimum economic cost to the union.”
Nor was the onus of protecting Glacier’s economic interests if a strike was called in the middle of the day on the drivers—it was, instead, on Glacier, which could have taken any number of prophylactic, mitigating measures. What Glacier seeks to do here is to shift the duty of protecting an employer’s property from damage or loss incident to a strike onto the striking workers, beyond what the Board has already permitted via the reasonable-precautions principle. In my view, doing that places a significant burden on the employees’ exercise of their statutory right to strike, unjustifiably undermining Congress’s intent. Workers are not indentured servants, bound to continue laboring until anyplanned work stoppage would be as painless as possible for their master. They are employees whose collective and peaceful decision to withhold their labor is protected by the NLRA even if economic injury results.
submitted by rusticgorilla to Keep_Track [link] [comments]


2023.06.02 13:02 KingSalamand3r How do people actually *play* Ice Trap ?

Hi everyone,
After playing a CA/TR Raider and a FS Slayer, I recently started an Ice Trap Assassin and leveled him up to 90 (mainly by being carried by friends).
While I see the absolute potential of destruction of the build, I'm having a hard time finding some balance, enjoying it and actually playing it.
The skill itself shreds bosses but is pretty awful while mapping. The movement speed is reaaally slow and I have close to no survivability due to the whole set of uniques needed for the build (heatshivers, dialla's malefaction, ralakesh boots, architect hands + annihilating staff or void battery/malachai's loop).
I experienced a bit and sacrified some DPS to get more HP, but every attack is still a one-shot. I tried a MoM/Eldritch Battery combo (w/ the Aurora Kite Shield for more def), but as soon as I got focused by anything I had no shield-mana left and wasn't able to do anything other than running around in circles waiting for the regen to proc.
I see a lot of people playing Righteous Fire, is the low HP + vitality combo the key to sustain it and be able to clear maps a bit faster ? How do you survive to anything w/ 1.5k HP ?
Do you have some recommendation on making it more enjoyable ? Or is this build destined to rush bosses and nothing else ?
I do not look for specific build advice, but more on generic advices on the skill and how to build around it.
submitted by KingSalamand3r to PathOfExileBuilds [link] [comments]