Belt tensioner 5.9 cummins

SV06 Advanced X homing Issues

2023.06.04 06:01 Pspboy17 SV06 Advanced X homing Issues

Having issues with x homing on my new sv06. Worked fine before flashing latest firmware.
Now when it homes X it just grinds and says homing failed on the display.
I followed the post below and adjusted the TCM sensorless homing to 80. No change there. I also tried varying settings between 0-255. I have also tried changing the belt tension from very loose to very tight, also with no changes. Is there something I'm doing wrong? Do I need to save these settings or something? I don't see an obvious area to do so.
I have tried reflasing the firmware but it does not appear I can.
https://www.reddit.com/Sovol/comments/10eqle7/sv06_x_axis_homing_issue/
submitted by Pspboy17 to Sovol [link] [comments]


2023.06.04 05:56 JustChillDudeItsGood BioDome

BioDome
The hypothetical device, named the BioMarine BioDome, is an ambitious venture, combining cutting-edge technology from multiple fields to address the monumental problem of marine plastic pollution. Here's a detailed description of what this futuristic contraption might look like:
The BioMarine BioDome is a self-contained, solar-powered floating biome designed to host plastic-degrading bacteria and handle the process of transforming plastic waste into safe byproducts. The primary components of the BioDome are:
  1. Structure and Material: The BioDome is made from a durable, corrosion-resistant, and bio-compatible material, designed to withstand the harsh marine environment. Its structure is collapsible, allowing it to be easily transported by a specialized solar-powered drone. The collapsed form is compact for transport, and once in the desired location, it expands to create a large surface area for plastic collection and bacterial activity.
  2. Solar Power System: The BioDome is equipped with a state-of-the-art, highly efficient solar power system, including solar panels and energy storage batteries. The solar panels are flexible, covering a large part of the dome's surface, and the energy stored powers all the operations inside the BioDome, including maintaining optimal conditions for bacterial life, as well as communications and data transmission equipment.
  3. Plastic Collection Mechanism: The BioDome has a built-in system to capture and retain plastic waste, making it available for the bacteria. This could involve a combination of nets, conveyors, or other mechanisms. Once collected, the plastic waste is processed into smaller pieces to maximize the surface area for the bacteria to act upon.
  4. Bacterial Habitat: Inside the BioDome, conditions are carefully controlled to provide an ideal environment for the plastic-degrading bacteria, Ideonella sakaiensis, to thrive. The bacteria are contained within a specially designed bioreactor which provides them with nutrients and conditions to maintain their activity.
  5. Plastic Processing System: This system ensures that the plastic waste is exposed to the bacteria in an efficient manner. It could involve a series of conveyor belts or rotating drums that continually present new plastic to the bacteria.
  6. Byproduct Capture and Storage: The BioDome is equipped with a system to capture and store the byproducts of the bacterial plastic degradation process. This system ensures that no harmful substances are released into the environment.
  7. Monitoring and Control System: Equipped with sensors and data transmission capabilities, the BioDome constantly monitors environmental conditions, bacterial health, plastic collection rates, and byproduct formation. This data is transmitted in real-time to a central control center where AI algorithms analyze the data and make adjustments as necessary to optimize the operation of the BioDome.
  8. Drone Docking System: The BioDome features a docking system for the drone that allows for the secure attachment, transportation, and release of the BioDome. The drone is also solar-powered, making the entire system powered by renewable energy.
  9. Safety Features: The BioDome is equipped with numerous safety features to prevent the unintentional release of bacteria or byproducts into the environment. It is also designed to minimize the impact on marine life, including features to prevent animals from becoming entangled in the plastic collection system.
The feasibility of this BioDome is still largely unproven, and significant research, development, and testing would be needed to realize such a device. But if successful, the BioMarine BioDome could present a revolutionary approach to dealing with the immense problem of marine plastic pollution.
submitted by JustChillDudeItsGood to midjourney [link] [comments]


2023.06.04 05:50 KirkHammettJigsaw Firestorm 120 Results!

Boa noite, everybody, welcome to São Paulo! We’re here for Firestorm 120, and we have four phenomenal matches for all of you! Let’s not waste any more time, we’re jumping right into these results!

Wife Lover vs. Wife Killer: Victor Williams vs. Cactus Mike (c) - FBE Television Championship Eliminator
In our opening contest, Cactus Mike, our FBE Television Champion, is taking on Wife Killer Victor Williams. The Weeknd’s biggest fan has a chance to add himself to the FBE Television Championship Match at WarZone, but to do so, he has to get through the Cardiac Cactus. After a phenomenal contest, the man getting his arm raised at the end of it all is…CACTUS MIKE! Mike gets the W tonight, and will only have to focus on Hunter Maguire at WarZone! However, before that, he has to take on his fellow Ark brother, Kaze Tanaka, in the first round of the Heyman Classic.
Cactus Mike (12) def. Victor Williams (4)

Not-So-Warm Welcome: Vix vs. Maxwell Davis
Vix is a former FBC Intercontinental Champion, which is VERY important. The stalwart Junior is welcoming a new one to the squared circle tonight, as Corey Youngblood’s mortal enemy Maxwell Davis makes his debut for us. Both Juniors gave tonight’s contest their all, but at the end of the day, Vix picked up the victory! A rude awakening for Maxwell Davis, but he showed obvious potential to do damage in this promotion.
Vix (9) def. Maxwell Davis (6)

Live and Let Thai: Bengt Holm vs. Jay Castle
Bengt Holm showed up tonight looking for a fight, and decided to indulge himself by setting up an Open Challenge. Out came The Hometown Hero, Sãu Paulo’s favourite son, Jay Castle. Castle has had himself a hell of a past few weeks. He joined The Aether Aces, taking Code Blue’s eye out in the process, and now, he’s the FBE “Intercontinental Champion” in possession of the belt that Ethan Fadely stole from Travis Crowley. This Pure Rules match was back-and-forth…BUT JAY CASTLE SENT A MESSAGE TO TRAVIS CROWLEY, GETTING THE WIN AND CELEBRATING LIKE A CHAMPION SHOULD! He’s got The DeadStar in the first round of the Heyman, and tonight was a statement victory for him!
Jay Castle (11) def. Bengt Holm (4)

Why Is A Doctor Fighting A Psych Patient?: Logan Wright vs. Misery - Guerrilla Warfare Qualifier
And now, OUR MAAAAIIIIIIINNNNN EVENT OF THE EVENING! Misery, perhaps the most dangerous member of DTJ, was a tremendous Junior Champ, looking to be the second member of her faction to enter the Guerrilla Warfare match. Dr. Logan Wright, double champ, The Ark’s MVP of 2023 so far, gearing up for a huge match with Apeirogone on P.U.R.E. Only one of these two warriors can claim the fourth and final spot in Guerrilla Warfare, and despite both of them doing incredibly well…THE DOCTOR WALKS AWAY WITH THE WIN! If all goes well for Logan Wright, he could get through Apeirogone, and then get through Capital STEEZ, Joshua Epps and the FBE World Heavyweight Champion Inferno, potentially becoming an FBE Triple Champion!
Dr. Logan Wright (11) def. Misery (5)

Next week, we got the first round of the Heyman Classic, but after that, we got WarZone, and we want it to be a HUGE show! If you’re not booked for it, but you want to be, just message me or message Inferno and we’ll get you on the card! Great work by everybody tonight, you all killed it. Next week, the dance floor opens up, and the party rages on until fifteen of us die off. We never go out of style.
submitted by KirkHammettJigsaw to FantasyBookingElite [link] [comments]


2023.06.04 04:53 risk71 Prius gurus? Wannabe mech stumped

2010 Prius. Very rough idle. Codes P0016 P0340 P0403 P3190 Back story: Car was running fine, then, one day it started running like it was missing terribly, warning light, check engine, etc.
It ran similar to this event before and we figured out it was the egr cooler fully plugged, and EGR valve.These were replaced. Car ran fine for a while.
Then we had a head gasket issue. We replaced the head gasket. Car ran fine for a while.
Brings us to current event. Driving fine then terrible running, shaking, dash lights up, won't run. This was six months ago. It has sat since then. At the time, the codes were related to the timing/crank and cam sensors being out of sync.
I assumed that the chain, which had never been replaced as far as we know (bought used about 50k ago) either was stretched, the tensioner was bad or possibly slipped a tooth etc.
So, this past week I did the timing chain. New Toyota OEM chain, guides, tensioner, timing sprockets, oil sprockets, oil pump chain. The works.
When disassembling the crank timing oil chain sprocket was found broken right at the keyway. The chain was essentially holding it in place. One the chain was removed it just fell.off The crank sensor timing plate behind it, they keyway was all hammered and the timing sensor plate was sloppy on the crank because the keyway was hammered. This is something I have never seen, granted I've only done about a dozen timing belts and chains in the last 30 years, so I have very limited experience.
Anyway, I ordered a new sensor plate from Toyota. I had the new sprocket already. I assembled everything. Ensuring that the cams and crank were timed correctly, then before putting the covers back on permanently, I spun it by hand and ensured that the crank pulley/dampener and timing marks on the cam sprockets all lined up as they were supposed to. All looked great, so I put it all back together.
Car batteries were dead. Of course from sitting so long. Put a jump pack on it and then turned the car on.
It started. Ran and purred like a kitten for about 10 seconds then started running like it was missing terribly. Shaking etc.
I put it in neutral and it idled fine. Wouldn't increase RPM because the check engine lights and etc all can back on, but it idled in neutral great! Put it in drive with foot on the brake and it started the violent sharing and stumbling, back to neutral, and it idled fine. Back to park and it started shaking and stumbling again.
Shut it off. Cleared the codes.
Started it again. Same behavior as before. Starts. And runs like it great for about 10 seconds then suddenly doesn't know what time it is... in neutral, purrs like it's supposed to, into park and shakes and misses like before.
Initially when I say the broken sprocket and sloppy crank sensor plate, I thought that may have been the reason this all started. The crank sensor couldn't consistently pick up the timing and confused everything things else. Now Part of me thinks that this violent shaking and stumbling may have been what broke the sprocket and allowed the key way for the sensor to get sloppy.
So here I am. With the codes above showing.
Could the ECM be bad? What else could be the issue? The oil drained had no coolant. The coolant had no oil.
I need help further diagnosis.. I am pretty handy.. I know enough to get my self in trouble.. as you can see.
Is there something I can do without tearing down the timing chain cover again?
Edited .. added the below info. I have found that the 12v battery will not hold a charge so I think it was only starting under the power of the jump pack and not the battery. Once the 60.seconds of "start engine" power from the jump pack, times out. The motor dies. Of course in neutral the traction battery does not charge and I can't keep it running in park because of the violent shaking. Could it be just really weak spark? Would the spark voltage required change from park to neutral? It seems so odd that neutral seems to run fine but park/drive no Bueno..
submitted by risk71 to MechanicAdvice [link] [comments]


2023.06.04 03:55 SerialGhost First time TNT: Evilution on UV (map review)

I don't know why it has taken me until 2023 to playthrough TNT: Evilution, I love Doom... I've dabbled in some mods and wads here and there, played Sigil, No Rest for the Living, Doom 2 dozens and dozens of times. Decided to finally sit down and see what TNT is all about, no idea if I'll ever play Plutonia... I'm a bit Doomed out for awhile after finishing TNT. Well, from someone who went into this megawad mostly blind, here is what I think of the maps...
Map 01: System Control Rating: 7/10 Decent starting map, not overly complex or difficult. Grabbing the Berserk at the start to clear out the first parts of the map is a pretty satisfying way to get things started. Though there is an "outside" area of the map, most of it feels a bit claustrophobic and some of the rooms are just a bit too tight and compact. Fair and reasonable amount of ammo and health.
Map 02: Human BBQ Rating: 6/10 There are some interesting ideas on this map, but gameplay wise they don't really make for a satisfying experience. Couple big ambushes, but thankfully they aren't terribly unfair. Jumping out the window to get onto the area with the yellow/blue keys is kinda neat, but sometimes you need to waste time trying again when you don't make the jump.
Map03: Power Control Rating 6/10 Fairly standard TechBase, outdoor "ring" area is nicely designed but not overly special or unique. Not bad gameplay throughout, but just nothing stands out as super exciting on this map. Archvile near the blue key (I think?) was a neat little surprise.
Map04: Wormhole 7.5/10 Neat design and a very cool overall concept, unfortunately it feels like you have to specifically go out of your way to 100 percent the map, as some areas are somewhat unnecessary. Kind of scary/annoying fighting some of those revenants in such close quarters but still I thought it was a decently unique map.
Map05: Hanger 7/10 Lots of very tight and confusing corridors and a big wide open area fight. Nicely designed with some nasty traps. Not sure why but I enjoyed this one, even if it wasn't super special. Blue Key with the Revenant ambush was fun.
Map06: Open Season 8/10 I really liked this one, the big reactor concept was very cool and I really appreciate designs that feel a bit less abstract while keeping gameplay mostly intact. Ledge walking to get the Yellow Key is slightly annoying but this was still fun to explore.
Map07: Prison 5/10 Really don't like the outdoor section, as clearing out the hitscanners and other enemies to make it safe enough to explore is just too tedious for me. Its just a bit too wide open, and I don't always enjoy that in Doom gameplay. Big cage arena is fun if you have the invulnerability but I somehow missed it my first time and got fucked. Not fun lol.
Map08: Metal 4.5/10 Big rooms loaded with enemies. The one with the imps in cages has a cool aesthetic but by the time you finish the map you are absolutely exhausted from the tedious open room fights with chaingunners and specters standing in your way. Ugh. Just not for me.
Map09: Stronghold 6.5/10 Lots of nasty traps and difficult maps, man this one gave me trouble. There were some cool map design tricks and elements to the map that boosted the rating because despite being yet another techbase, it had a pretty neat layout.
Map10: Redemption 7.5/10 Really liked this one, tight design, short, sweet and to the point with a few tough and surprising encounters. Plenty of health laying around, so the really tough fights aren't too bad as long as you can survive them. I do wish there was maybe just one more room or encounter just to make it slightly longer but still a nice map.
Map11: Storage Facility 3/10 I have a love/hate thing with box mazes, big ass warehouse looking maps. The outside security checkpoints are very clever and look really nice but man the indoor box section is so bad. Just not my taste.
Map12: Crater 7/10 Good one. Some big open areas that I usually don't like but the fights didn't feel tedious or unfair like Metal or some of the others. Really fun to explore the map, though I don't think I really cared for the tunnel area with the water running through. Very decent, but not special.
Map13: Nukage Processing 8.5/10 Love the central hub with the slime/nukage. Another big outdoor area, but the tough fight here leads to a very satisfying CyberDemon fight that I quite enjoyed. Big storage vat of the green stuff fit the theme of the map really well. Just a really nicely designed map with the right level of difficulty.
Map14: Steel Works 7/10 Clever design. Grab your chaingun and go to town. I tend not to like crushers very much, and though you do get a set of goggles, the map has just a bit too much darkness and tricky to navigate spots. Nice to see a Mastermind, but the room wasnt set up very well to make a fun encounter. Cool concepts, but the gameplay wasn't always great.
Map15: Dead Zone 6.5/10 Tough one to rate, as the big fort is very neatly designed but window chaingunners are sometimes just a bit too annoying when navigating the perimeter. Some of the map progression is a bit unclear (how to open things, the switches, etc). In theory I liked the design but I ended up just not liking the gameplay much.
Map16: Deepest Reaches 5/10 An incoherent design when compared with the rest of TNT up to this point. The switch/platforming puzzle near the end was cool but it didn't make up for the rather bland canyon and cliffside sections. The fights weren't bad at all but just something about the design feels really bland compared to the other maps.
Map17: Processing Area 9/10 Fantastic. Clear, easy to understand design with a whole mess of dangerous encounters and enemies. Tight and compact but intricate enough to include lots of cool details. Great balance of exploration and good encounters. Exactly my cup of tea.
Map18: Mill 2/10 Fuck this map. I get what they were going for with the switch puzzle in the big blue CPU core looking room but I didn't like the implementation of it. Lots of pointless, annoying or otherwise confusing rooms. Final area is pretty neat but man I just had such a difficult time with it.
Map19: Shipping Respawning 10/10 (!) I hear this map isn't well liked, but man I love this one despite not generally liking rooms with boxes in them. So many little details in this map, the office room, the conveyor belt, the little truck outside. A super coherent map design by Doom's generally more abstracted levels. Easily my favorite TNT map.
Map20: Central Processing 9/10 God damn this map is brutal, and although it has some elements I normally don't like... the scale of the map, the ridiculous encounters and traps and the level of challenge were just awesome in my eyes. Last big outdoor series of encounters can be damn hard but delivered that sigh of relief and accomplishment once done. What a map.
Map21: Administration Center 6/10 I love central hubs, and having the keys be in that center slime pit was cool but I don't like being almost forced to touch damaging floors while trying to dodge revenants. Outdoor section didn't have enough interesting details to make the fights pleasing. Exploring the map was pretty fun but near the end I was getting exhausted with imp spamming fireballs at me while dealing with everything else going on.
Map22: Habitat 4/10 Just a pointless map, most of it can be skipped entirely and the weird maintenance tunnels are really stupid and contain secrets that are barely secrets. The archvile traps were surprisingly a fun surprise but still managed to rub me the wrong way considering how the rest of the map just feels so... directionless. Just not well thought out.
Map23: Lunar Mining Project 6.5/10 Not a bad map at all, just a bit too many rooms that serve no real purpose, but still work well within the design concepts. A nice break after suffering through the ugliness of Habitat. I just wish it had a bit more to do, as the strange section in the underground felt a bit half-baked. If there was just a bit more polish done on this map it could have been a real banger.
Map24: Quarry 7/10 Cool design, just not a very memorable one as its very short. The winding passages aren't that confusing once you do some running around in here. Nothing wrong with this one, lots of cool little details, just another map thats missing something a bit extra.
Map25: Baron's Den 5.5/10 A bit of a mixed bag as it has some really nice designs in some sections while others just have really stupid fights that aren't that fun. While there were a few maps before this that were too short, this one feels too long for what it is. I think a few of the maps and areas could be slightly remixed to make this a 7 or higher but... didn't care for this one.
Map26: Ballistyx 9.5/10 Banger. Love the claustrophobia of descending the elevator into a series of creepy tunnels. Great gameplay, balanced traps and fights, felt good to explore and open things up. Exit was a bit weird and some places could have used just a tiny bit more lighting.
Map27: Mount Pain 0/10 Why? Why is the interior so ugly? Where is my health? Why is there so many enemies that aren't placed in interesting areas besides just spammed at you? Dumb. Just really fucking bad.
Map28: Heck 10/10 A central hub! Hellish! Rockets everywhere! Wonderfully designed map that is really fun to play. Each room branching off the center has it's own unique gameplay feeling. Chefs kiss. A classic Doom design that just works on so many levels.
Map29: River Styx 9/10 Great design. Well laid out, lots of powerups and ammo and just a real joy to explore. So many well thought out fights except for maybe the last ambush in the very tight corridor is just a bit unnecessary. A real treat of a map.
Map30: Last Call 6.5/10 I don't dislike this map, but its just so mixed. Instakill platforms were cool the first time through when you figure out the puzzle of it, then it just feels like tedium. Some okay fights like the revenant/arachno room and the cyber, but then a real bland section where you're literally just shooting fish in a barrel. Demon Spitter room is fine, just a bit tight and hectic. Final levels are rarely very good in Doom so overall just kinda "pretty good/okay".
Not reviewing the secret levels since I didn't find them during my first blind playthrough.
submitted by SerialGhost to Doom [link] [comments]


2023.06.04 03:40 Kenooon1 newly medicated - need advice

i’ve gone through and read many posts but feel everyone’s situations are different so i just wanted to see if my symptoms are normal.
for reference i am 19, i’m physically active as well as outside during work 5 days a week, i also go to the gym 3-4 days a week.
i spend most of my time (6-10 hours a day) playing a pc video game at a high level competitively as well as make youtube content for this game so i edit videos an additional 1-2 hours a day.
i eat quite unhealthy as parents don’t cook meals for the family and also don’t buy appealing food so i mostly eat various microwaveable meals or things i can air fry. i’ve recently made efforts to shop for myself but it’s hard to stay low cost while eating healthy and avoiding repeating the same meal 3 times a day.
sleep is my biggest flaw at the moment as i don’t feel truly awake til around 8-10pm so i begin working on various things at that time and typically get locked in before realizing it’s 5am and i need to sleep, i’m working towards 1am-9:30pm for sleeping but it’s hard when i feel great at night and so shitty in the morning. my sleep is very inconsistent so some weeks i’ll sleep 5 hours every night and some i’ll sleep 10-12 nightly. all these feel the same to me though. this erratic sleep schedule does cause me to take my dose at different times of the day but i’m trying to sleep better so i can get it in at 10 and 4 everyday instead of sometimes it randomly being 2 and 8 or any other variation.
about two months ago i was prescribed 20mg xr but shortly was changed to 20mg ir as nobody could fill the xr prescription. i took 20mg ir twice a day daily for a full month, it wasn’t overly impactful in terms of concentration and focus, still had the constant never ending thoughts, as well as struggled heavily to get tasks done, but it did give me energy. I had an easier time getting up in the morning, my emotions were more controllable, and i had a slightly easier time starting tasks.
about 3 weeks ago i visited my doctor again and he raised me up to 30mg ir twice a day to hopefully help with the focus and concentration, and for the first two weeks it did have slight improvements but nothing significant. as of the last 6-10 days from roughly 12pm-10pm i’ve been experiencing immense brain fog, constant tension headaches, random issues with my vision, overall body discomfort, as well as being overly irritable.
i am aware that there are a lot of lifestyle improvements that need to be made on top of taking adderall, and i have been making tons of changes to my diet and physical activity lately but have been halted by these new symptoms. Even playing video games everyday as i have since before i could even read, has become very difficult to sit and do and i have also not been able to perform at my usual skill level, my team begins a new tournament style season in a few weeks so i just wanted to get additional opinions as 30mg felt great at the start so i’d like to avoid an additional doctors visit if i can to save money.
submitted by Kenooon1 to ADHD [link] [comments]


2023.06.04 03:39 dogglesnake ChocoPro 314 🍫 Ken Ohka & Cherry return, EGG TART (Hagane Shinno & Chie Koishikawa) VS GanPro’s Shota (Debut!) & Miya Yotsuba. Tomorrow Morning at 4 am EDT, Live & Free on YouTube!

ChocoPro 314: GanPro Returns Need something to do tomorrow morning (or to check out after you wake up!)? Ichigaya has you covered! The Special Early Morning Episode features Akki teaming up with “May” Suruga once again to take on the Showa Era shooters, Mei Suruga (classic) taking on Smiling Violence Sayaka, and EGG TART welcomes Shota (teaming with Ichigaya’s Lucky Charm, Miya!) for his first official appearance on the regular show. Let’s Go, ChocoPro!
🍫 CLICK HERE FOR THE LINK! ChocoPro 314 🍫 Ken Ohka & Baliyan Akki VS Tokiko Kirihara & Cherry, Mei Suruga VS Sayaka, and EGG TART (Hagane Shinno & Chie Koishikawa) VS GanPro’s Shota & Miya Yotsuba! It airs TOMORROW at 4 am EDT / 1 am PDT / 9 am BST / 5 pm JST. Live and Free on YouTube!
This link will be updated with a direct one when available

Don't forget to Adjust Your Volume, Wrestling is Loud!

Change the stage, escape the normal! ChocoPro is built different. Find out why wrestlers like it so much: Find a new home on the bleeding edge. (This is not your regular wrestling show.) Join us for this episode, or check out the back catalog of 17 wonderful Seasons on the Gatoh Move ChocoPro YouTube channel...260+ episodes with stories and pro-wrestling like you've never seen. New to the promotion? It features a roster of skilled veterans, rising stars, and wonderful guests fighting in the ChocoPro Arena: Ichigaya Chocolate Square. Subscribe for more content than just the live matches! (AEW Watch Alongs, Discussions, Interviews, Food Challenges, etc) Even if you can't catch it live, don't sweat it! It will still be available on the channel.

Ken Ohka 🤠 (as May Suruga) & Baliyan Akki ♠️

VS

Tokiko “Otoki” Kirihara 💃 & Cherry 🍒

Best Bros?

Ken Ohka, the hero of Ganbare Pro-wrestling, is basically a regular part of ChocoPro as well at this point. When he’s not working with food at DDT’s restaurant Ebisco Sakaba with Obi or getting the crowd roaring at GanPro, he’s spearing someone out of their boots in Ichigaya! This man is enthusiastic about everything he does, even when he is occasionally pretending to be Mei Suruga. Now that “May Suruga” has been officially recognized, be careful not to be overwhelmed by his charm. Baliyan Akki & Mei, the regular Best Bros, are one of the greatest Tag Teams out there. Baliyan Akki keeps a serene attitude while dealing out some of the most devastating strike combo’s you’ll ever witness. The “Zephyr of Ichigaya” is among the best when it comes to in ring quality, but how well will he handle this replacement Mei? Ken & Akki have teamed together in the past (especially in GanPro!), but this false version of the beloved tag team is still untested. How will the Apple Substitution go? Can the Ace find that awesome synergy with a different “Mei”?
Cherry Comaneci returns!? The Showa Era Shooters Tokiko “Otoki” Kirihara & Cherry are two of a kind! Will these two show the boys the power of their physical perfection? Otoki is a very down to earth fighter for the most part, bringing a vicious realism that is a bit more visceral than a lot of the high characters of ChocoPro! Though the Iron Claw user might occasionally pull off a Comaneci Taunt or torturous twist, she's known for her ungodly kicks and throws...She was a champion Kickboxer, after all! Mischievous Fortune Teller Cherry also brings a lot of ground work and technical prowess, being able to slickly roll into pins and armbars. Cherry is one of the scariest grapplers to grace Ichigaya, considering she even gives a rough time to a lot of the power fighters! Can the False Best Bros bring down these dynamic pair?

Mei Suruga 🍎

VS

Sayaka 👗

Apple Violence

Whether you know her as the Apple Goblin or the Big Apple Girl, Mei Suruga is a vast sea of charisma. The real Red Fairy of Ichigaya tends to convert new viewers into her “dummies” quite quickly, even the coldest heart finding it hard to resist her charm and explosive wrestling ability...despite her being so utterly rotten most of the time! She is undeniably a rising star of the Joshi world...making appearances for STARDOM, TJPW, DPW, AEW, Evolution Girls, DDT, and many more! Though the Goblin tends to appear mostly in tags at Ichigaya these days, singles are a rare tasty treat for her: Mei loves getting an opportunity to be a goblin the entire match! With her 5th Anniversary in the rear view, the Apple Road continues...with a pit stop in violence city.
“I'm gonna kill you! Yayyyyy!” While she has become infamous for her unsettling quotes, “Smiling Violence” Sayaka is known more for her ungodly striking power. Those explosive forearms and pinpoint dropkicks stagger even the toughest opponents! Sayaka’s unnerving cheerfulness while she does brutal things provides her with a big presence in the square. That unattached joy will eventually be the stuff of legends! (After all, she’s “happy to beat someone”!) Don't forget, Sayaka hangs out around Minoru Suzuki and survives to tell the tale...This photogenic phenom is on the rise, keep an eye on her! After the Lucky Violence team managed to deliver some brutality during the Birthday Gauntlet, Sayaka will be delighted to bring more pain to the Apple Goblin.

EGG TART (Chie Koishikawa 🏵️ & Hagane Shinno ⚔️)

VS

GanPro’s Shota ⚾ & Miya Yotsuba 🍀

Mr. SHOWTIME

Chie Koishikawa & Hagane Shinno, the combination known as EGG TART, are a hot and cold team. Opposites definitely attract, and the polar attraction results in some of the craziest team attacks you will ever witness! “Too Much Energy” Chie brings an uncontrollable excitement wherever she goes (including to the recently rebooted GanJo), sprinting around the Square and delivering lightning quick striking...often from the air! Her tightly locked Stretch Mufflers and eye catching arm drags will have you shouting as much as she does. The Frantic Fencer is one of the most popular characters in all of ChocoPro! Her Wintery partner on the other hand is a remorseless killing machine...and the Super Asia Champion. Hagane’s icy ferocity usually brings about ugly thuds via heavy striking and brutal slams. The “Cold Killer” earned his epithet by easily dispatching some of the best the promotion has to offer. This ageless assassin only shows emotion around his chaotic partner...and together they amplify each others personalities. These two have limitless potential, and now that Hagane has the Big Blue Belt they will also have limitless enemies looking for an opportunity! Speaking of which...
Shota, GanPro’s charismatic underdog technician, finally makes his official ChocoPro Debut! He might give off some of the same vibes as “Generic Masa” from long ago, but there is nothing generic about Shota! This world traveling jump suit enthusiast impresses everywhere he goes, so expect Ichigaya to be no different. Anticipate a lot of flowing transitions and crisp technique! With an unbeatable in ring IQ and a talent for complex pinning skills, “Mr. SHOWTIME” is going to be a great support for his Rookie partner: The Avatar of the Fifth Generation, Miya Yotsuba! “Ichigaya’s Lucky Charm” Miya brings a strength empowered style that is quite flashy (especially that Miya Hammer)! Our new powerhouse has begun a series of difficult matches against her seniors (joining gangs and facing clowns, fortune tellers, drunks, cannibals, and the truly wild), in order to speed up her adjustment to Ichigaya’s strange (and vicious) world. Teaming up with guests is a common theme in ChocoPro, so this will be a great test for the Mint-Green Bruiser...especially with a guest this good! Good Luck, Miya!
Let’s Go ChocoPro, Let’s Go GanPro!
Come and see the wild creativity that produced Two of the Seven AEW Women's World Champions! (Both of which have appeared on ChocoPro!) You'll be wondering if you're seeing future champs, as well. ChocoPro is the Frontier of Pro Wrestling! Match after match of hard hitting, chaotic, fun bouts with a friendly online audience. We're quickly growing, and you're welcome to come along!
Here are some Frequently Asked Questions:

“What is this?”

ChocoPro is a free online promotion run by AEW's Emi Sakura, that takes place in the legendary Ichigaya Chocolate Square! It features a steady pace of live Episode releases, fan interaction, season long story arcs, and much more! A place where the turnbuckles are replaced with 14th floor windows, the ropes are often replaced with fans, unforgiving walls provide creative avenues for skills otherwise unthinkable, and you can take solace in knowing that the referees usually do nothing. While it might be a shocking change at first, the intensity and storytelling will leave you wanting more.

“Why are they fighting in ____?”

Short answer is that it is a cost effective, unique venue with a better availability schedule and allows the roster access for training. Emi Sakura has been using this place for a long time, and you might be surprised at some of the names that have used it (even outside of ChocoPro!). There are a few in-ring Episodes and Gatoh Move has in ring shows with crowds on the YouTube channel. Think of it like the Hart Dungeon but as a promotion, if that helps!

”What are the rules?”

While special match stipulations will usually be explained before the respective matches, the general rules of ChocoPro are simple. Pins only count on the Chocolate Mat and are not broken by the edge or Wall. Submissions usually only count on the Chocolate Mat, and ARE broken by reaching the edge or wall (sometimes ceiling...). Double pins and Double submissions are legal (and encouraged) in ChocoPro Tag matches, meaning cohesive teams will always have the advantage! Count Outs only exist if specified, since many matches stray from the comfort of the Chocolate Square into the streets (and the rest of the building itself!) There is a Time Limit for each bout (based on card placement and importance) and the Referee has discretion (even if they tend to do nothing most of the time!). Every Ref is different, some have different levels of bias and speed.

“How can I support them?”

Watch the show! Even if you can't see it live, the views matter! Like & Subscribe! You can join the Channel's membership for different tiers of perks...but also, you can buy single episode Sponsorship, Digital autographed photos, and more on their shop site as well as purchase shirts from PWTees (which features some great options!) If you'd like to donate or purchase a main wall sponsorship, you can via Paypal or Patreon...and don't forget to cheer for your favorites! (especially if you want to do a superchat!)

”How come there aren’t a lot of comments on the threads?”

ChocoPro is a YouTube show, meaning the discourse happens live...in the chat! Those that comment in the threads on here tend to do so in order to help new viewers that might be intimidated by the fast moving chat. Don’t be afraid to just dive in though, the community is friendly.

“Why are you posting this here? / Are you paid for this?”

This is a wrestling forum, and I'm trying to broaden the horizons of others! There is a lot of good wrestling out there...Plus growing the fan base means more people for me to joke around with! I honestly do believe this is what a lot of fans are looking for, even if it is too different for some! But different tastes are good. Variety is the spice of life. This is a labor of love (it really doesn't take that long) considering how much work they do to put on so many shows...for free!
If you have any other questions, feel free to ask me on here or on Twitter, where I’m everywhere! ChocoPro is going to the UK!
Season Tracker: We're 14/18 into Season 18! (Each Season is usually around 18 episodes)
submitted by dogglesnake to SquaredCircle [link] [comments]


2023.06.04 03:32 metaldrumcore 3rd gen dodge value

3rd gen dodge value
I picked up another diesel in a trade but honestly I don't like the 3rd gen near as much as the 1st or 4th gen dodges and prefer my power stroke over a Cummins anymore. I have had to do over $1k in work to it just getting things straight and still needs 4x4 u-joints (clicks when engaged in 4x4 due to slop) and the fan clutch bearing is squeaking. KBB and NADA say it is worth between 12k and 14.5k ok private sale even though it has 361k miles. That's good condition.
It has zero rust, one dent in the tailgate, a couple small dings in the passenger door and that's it. Interior is near perfect except for some light carpet staining. dash has no cracks.
Previous owner put brand new tires on it before selling it (less than 1k on them now), ranch hand front bumper, replaced the injectors, had a shop rebuild the transmission, studded it, deleted it, tuned it, fass fuel pump, g&r diesel sump pump kit, fuel pump delete, and bed lined it.
I got it aligned, replaced sway bar bushings, sway bar end links, front shocks, rear brake rotors/pads/parking brakes, replaced driver parking brake cable, replaced idletensionedrive belt, replaced turbo oil drain o-rings, and changed the oil.
It drives like a dream, pulls great, and is a good truck. Just not what I want. What price should it be at? I'm having a hard time selling it.
submitted by metaldrumcore to Diesel [link] [comments]


2023.06.04 03:25 ChronoisCross1999 Ideas for the Three Story Paths for Gen 10 for an Australian Based Region

So a couple of weeks ago I posted my ideas for hypothetical starters for the next generation of Pokemon based in an Australian region, and since then I've been thinking about what the story for such a region could entail. I really liked the concept of having three separate story paths that eventually converge at the end that Scarlet and Violet introduced, but I feel that each of the three paths had their own shortcomings that could be improved on in a future entry like generation 10, assuming it still keeps the open-world style.
I've decided to explain these three story paths in three different sections of this post, as well as having two additional sections at the beginning explaining both the plot synopsis of the game as well as the central gameplay mechanic of the region. I've also decided to mix up what types ended up in each equivalent story path so that there were no repeats from Gen 9. So without further ado, here are my ideas of what the three story path structure from Scarlet and Violet could look like in an Australian based region.

Part 1: Starters https://www.reddit.com/TruePokemon/comments/13p5z88/ideas_for_gen_10_starters_for_an_australianbased/
____________________________________________________________________________________________________________
Plot Synopsis:
Unlike most other Pokemon games, the main protagonist is not a child embarking on their first journey to become the Pokemon Champion. Instead, the player takes control of a 16 year old teenager who is moving to Auborn (Aussie based region's name) from Galar along with their mother, having already participated in the Champion Cup and coming close to beating the champion in that region. Because of Auborn's strict laws on importing foreign Pokemon due to a rise of unexpected new evolutions that first occurred when various foreign Pokemon first set foot in the region due to Auborn having an innate connection with the Dream World, the player was unable to bring their previous team along with them to the region, forcing them to essentially start their journey over from scratch.
Upon arriving in the region, the player, along with their mother, head to the Auborn Association of Rangers' Headquarters, an organization that specializes in studying and catching the various wild Pokemon of the Auborn region. They meet up with the leader of the organization, who is based off the crocodile hunter, but essentially plays the role of the professor of the region. He gives the player the option of picking either Crocodino, Lamblast, or Splatypus as their starter, and the player's mother picks the starter that is strong against them, leaving the final starter in the professor's care.
The Auborn Association of Rangers' Headquarters will be the central base of operations for the region, functioning similar to the Academy in generation 9. Here, the player can take training courses to learn more about catching Pokemon, the lore of the region, and the history of Pokemon battling in the Auborn region.
After the player is finished with the introductions, they are encouraged to explore every corner of the Auborn region in whatever order they wish, but they will be tasked with three main objectives: take the eight endurance trials to raise the max level of Pokemon that can be used in battle on their trainers' license, go on ranger expeditions in the five National Parks of Auborn to study the local wildlife, and investigate the five traditional shrines of the Dream Guardians to deal with the reports of an evil team attempting to vandalize the sacred homes of these creatures.
Auborn-The name of this region is a combination of Australia and Melbourne, one of the most populated cities in the country. When said out loud, it also sounds like "awe-born" which refers to the fact that this is the region that is most closely related to the dream world first established back in Gen 5.
____________________________________________________________________________________________________________
Central Gameplay Mechanic: Astral Ascension
In the Auborn region, Pokemon have the ability to draw power from the dream world and temporarily realize their full innate potential in battle by achieving a state known as Astral Ascension. Gameplay-wise, this mechanic is similar to Terastalization, as it allows one Pokemon in the party per battle to enter their Astral form, which allows them to transform into whatever their Astral type is. However, unlike Terastalization, this state will only last for three turns before the Pokemon reverts back to normal. A Pokemon's Astral type can be changed at every Pokemon Center by using ten Astral shards of any given type to craft an Astral orb of that type that can be used on a certain Pokemon to give it the desired Astral type.
Additionally, the Pokemon's ability will swap over to its Astral ability, which is typically just whatever ability is going unused for Pokemon that can have 2 possible abilities. The terminology for abilities has changed slightly for Pokemon who can have 3 possible abilities. A Pokemon's ability when it isn't in its Astral form is called its Standard Ability, its Astral Ability can only be used temporarily for three turns in battle while it's in its Astral form, and its Hidden Ability is whatever ability is going unused. A Pokemon's abilities can be freely swapped around by using an Ability Capsule.
One last change from Terastalization is the STAB bonus that is achieved when a Pokemon is in its Astral form. In Scarlet and Violet, Pokemon who had terastalized would keep the STAB bonus from their original types in addition to whatever type they terastalized into. For Astral Ascension, I've decided to make it so that for the three turns that they are in their Astral form, the Pokemon will only gain the STAB boost from their Astral type to balance out the fact that they can now make use of multiple abilities in battle. In addition, Pokemon who ascend into an Astral type that matches one of their original types will now only get a 1.75 boost to moves of that type's base power rather than a 2x boost.
Unlike in Scarlet and Violet, Astral Ascension wouldn't be available from near the beginning of the game. Instead, players will gradually unlock the ability for their Pokemon to attain Astral Ascension by completing the three story paths and defeating all 18 type specialists to incentivize heading towards a certain challenge earlier based on the player's team composition and so that they can't make use of their entire party's other abilities from the get-go.
I think that these changes would help to make Pokemon battles more interesting without being too overpowered, and would help make the main campaign more exciting by gradually allowing the player to unlock the true potential of their Pokemon over the course of the game. It would also lead to interesting situations like with the Pokemon Krookodile. Since its abilities would swap around when using Astral Ascension, players would now have to think about whether they want to have Intimidate as their base ability while only potentially having Moxie for three turns or essentially forgoing Intimidate entirely in favour of Moxie, since Intimidate wouldn't activate upon entering its Astral Form. I think it would make players think more about what role each Pokemon could bring to the team and devising strategies based on that rather than just focusing on type effectiveness, which would have the potential of adding multiple layers of strategy that weren't initially there with Terastalization.
____________________________________________________________________________________________________________
Path 1: License to Victory
This path would mirror the gym challenge path from Scarlet and Violet, but with a twist. Since Pokemon battling is considered to be a dangerous activity in the Auborn region, trainers are required to obtain a license to battle with Pokemon in a graduated-licensing system through the endurance trials. This will introduce a level-scaling system to the game, where players will only be able to have Pokemon in their party that are below or equal to the level that the next gym leader's ace is at. Any Pokemon caught in the wild that are higher than the max level on the player's current license will be forced into the PC until they beat enough gym leaders to be able to use them in battle. If a Pokemon in the player's party reaches the level cap, the EXP that they gain will be turned into Bonus EXP, which won't be earned until the player obtains their next badge, kind of like how Shadow Pokemon worked in Colosseum and XD.
While the gym leaders could be fought in any order, since the first leader fought will always start at level 20, there would naturally be certain leaders that would be tougher to face, like a dragon trainer having single stage dragons at the start with a higher base stat total than the Flying-type leader's Pokemon. I would imagine the level curve would go something like this:
0 Badges-Pokemon in party can be trained up to level 20. First gym leader has three Pokemon, with their ace at level 20. Recommended first gym leader is Flying type.
1 Badge-Pokemon in party can be trained up to level 25. Second gym leader has three Pokemon with their ace at level 25. Recommended second gym leader is Poison type.
2 Badges-Pokemon in party can be trained up to level 30. Third gym leader has four Pokemon with their ace at level 30. Recommended third gym leader is Fairy type.
3 Badges-Pokemon in party can be trained up to level 35. Fourth gym leader has four Pokemon with their ace at level 35. Recommended fourth gym leader is Fire type.
4 Badges-Pokemon in party can be trained up to level 40. Fifth gym leader has five Pokemon, with their ace at level 40. Recommended fifth gym leader is Dark type.
5 Badges-Pokemon in party can be trained up to level 45. Sixth gym leader has five Pokemon, with their ace at level 45. Recommended sixth gym leader is Fighting type.
6 Badges-Pokemon in party can be trained up to level 50. Seventh gym leader has six Pokemon, with their ace at Level 50. Recommended seventh gym leader is Steel type.
7 Badges-Pokemon in party can be trained up to level 55. Eighth gym leader has six Pokemon, with their ace at Level 55. Recommended final gym leader is Dragon type.
8 Badges-Pokemon in party can be trained up to any level. Elite Four is in the postgame, and have six Pokemon each, with their aces at level 70. Their types are Normal, Electric, Fairy, and Psychic, filling out every remaining unused elite four type except for Grass. Upon defeating the elite four, it's revealed that the player's mom actually defeated them prior, and they have to face off against their mother in a final battle. Her ace is at level 75, and her team has diverse typing.
These changes, along with the introduction of Astral Ascension, would make endurance trials that much more challenging. Now, the fire-type leader could use Astral Ascension on a bulky Grass-type to turn into a Fire-type for three turns to take advantage of an ability like Chlorophyll or Solar Power before reverting back into a Grass-type to perfectly counter all of Fire's weaknesses, adding an element of tension to the fights where players would want to knock out the opponent's Pokemon as soon as possible before they could potentially hit back and counter their entire team with a different, unexpected type. It's situations like this that would add a ton of variety to the endurance trial system, which is what the gym challenge desperately needs after nine generations of feeling kind of samey.
____________________________________________________________________________________________________________
Path 2: Ranger Expeditions
Replacing the Team Star Route from Scarlet and Violet, this path focuses more on catching Pokemon and crafting certain things for the ranger scout of that particular area. Taking the 10 wonders of the region concept from Scarlet and Violet a step further, the five national parks that the player will visit over the course of this story route are five of the ten wonders of the Auborn region, with the other five being explored in the third story route. These national parks will be filled with Pokemon and tourists alike, making these areas just as bustling as the cities housing the endurance challenges.
This route would play out similarly to the missions in Legends Arceus, and I would imagine Pokemon catching would work basically the same as it did in that game as well. Players would be tasked with catching a variety of Pokemon within the biome to study features such as size differences, move variety, and gender differences between different species of Pokemon, as well as what their dropped materials can be crafted into. These parks would be based in a Grass-type outback area, Water-type beach resort area, Rock-type mountain area, Ground-type desert area, and Ice-type Snowfield area to maximize the type diversity of Pokemon being studied.
I won't go as in depth with this story path or the next one since this post has already gone on long enough, but I feel like having a campaign more in line with Legends Arceus focused on catching would be more interesting, at least gameplay wise compared to how Team Star Bases played out where if you had the type advantage it felt like it was basically just tap auto-battle to win until the real boss fight came out.
____________________________________________________________________________________________________________
Path 3: Dream Guardian Investigation
The final section will be the most brief one, since it will essentially be a mixture of the Titan Pokemon path from Scarlet and Violet and the Totem Pokemon challenges from Sun and Moon. I feel like the concept of having these super strong Pokemon that you can find in the wild like with Titan Pokemon is just so interesting that you could have a similar system in Gen 10 without too many changes and it would be fine.
There are five ancient shrines dedicated to the "Dream Guardians" scattered across the region, and each of them are considered to be five of the ten wonders of the Auborn region. These are legendary Pokemon that were said to roam the land in ancient times long before the first humans were born in the region, where the connection between the Dream World and the Pokemon World was even stronger than today. However, due to the nefarious actions of the Ghost-type Team Spectre, the five ancient shrines are being corrupted by the Successor Pokemon to the Dream Guardians (equivalent to Totem Pokemon), and the player must work together with the locals who worship the Dream Guardians to heal their successors before their ancestral homes are destroyed for good.
Unlike the other two paths, the missions in this route must be completed in a specific order to unravel the story of these legendary Pokemon in a linear fashion. The original Dream Guardians each share a primary type with their successors. The progression for this route would go as follows:
Bug Primary Type Successor-Level 20
Electric Primary Type Successor-Level 30
Normal Primary Type Successor-Level 40
Psychic Primary Type Successor-Level 50
Ghost Primary Type Successor + Team Spectre Leader-Level 60
I admittedly didn't go as in depth with this story path as I could've, but I think this general template would work to create an interesting story and an intimidating evil team.
____________________________________________________________________________________________________________
And there you have it. I didn't come up with a final story segment like Scarlet and Violet had, but I hope this gave a good enough idea on how I would imagine an Australian based region could play out for Gen 10. I also have ideas for 29 different evolutions for old Pokemon for the Auborn region if anyone would be interested in seeing posts about that in the future. I'm looking forward to hearing your thoughts in the comments below!
submitted by ChronoisCross1999 to TruePokemon [link] [comments]


2023.06.04 02:53 farenly sliding glitch after jumping

video of the glitch: https://streamable.com/ququks
I have tried:
- reinstalling XPMSE
- running Nemesis
- Reinstalling Skyrim
none of it works to fix it.
If I run FNIS at the same time as Nemesis the jump works, but then I can't use MCO, wich for me doesnt work.
Modlist is here:
(Part 1) SSE Engine Fixes for 1.5.39 - 1.5.97
  1. Ultimate HD Fire Effects SSE - Ultra Resolution
A Quality World Map - Classic with All Roads
AC Valhalla Inspired Animation For All Races
AC Valhalla Inspired Animations For Player Only
Achieve That SE English
Address Library
Animation Motion Revolution
Apachii Divine Elegance Store
Apocalypse
Ars Metallica - Smithing Enhancement
Better Jumping SE
Better Third Person Selection (AE - SE)
Beyond Skyrim - Assets
Beyond Skyrim - Bruma
Beyond Skyrim DLC Integration Patch
Billyro's OldSwords
Billyro's Weapons
Bruma and Other Patches for Convenient Horses
Caliente's Beautiful Bodies Enhancer -CBBE-
Cannibal Draugr on Solstheim
Complete Crafting Overhaul Remastered
Complete Widescreen Fix for Vanilla and SkyUI 2.2 and 5.2 SE
Convenient Horses
Crafting Categories for SkyUI
customEbonyValkyrie1_2.7z
dTry's Key Utils SE
DynamicAnimationCasting
Elden Power Attack
Elden Rim - Weapon Arts English 1.9.9.2
ENB Helper SE 1.5 for SSE 1.5.97
Enhanced Blood Textures
Equippable Tomes - Belt-Worn Books - Special Edition
EVG Animation Variance
EVG Conditional Idles
Faster HDT-SMP
FSMPV
HD Reflective Ebony Armor and Weapons
Home in a Hat updated
Immersive Armors 8.1 SSE Test
Immersive Equipment Displays for 1.5.39 - 1.6.353
Immersive Equipping Animations
Immersive Interactions
Immersive Weapons
Interesting NPCs 3DNPC
JackGa's Pub - SE
JContainers SE
Kozakowy's Falka Armor UNP - SSE
KS Hairdos - HDT SMP (Physics)
KS Hairdos SSE
LeanWolf's Better-Shaped Weapons - All in One Installer
Legacy of the Dragonborn
Legacy of the Dragonborn Collectors and Vendors
Leviathan Animations II - Sprint
MCM Helper SE (1.5.97 BACKPORT)
MCO Universal Support
Nordic Faces - Complete Version
NORDIC UI - Interface Overhaul
Nordic...ish - A TrueHUD preset based on Nordic UI
Oblivion Camera
Ordinator 9.31.0
Ordinator Beyond Skyrim Bruma Patch
Papyrus Ini Manipulator
PapyrusUtil SE - Scripting Utility Functions
Payload Interpreter
powerofthree's Tweaks
Precision
RaceMenu Anniversary Edition
Realistic Water Two SE
SCAR - Skyrim Combos AI Revolution
Scriptfree Behavior Staggerlock
SkyHUD
Skyrim Unbound Reborn
Skyrim's Paraglider
SkyrimSE HD Reworked Horses
Skyshards
SkyUI_5_2_SE
Smooth Magic Casting Animation
Soaking Wet
Sonderbain's Chevalier - Randomized One Handed Block Animations
Spell Perk Item Distributor
SSE Display Tweaks
Static Mesh Improvement Mod
True Directional Movement
TrueHUD
Unofficial Skyrim Special Edition Patch
Valhalla Combat
Veydogolt Trees
VioLens - A Killmove Mod SE
Visual Animated Enchants 2-023 Se Ae version
Weapon Styles - Draw-Sheath animations
Witchhunter Spells and Prayers Pack - Special Edition
1three-eyed swallowSE
[immyneedscake] BDOR Berserk SSE (Cloth SMP)
Abyss
ABYSSAL BLADE MCO One Handed Moveset and Weapon
Adaliya - High Poly Female Redguard Presets for Racemenu - 2 Versions
AddItemMenuSE_114_SKSE2019
ADXP I MCO Berserker guts Animation
ADXP I MCO elden rim moveset collection (SCAR)
ADXP I MCO ER Katana (SCAR)
ADXP I MCO ER Mixed Scythe (SCAR)
ADXP I MCO ER rapiers (SCAR)
Aldamar - Druid Mushroom Home
Alpha Jab -Unarmed Combat Sounds Rework-
Amber Guard
Amol Village
AnathemaStudio's Elf Ears (Enchantable)
Ancient Land
Ancient Land Patches
Animated Armoury - DAR Version - New Weapons with animations
Animated Armoury - New Weapons with animations SSE Version
Animation Queue Fix
Apachii Divine Elegance Dynamic Outfits For Nobles SPID
Apocalypse - Balance Patch
Armors of the Velothi Pt. II
ARTFUL DODGER - Dynamic Pickpocket Cap
Awesome Potions Simplified -ENB Lights
Awesome Potions Simplified by Revoith
Base Object Swapper
Beast Race Bodypaints SE -Khajiit and Argonian Themed Bodypaints Facepaints RaceMenu Overlays-
Behavior Data Injector
Better Dialogue Controls
Better Falskaar and Wyrmstooth Map With Roads
Better Vampires 8.7 SE
Bijin Skin - CBBE
Bloodborne Pack by Team TAL SSE
BodySlide and Outfit Studio
Bone Colossus- Mihail Monsters and Animals (SE-AE version) (''undead'')
Bow Charge Plus
Bow_Rapid_Combo_V2_1.4_I_Full
Bright Waterfall Fix for ENB
Campfire - Complete Camping System (Supports Skyrim VR)
Capital Windhelm Expansion
Cathedral - 3D Thicket and Dead Shrub
Cathedral Weathers and Seasons
CBBE SMP (3BBB)
CBPC - Physics with Collisions
CBPC Equipment Physics
CG4 Trees and Bushes SE
Citizens of Tamriel SE
CL's Rapier
Clean up the physics outfit - Collision Reset
Cleaned Skyrim SE Textures
Combat Pathing Revolution
Compass Navigation Overhaul
Comprehensive First Person Animation Overhaul - CFPAO
ConsoleUtilSSE NG
Controlmap.txt Fixed and Cleaned
Convenient Carriages
Corvus - Swords of Nocturnal
Cosmo-War Scythe
Crouch Sliding
Crouch Sliding TUDM Patch - Slide with Your Weapon Drawn
Customizable Camera
Daedric Armor SE
Daedric Shrines - All in One
Dark Brotherhood Armor SE
Dark Souls Pack by Team TAL
Deadly Spell Impacts
Delux ArchMage Quarters plus Mages Kitchen
Detection Meter
Dodge MCO-DXP
Dovahkiin can lean Sit Kneel Lay down and Meditate etc too
Dragon Slayer - Berserk
Dragonbane - Replacer
Drifter Armor and Outfit - My version
Dwarven Colossus - Mihail Monsters and Animals (SE-AE version) (''dwemer'')
Dwemer Colosseum SE
DX Cassandra Frost Witch Outfit - UNP
DX Celes Nightingale Armor SSE - with Optional Heels sound and UUNP Bodyslide - Physics - UNP UNPB 7BB DreamGirl Seraphim and More
DX Druid Armor - SSE CBBE BodySlide (with Physics)
DX Druid Armor - UNP
DX Witch Hunter Armor - UNP
DX Witcher Swords - SE
Dynamic Animation Replacer
Dynamic Bow Animation
Dynamic Female Wall Leaning
Dynamic Impact - Slash Effects X
Ebonblade War Axe SE
Elden Power Attack Fix for MCO DXP
Elemental Fist - Brawler weapons
ELFX Shadows
ElSopa - Quivers Redone SE
Elven Silver Daggers by ClipsyMoon
Embers XD
Emeri's Presets All in One
ENB Light Inventory Fix (ELIF)
Enhanced Lights and FX
Eternal Flames
EVG Animated Traversal - Patch Collection
EVG Animated Traversal Addon for Windhelm Capital Expansion
EVG Animated Traversal Skyrim Integration Patch
Eviscerate
Experience
Experience - MCM
Expressive Facegen Morphs SE
Expressive Facial Animation - Female Edition
Facial Piercings SSE
Faction - Pit Fighter
Falconer Armor SE
Falskaar
Female Makeup Suite - Face - RaceMenu Overlays of Eyeliner EyeShadow Contours and Highlights - Special Edition
Ferrum Nibenis
Festus Krex Insideout Spell
FileAccess Interface for Skyrim SE Scripts - FISSES
Footsteps Sounds Overhaul
Functional Fearsome Fists - Innate Unarmed Boost
God of War Leviathan Axe
Goetia Animations - Magic Spell Casting
Granite Hill Village
Gravelords- Mihail Monsters and Animals (SE-AE version) (''dark souls'')
Griffith Armour SSE fixed and updated
HDT-SMP Infantry Armor Patch
HDT-SMP Three-eyed Swallow Armor Patch
HDT-SMP Traveler's Backpack
Hearthfire multiple adoptions - Now with custom home support for kids and spouse
Hellblade - Timed Block
High Elf Archer (Goblin Slayer) - Jinxxed Followers SSE
High Minotaurs - Mihail Monsters and Animals (SE-AE version) (''eso'')
High Poly Head SE
High-Poly Inigo Replacer
Highly Improved Male Body Overhaul
Hogwarts in Skyrim
Hot Key Skill
House Cats- Mihail Monsters and Animals (SE-AE version) (''pet'')
Hydra's Reversed Daggers
IFrame Generator RE
Ilieh - Cry of the Damned
Immersive Diving Animation
Immersive World Encounters SE
Imps SE
Infantry Armor SE
Infinity UI
INIGO
Inquisitor HDT-SMP Armor
Inventory Interface Information Injector
Ish's Respec Mod
JaySuS Swords SE
JK's Whiterun V1.4b - SSE
JS Unique Utopia SE - Daggers
Judgement Cut End - ap05's Remake
Khajiit Eyes Extended - Khajiit Heterochromia and More
Khajiit Has Wares - A Caravan Camp Overhaul
Khajiit Overhaul SSE Unofficial Port
Knight Winds
Kurone Bell Bodyslide Preset (CBBE 3BA) And (3BA V's Cut)
Lamenthia's Marks of Beauty
Leather Armors Retexture SE
Legendary Alpha Shields
Leviathan Animations II - Female Idle Walk And Run
Leviathan Animations II - Male Idle Walk And Run
Light and Shade SE
Lupus - Swords of Hircine
Mage Backpack SSE
Magical College of Winterhold
Maleficus' Traversal (EVGAT)
Master The Summit
Max's Season 2 - RaceMenu Presets - High Poly - Low Poly - Male - Female
MEMOSPORE - UI Sound Effects
Menu Maid 2 - MCM manager
Mikan Eyes - SE
Missives
Missives - Notes Retexture
monster race crash fix
Moon Monk's Robes
Multiple Followers Framework
Mythic Dawn armor SE
Natura
New Weynon
Nicos Craftable Arrows SSE
No Recoil
No Thieves Guild Grind
Nocturnal Moths
Northern God Armor SE
Oakwood
Odium - Swords of Molag Bal
Ogres SE
Old Gods of the Hunt- Mihail Monsters and Animals (SE-AE version) (''the witcher'')
Opulent Thieves Guild
Particle Patch for ENB
powerofthree's Papyrus Extender
Project ja-Kha'jay
Quality Over Quantity - KS Hairdo's Reduced Plus HG
QuickLoot EE
RaceMenu High Heels (Height Fixes)
Raven HDT-SMP Armor
Realistic Aspen Trees SE
Redguard F Hair Grouped and Replacer
Relationship Dialogue Overhaul - RDO SE
Reversed Daggers Moveset for MCO
Ryn's Dragon Mounds Collection
Ryn's Sleeping Giant Inn
s6o6t LORE - Dark Anchors Ruins and Dolmens
Security Overhaul SKSE - Lock Variations
Security Overhaul SKSE - Regional Locks
SG Female Eyebrows
Show Player In Menus
Silver Armor SE
Simple Dual Sheath
Sindora's Hidden Hearth
SkyALERT - Detection Meter Redesign
Skyland AIO
Skyland Blacksmith Texture Overhaul
Skyrim Immersive Creatures Special Edition
Skyrim Search SE - Simply find your missing followers
Skyshards Offer Skills - Boss Containers Grant EXP
SmoothCam
SmoothCam - EasyEase Preset
Sons of Skyrim
Sprint Sneak Movement Speed Fix
Sswaye's Revenant's Sword Moveset ADXP I MCO DAR
Stave Church of Skyrim
Store Entrance Doorbells
Storm Golem- Mihail Monsters and Animals (SE-AE version) (''atronach'')
Storm Lightning for SSE and VR (Minty Lightning 2019)
Strange Runes
The Eyes Of Beauty SSE
The Welkynar Knight - Quest
To Your Face SE - AE - VR
Triss Armor Retextured SE
Triumvirate - Mage Archetypes
TUDM - Script Fixes
UIExtensions
Unarmed Moveset for MCO
Unique Bows Collection
Valkyr HDT-SMP Hairstyles
Vampire Beasts- Mihail Monsters and Animals (SE-AE version) (''the witcher'')
Vanguard - Bash Behaviors Overhaul
VIGILANT SEAE
VIGILANT Voiced - English Addon
Way of the Monk -Unarmed Combat - Extended
Whiterun Horse Statue
Wild Witch
Wind Ruler Armor SE
Wind Ruler Armor SE - hdt-SMP Patch
Windhelm Bridge Revived
Wyrmstooth
(ESL)HDT-SMP Daedric Armor Patch (4thUnknown Version)
3D Junipers - Trees and Berries
Adventurer HDT-SMP Armor
Air Dash Whirlwind Sprint
Airgetlam - Shouts SFX -
Airgetlam -Modern Magic Sounds Rework- 4.1 Redesigned
Better Ferns
Cabbage - A Cabbage Mod
Calling of the Conjurer
Cathedral - 3D Clover Plant
Constellation Magic
Dear Diary Dark Mode (warm text)
Diverse Dragons Collection SE (DDCse)
Dragon Animation Replace in Special Edition
DX Witcher Armor - UNP
Dynamic Fus Ro Dah
Dynamic Random Spell Idle
Dynamic Whirlwind Sprint
Elden Equip
ElSopa HD Shields Part I
Flame Atronach SE
For Honor in Skyrim I Centurion
For Honor in Skyrim I Gryphon
For Honor in Skyrim I Warden
For Honor in Skyrim I Warlord I Sword and shield I MCO Animation
Frankly HD Masque of Clavicus Vile
Frozen Electrocuted Combustion
Fuz Ro D-oh - Silent Voice
GoT Dragons (A Game of Thrones)
HDT SMP beast race tail
Instantly Skip Dialogue NG
Izba - An Herbalist's Cabin in the Woods
JK's Arcadia's Cauldron
JK's Belethor's General Goods
JK's Bits and Pieces
JK's Blue Palace
JK's Dragonsreach
JK's Palace of the Kings
JK's Radiant Raiment
JK's Skyrim
JK's The Bannered Mare
JK's The Drunken Huntsman
JK's The Winking Skeever
JRC's Witcher Style Sword Pack
Jump Behavior Overhaul SE
Jumping Attack
Kharoxia Armor
Landscapes - Cathedral Concept
League of Assassins Armor
Less Boring Loading Screens - SE-AE
Lux - Via
Markarth - City of Stone
Mysticism - A Magic Overhaul
Nirnroot by Mari
NPCs React To Invisibility
Rainbows Remade
Realistic Skin And Hair Shaders - Giants
Realistic Skin Shaders - Falmer and Hagravens
Remote Interactions
Ryn's Western Watchtower
Skyrim Platform
Spaghetti's Palaces - Dragonsreach
Spaghetti's Solstheim - Raven Rock
Spaghetti's Solstheim - Tel Mithryn
Spriggans SE
Stellaris
Storm Calling Magic
Stylish Dodge Chaos - DMCO
Taunt Your Enemies - Taunting Matters
The Forgotten City
Untarnished UI
Yggdrasil Music and SoundFX
XP32 Maximum Skeleton Special Extended
Attack MCO-DXP
Magical Jumping
Frankly HD Thieves Guild Armors
Desecration
Flames of Coldharbour
Vulcano
Nemesis Unlimited Behavior Engine
submitted by farenly to skyrimmods [link] [comments]


2023.06.04 02:46 Zestyclose_Sound_946 I recently moved to Brooklyn, but there are too many Chabad here. Which one should I choose?

I recently moved to Brooklyn, but there are too many Chabad here. Which one should I choose? submitted by Zestyclose_Sound_946 to Judaism [link] [comments]


2023.06.04 02:30 GuitarHeroInMyHead Strings for 7-string strandberg's

I just recently got a Boden Metal NX 7 and they come with D'addario NYXL 9.5 - 64 strings that are made by D'addario specifically for the scale length of strandberg 7-string models (25.5" - 26.25"). They only have a couple of other 7-string choices at D'addario, so I am curious what other people use on their 7-string strandberg's - from D'addario or other string brand. Thanks in advance for any input!
EDIT - Anyone try the optimized tension set that strandberg offers? These are a 9.5 - 64 set but with a 14 - 20 lbs progressive tension. They sell them at Sweetwater for $45 for 5 sets. They appear to be made by GHS.
submitted by GuitarHeroInMyHead to Strandberg [link] [comments]


2023.06.04 02:23 Quotetheraven78 [F playing M 4 A] Cults, paranormal, romance oh my!

I am a long time role player harking from the hey day of roleplaying on AIM or live journal. I’m mid forties so please be over 21+ if you an oldie but goodie like myself well that’s the cherry on the sundae!
I hail from the west coast, happily married with several animals, who works a 9-5 job. I’m available most days and am more of a night owl than an early bird so if your in another time zone don’t be a stranger!
I’m drawn to anything with drama, angst, mystery, horror, and of course romance. I’ll do any genre except for most fantasy and sci fi.
I love:
-crimes in remote locations -southern gothic vibes - spooky small towns - post apocalyptic/dystopia - supernatural - murder mystery (small town or big city) - horror - little coastal towns or little towns in the mountains - emotionally charged/dark and gritty - superpowers/gifted - unresolved sexual tension/slow burn - redemption - culture clash/two characters from different sides
Tropes: Enemies to lovers, old friends, forbidden love, love triangles, second chance.
I love chatting ooc, rp in third person past tense, I use discord only. I’m a big organized server fan. I’d love to meet someone who shares the enthusiasm to chat about our characters and ship, how to crush them and then gushing over sweet moments. I love crying over characters and what the heck they’re doing. I want my heart ripped from my chest from angst, then feeling like it’s going to burst from overwhelming sweetness . I want us to love these characters and the world we create. I want to make pinterest boards, spotify playlists, graphics, and toss headcanons back and forth.
If your interested I hope to hear from you!
submitted by Quotetheraven78 to RoleplayPartnerSearch [link] [comments]


2023.06.04 02:12 temp_buddha6969 Original Hindi Post

Neend nhi aa rahi thi to socha thoda gyan baat deta hu, main account se dekhta rehta hu ki kya chal raha hai duniya me aur aap log kaafi jagah fase hue ho. Apni ego, experience aur bakchodiya side rakh ke 5 min ye bhi padh lo -
Mai 25 saal ka hu, apna business chal raha hai badhiya, papa ka 50 lakh ka karza utar diya 3 saal me. jeevan me bahut dukh dard kast peeda dekhi hai to socha thodi life teachings/advice share kar du -
  1. Apne maa baap ko pyaar karo, izzat karo ki itna khilaya pilaya, paala, bada kiya lekin suno bilkul bhi mat - unhe aaj ki duniya ke baare me kuch nhi pata. Vo jis duniya me bade hue the, vo aaj exist nhi kari. Aap log chote ho, nayi cheeze explore karne ki aur seekhne ke liye energy bahut hai. Zayadatar ko AI ke baare me kuch nhi pata hoga, influencer kitne kama rahe h unka nhi pata hoga.Suno sabki, maano apni.
  2. Life ko seriously bilkul nhi lene ka. Bhagwan ne ye duniya maze karne ke liye banai hai, maze karo. Apni jeevan ka har second fun banene ki koshish karo. Lonely aur alone alag alag cheeze hai. Agar apne saath araam se nhi baith sakte, to doosra bhi comfortable/maze me nhi hoga.
  3. Hame bahut compromises karne padte hai - life ko leke, paiso ko leke, ghar walo ko leke, suffering kabhi khatam nhi hoti, agar cheeze apne haath me nhi li to aur bura hota chale jaayega din par din.
  4. badhiya rehne ke liye aapko 3 cheeze dekhni hai, chahe aap kitne bhi mote ya patle ho - physical - exercise/yoga/walking - 20 min at least - 3-5 times per week. Agar kuch nhi kar rahe to seedhe khade hokar deewar pe pushups maar lo 3. Utne hi kaafi hai, lekin bas kuch karna shuru kar do. Exercise se endorphins release hote hai jo badhiya feel dete hai, painkiller ka kaam bhi karte hai (toote dil ko bhi theek kar dete h with time). Endorphin se dopamine aur serotonin bhi release hote hai jo ki happy hormones hote hai - kaam karne me aur jeene me maza aane lagega.
  5. Agli chhez hai mental health - India me iske baaare me kise hi pata hai. Mai apni life me - narcissim, heart break, suicidal tendencies, depression, anxiety, stress, poverty, trauma, C-PTSD ( that is complex PTSD, bachpan ke trauma se aati h ye ) aur na jaane kitni cheeze dekh chuka hu aur sun chuka hu. Jo kuch bhi aap feel kar rahe ho, to usko aise maan lo ki dimag ko chot lag gayi, aapki koi galti nahi hai. Fail hone pe guilty na hoke, galtiyo se seekho aur aage badho, jo hona tha ho gaya, jo hona hoga vo hoga. Kaafi therapist chutiye hote hai, baaki mehenge, to best hai ki YouTube se dekho, seekho, jaano - maano mat. Khud ko self diagnose nhi karne ka.
  6. Journaling karo - diary likho, koi register khareed lo, ya phone me koi aap daal lo. Roz raat ko sone se pehle din ki saari tension nikaal do, araam se soo, fir naye din me same galtiya nhi karni.
  7. Pyaar sabse karo, attach mat ho ki iske bina nhi jee paaunga. Tum se pehle bahut aaye h, bahut gaye hai. Hum bade ho jaate hai, seekh jaate hai. Koi bhi dikhe, tum se kitni bhi madad ho sake to kar do, agar tumhe help chahiye to besharam hoke maango. Bheek maangne me koi burai nhi hai.
  8. India me kaaafi saari ladkiya aur ladke bachpan me molest hue hai. Vo bahut mushkil se jee rahe hai. Mere kaafi dost hai jo inn cheeze se guzar chuke hai, iske baare me baat koi nhi karta ki sharam aati hai ya ajeeb lagta hai ki log kya sochenge. Ye duniya bahut buri hai dosto, kal yug me ek aadmi doosre aadmi ko kacha kha jaayega aur dakaar bhi nhi lega. To open up ho, baat karo, kaafi saare portals hai, platforms hai, help sites hai. Dosto pr dekh ke batana ya bharosa karna kyuki aisi situations me unko pata nhi hota ki kya bolna hai to hamara dimaag jhel nhi paata usse.
  9. Mental health ek spectrum hai, spectrum bole to 0-100, ha ya na nhi. Koi pagal hai lekin kitna pagal hai? Kuch mental spectrums jinke baare me aap sabko padna chahiye - ADHD, Autism, Narcissim, God complex, sociopathy, psychopathy. Jin logo ko dark humor pasand hai - vo badhiya log hote hai, agar unki mental state aachi hai to intelligent hote, aache dost ban sakte.
  10. Maine abhi tak life me jitna dekha hai - jis bande ne jitni zayada suffering jheli hai - vo utna badhiya banda. Lekin jisne overcome kari ho. Jo fasa hua hoga problems me, unn se kripya doori banaye rakhe kyuki hame hamara comfort zone bahut pasand hai aur hum suffering se addicted bhi hote hai. Kuch log sahi me better hona nhi chahte, unhe randi rone karne hote hai daily.
  11. Agle hai spirituality - bhagwan me maano ya na maano, koi dikkat nhi. Lekin seekho zaroor. Atheists bhi badhiya log hote. Spirituality isiliye zaroori hai ki bure din aayenge, bahut bure din bhi aayenge, uss se bhi bahut zayada bure din bhi aayenge, hum toot na jaate, strength rahe. Utna kaafi hai. Thoda apna bhi khayal rakh lo. Inner child healing hoti hai, shadow work hota, trauma healing hoti, self love hota etc.
  12. Passion - jo bhi cheez tum kar rahe ho, agar tumhe pasand nhi hai to long term bilkul nhi kar paaoge. Ho sakta hai ki raaste me time ke saath tumhe vo pasand aane lage, aisa bhi ho sakta hai ki kisi cheez se bahut pyaar ho, uss se mann uthne lage - to koi baat nhi bro. Aage badho, nayi cheeze try karo.Ab tum bologe ki mujhe ye hi nhi pata ki mujhe kya karna hai! - Pehle ye pata kar lo ki tumhe kya nhi karna. Ki aatma ya mann kya karne se swad le raha hai aur kisme bilkul maza nhi aa raha.
  13. Bahut smart log hai, bahut intelligent log hai - inn se bilkul door raho, inn me ego bahut hoti hai, nhi hai to time ke saath aa jaayegi. Wisdom seekers ya wise logo k saath raho - ye log introvert hote hai ya chup rehte hai. Ye badhiya log hote. Log ego me hi fase reh jaate hai, ye khel hamesha chalta rahega
  14. Self aware bano ki ye mai kyu kiya, gussa kyu aaya. Doosra chutiyapanti kar raha hai theek hai, ye baat tumhe pata hai ki vo chutiya hai to gussa nhi aana chahiye. Kis baat ki expectation?
  15. Upar spelling mistakes hai mujhe pata hai, mai nhi kar raha theek, samjhdaar ho to samajh jaaoge. Bhavnao ko samjho, shabdo me kya rakha hai.
  16. Meri umar pr mat jaana, mai 80-90 saal ke aadmi jitni samajh rakhta hu, jo poochna ho, pooch lo. I'm happy to help.
  17. Aur kuch reh gaya ho to bata dijiye, mai add kar dunga.
Aapka bade bhai se koi galti ho gayi ho to maaf kar dena.
submitted by temp_buddha6969 to u/temp_buddha6969 [link] [comments]


2023.06.04 01:51 SneekTip [WTS] Battle belt, Clicky cap, BAD lever, .22 drum, Ape cheek riser, Handstops, Rhino mount, Romeo1 Pro mounts & more

Timestamp: https://imgur.com/a/joqYFLX
Alps Outdoorz Commander X frame and detachable 4000 cu in pack bag. If you've been designated radio man against your will, then this is for you! Excellent frame system for packing meat out or hauling unwieldy loads (ie Setting up that cache in a remote location).
Only fielded a couple times. In great shape. Perfect for hunting elk, or any multi day hunts. Adjustable torso length. Large hip belt pockets. Hip belt holster attachment straps. Bow/ rifle pocket. Rain fly. Padded spotting scope pocket. Missing little front detachable pack Feel free to ask any questions.
$200 and I'll cover shipping. conus.
https://imgur.com/a/Cqunarb
Aero 9.3" R-One keymod. Includes all hardware, no barrel nut wrench $70
Ape Defense .7" cheek riser, new $35
Sig Sauer 34mm scope mount, brand new $50
https://imgur.com/a/f6IjnNc
Condor LCS Cobra padded battle belt. This is the version with the legit AustriAlpin Cobra buckle. This is the medium/large size.
Of note, I am a 36 waist, and this will adjust from a size 34 up to 38 waist, despite what the manufacturer's size chart states. $50
Black Dog Machine AR22 50 round drum with CMMG charging handle. Both items brand new in package. $80
Blackhawk stock mounted mag pouch $14 or $8 add on
KVP .625 barrel dimple jig. Used once. $30
USGA bayonet mount, new $18
NVG Bikini cover, like new $14
Sigg Romeo1 Pro MOS plate $30
Sig Romeo1 Pro pic mount w/ riser & screws $50
Krydex inner belt, medium (sz 32-36ish) $15
Magpul BAD lever $20
Modlite clicky tailcap $20
3-D printed M-LOK hand stop/angled grips $10 each, 15 for both
Odin works extended mag release button $10 or $5 add on
Blackhawk speed clip molle attachment sticks $10
SMG and pistol mag pouches $10 each or $5 add on. Or $10 for both?
I think that's everything? We can work out some deals for multiple items. PayPal friends & family. NO NOTES!
submitted by SneekTip to GunAccessoriesForSale [link] [comments]


2023.06.04 01:38 angelsbaseball [Post Game Thread] Angels defeated by Astros

Angels (30-30) @ Astros (35-23)

First Pitch: 1:10 PM at Minute Maid Park
Team Starter TV Radio
Angels Patrick Sandoval (3-5, 4.14 ERA) BSW KLAA, KTMZ (ES)
Astros Cristian Javier (7-1, 2.84 ERA) ATTH KBME, TUDN/KLAT (ES)
Game Preview
/angelsbaseball Discord
Reddit Stream for this post

Line Score - Game Over

1 2 3 4 5 6 7 8 9 R H E LOB
LAA 0 0 1 0 0 0 4 0 1 6 12 0 8
HOU 1 0 1 5 0 0 2 0 9 12 0 9

Box Score

HOU AB R H RBI BB SO BA
2B Dubón 4 1 2 1 0 0 .295
SS Peña 4 3 2 0 1 0 .257
DH Alvarez, Y 4 1 1 1 1 1 .278
3B Bregman 1 1 1 4 4 0 .251
1B Abreu, J 5 0 1 1 0 1 .213
RF McCormick 5 1 2 2 0 1 .242
LF Julks 4 0 0 0 0 1 .260
CF Meyers 3 1 1 0 1 2 .243
C Maldonado, M 3 1 2 0 1 0 .208
HOU IP H R ER BB SO P-S ERA
Javier 6.0 6 1 1 0 5 102-65 2.84
Stanek 0.1 3 4 4 1 0 27-18 5.03
Neris 0.2 1 0 0 2 1 22-11 1.13
Montero 1.0 0 0 0 0 0 13-10 6.08
Pressly 1.0 2 1 1 0 2 19-13 3.33
LAA AB R H RBI BB SO BA
DH Ohtani 5 2 4 2 0 0 .274
CF Trout 5 0 1 1 0 2 .267
2B Drury 4 0 1 0 1 1 .254
LF Ward 5 0 1 0 0 1 .240
C Thaiss 4 0 1 0 1 1 .282
RF Renfroe 4 1 1 1 0 1 .256
1B Walsh 4 0 0 0 0 1 .162
3B Rengifo 4 2 3 0 0 0 .219
SS Soto, L 3 1 0 0 1 1 .222
LAA IP H R ER BB SO P-S ERA
Sandoval 3.1 8 6 6 3 4 72-44 4.14
Webb 0.2 1 1 1 0 0 12-8 3.52
Bachman 2.0 0 0 0 4 0 38-16 1.80
Joyce 1.0 3 2 2 0 1 31-23 6.00
Soriano, J 1.0 0 0 0 1 1 12-8 0.00

Scoring Plays

Inning Event Score
B1 Jose Abreu singles on a line drive to center fielder Mike Trout. Jeremy Pena scores. Alex Bregman to 3rd. 1-0
T3 Shohei Ohtani triples (3) on a line drive to center fielder Jake Meyers. Luis Rengifo scores. 1-1
B3 Chas McCormick doubles (7) on a line drive to left fielder Taylor Ward. Jeremy Pena scores. Alex Bregman to 3rd. 2-1
B4 Yordan Alvarez singles on a ground ball to second baseman Brandon Drury. Martin Maldonado scores. Mauricio Dubon to 3rd. Jeremy Pena to 2nd. 3-1
B4 Alex Bregman hits a grand slam (8) to left field. Mauricio Dubon scores. Jeremy Pena scores. Yordan Alvarez scores. 7-1
T7 Hunter Renfroe homers (11) on a fly ball to left field. 7-2
T7 Shohei Ohtani doubles (9) on a fly ball to left fielder Corey Julks. Luis Rengifo scores. Livan Soto to 3rd. 7-3
T7 Mike Trout singles on a ground ball to left fielder Corey Julks. Shohei Ohtani scores. 7-5
B7 Chas McCormick homers (5) on a fly ball to right center field. 8-5
B7 Mauricio Dubon out on a sacrifice fly to center fielder Mike Trout. Jake Meyers scores. 9-5
T9 Matt Thaiss strikes out swinging. 9-6

Highlights

Description Length Video
Bullpen availability for Houston, June 3 vs Angels 0:07 Video
Bullpen availability for Los Angeles, June 3 vs Astros 0:07 Video
Fielding alignment for Houston, June 3 vs Angels 0:11 Video
Fielding alignment for Los Angeles, June 3 vs Astros 0:11 Video
Starting lineups for Angels at Astros - June 3, 2023 0:09 Video
Breaking down Patrick Sandoval's pitches 0:08 Video
Breaking down Alex Bregman's home run 0:15 Video
Visualizing Alex Bregman's swing using bat tracking technology 0:09 Video
Breaking down Cristian Javier's pitches 0:08 Video
The distance behind Hunter Renfroe's home run 0:11 Video
Cristian Javier's outing against the Angels 0:20 Video
Visualizing Hunter Renfroe's swing using bat tracking technology 0:09 Video
Breaking down Chas McCormick's home run 0:14 Video
Visualizing Chas McCormick's swing using bat tracking technology 0:09 Video
Mauricio Dubón safe at first base after a challenge 0:54 Video
José Abreu lines an RBI single to center field 0:21 Video
Jared Walsh makes a sweet diving stop at 1st base 0:10 Video
Dubón flashes his leaping ability with a sweet catch 0:15 Video
Shohei Ohtani rips an RBI triple in the 3rd inning 0:29 Video
Brandon Drury strikes out swinging. 0:11 Video
Chas McCormick plates Jeremy Peña with an RBI double 0:25 Video
Cristian Javier fans Jared Walsh swinging 0:08 Video
Yordan Alvarez extends the lead with an RBI single 0:24 Video
Alex Bregman hammers a grand slam to left field 0:29 Video
Sandoval K's Meyers 0:10 Video
Jake Meyers makes a phenomenal catch in center field 0:15 Video
Hunter Renfroe hammers a solo homer to left field 0:29 Video
Shohei Ohtani rips an RBI double to left field 0:30 Video
Cristian Javier strikes out five in six frames 1:39 Video
Livan Soto reaches home on a wild pitch 0:11 Video
Mike Trout plates Shohei Ohtani with an RBI single 0:29 Video
Chas McCormick belts a solo home run in the 7th 0:27 Video
Mauricio Dubón extends the lead with a sac fly 0:22 Video

Decisions

Winning Pitcher Losing Pitcher Save
Javier (7-1, 2.84 ERA) Sandoval (3-5, 4.14 ERA)
Game ended at 4:38 PM.
submitted by angelsbaseball to angelsbaseball [link] [comments]


2023.06.04 01:38 AstrosBot Post Game Thread (Jun 3, 2023): Angels (30-30) @ Astros (35-23)

Line Score - Game Over

1 2 3 4 5 6 7 8 9 R H E LOB
LAA 0 0 1 0 0 0 4 0 1 6 12 0 8
HOU 1 0 1 5 0 0 2 0 9 12 0 9

Box Score

HOU AB R H RBI BB SO BA
2B Dubón 4 1 2 1 0 0 .295
SS Peña 4 3 2 0 1 0 .257
DH Alvarez, Y 4 1 1 1 1 1 .278
3B Bregman 1 1 1 4 4 0 .251
1B Abreu, J 5 0 1 1 0 1 .213
RF McCormick 5 1 2 2 0 1 .242
LF Julks 4 0 0 0 0 1 .260
CF Meyers 3 1 1 0 1 2 .243
C Maldonado, M 3 1 2 0 1 0 .208
HOU IP H R ER BB SO P-S ERA
Javier 6.0 6 1 1 0 5 102-65 2.84
Stanek 0.1 3 4 4 1 0 27-18 5.03
Neris 0.2 1 0 0 2 1 22-11 1.13
Montero 1.0 0 0 0 0 0 13-10 6.08
Pressly 1.0 2 1 1 0 2 19-13 3.33
LAA AB R H RBI BB SO BA
DH Ohtani 5 2 4 2 0 0 .274
CF Trout 5 0 1 1 0 2 .267
2B Drury 4 0 1 0 1 1 .254
LF Ward 5 0 1 0 0 1 .240
C Thaiss 4 0 1 0 1 1 .282
RF Renfroe 4 1 1 1 0 1 .256
1B Walsh 4 0 0 0 0 1 .162
3B Rengifo 4 2 3 0 0 0 .219
SS Soto, L 3 1 0 0 1 1 .222
LAA IP H R ER BB SO P-S ERA
Sandoval 3.1 8 6 6 3 4 72-44 4.14
Webb 0.2 1 1 1 0 0 12-8 3.52
Bachman 2.0 0 0 0 4 0 38-16 1.80
Joyce 1.0 3 2 2 0 1 31-23 6.00
Soriano, J 1.0 0 0 0 1 1 12-8 0.00

Scoring Plays

Inning Event Score
B1 Jose Abreu singles on a line drive to center fielder Mike Trout. Jeremy Pena scores. Alex Bregman to 3rd. 1-0
T3 Shohei Ohtani triples (3) on a line drive to center fielder Jake Meyers. Luis Rengifo scores. 1-1
B3 Chas McCormick doubles (7) on a line drive to left fielder Taylor Ward. Jeremy Pena scores. Alex Bregman to 3rd. 2-1
B4 Yordan Alvarez singles on a ground ball to second baseman Brandon Drury. Martin Maldonado scores. Mauricio Dubon to 3rd. Jeremy Pena to 2nd. 3-1
B4 Alex Bregman hits a grand slam (8) to left field. Mauricio Dubon scores. Jeremy Pena scores. Yordan Alvarez scores. 7-1
T7 Hunter Renfroe homers (11) on a fly ball to left field. 7-2
T7 Shohei Ohtani doubles (9) on a fly ball to left fielder Corey Julks. Luis Rengifo scores. Livan Soto to 3rd. 7-3
T7 Mike Trout singles on a ground ball to left fielder Corey Julks. Shohei Ohtani scores. 7-5
B7 Chas McCormick homers (5) on a fly ball to right center field. 8-5
B7 Mauricio Dubon out on a sacrifice fly to center fielder Mike Trout. Jake Meyers scores. 9-5
T9 Matt Thaiss strikes out swinging. 9-6

Highlights

Description Length Video
Bullpen availability for Houston, June 3 vs Angels 0:07 Video
Bullpen availability for Los Angeles, June 3 vs Astros 0:07 Video
Fielding alignment for Houston, June 3 vs Angels 0:11 Video
Fielding alignment for Los Angeles, June 3 vs Astros 0:11 Video
Starting lineups for Angels at Astros - June 3, 2023 0:09 Video
Breaking down Patrick Sandoval's pitches 0:08 Video
Breaking down Alex Bregman's home run 0:15 Video
Visualizing Alex Bregman's swing using bat tracking technology 0:09 Video
Breaking down Cristian Javier's pitches 0:08 Video
The distance behind Hunter Renfroe's home run 0:11 Video
Cristian Javier's outing against the Angels 0:20 Video
Visualizing Hunter Renfroe's swing using bat tracking technology 0:09 Video
Breaking down Chas McCormick's home run 0:14 Video
Visualizing Chas McCormick's swing using bat tracking technology 0:09 Video
Mauricio Dubón safe at first base after a challenge 0:54 Video
José Abreu lines an RBI single to center field 0:21 Video
Jared Walsh makes a sweet diving stop at 1st base 0:10 Video
Dubón flashes his leaping ability with a sweet catch 0:15 Video
Shohei Ohtani rips an RBI triple in the 3rd inning 0:29 Video
Brandon Drury strikes out swinging. 0:11 Video
Chas McCormick plates Jeremy Peña with an RBI double 0:25 Video
Cristian Javier fans Jared Walsh swinging 0:08 Video
Yordan Alvarez extends the lead with an RBI single 0:24 Video
Alex Bregman hammers a grand slam to left field 0:29 Video
Sandoval K's Meyers 0:10 Video
Jake Meyers makes a phenomenal catch in center field 0:15 Video
Hunter Renfroe hammers a solo homer to left field 0:29 Video
Shohei Ohtani rips an RBI double to left field 0:30 Video
Cristian Javier strikes out five in six frames 1:39 Video
Livan Soto reaches home on a wild pitch 0:11 Video
Mike Trout plates Shohei Ohtani with an RBI single 0:29 Video
Chas McCormick belts a solo home run in the 7th 0:27 Video
Mauricio Dubón extends the lead with a sac fly 0:22 Video

Decisions

Winning Pitcher Losing Pitcher Save
Javier (7-1, 2.84 ERA) Sandoval (3-5, 4.14 ERA)
Game ended at 6:38 PM.
submitted by AstrosBot to Astros [link] [comments]


2023.06.04 01:30 BoomClank25 [USA-NJ][H] OG Xbox/Xbox 360 Consoles, Games [W] PayPal

Offloading Xbox stuff for some vacation money.
I'm open to offers, and I'm offering 10-15% discounts for those that buy more than two games. I can also make a discount for console + game bundles.
All games are complete unless said otherwise.
Prices don't include shipping.
Shipping with USPS Priority Mail for the systems, and most likely First Class for physical games (though I'll let you know if that changes to Priority).
Thank you for looking at my listing!
Galleries:
OG Xbox: https://imgur.com/a/9kw73oH
360: https://imgur.com/a/OTRoSEE
Original Xbox - $70
Includes power and AV cords, two controllers and a Memory Unit. Console shell has wear, scuffs as shown in the pictures.
The system works, though the disc drive sometimes needs to be pushed and held shut after closing to read the game disc. This happened not long after I replaced the drive belt; the original belt jammed the drive.
OG Xbox Games:
Outrun 2 (Rental store stickers on case, manual and disc! Sunfaded cover art, manual has creases on the bottom right corner)- $23
Murakumo: Renegade Mech Pursuit - $14
Burnout 3 Takedown (No Manual) - $11
Sega GT/JSRF, Guilty Gear X2 Reload - $9 each
Amped 2, Mechassault, Blood Wake - $6 each
Forza Motorsport, PGR, PGR2 - $5 each
Xbox 360 - $85
Includes the power cord, HDMI cable, two controllers with battery covers, a 60GB HDD, wifi adapter.
System has been tested and works.
360 Games:
Spider-Man: Shattered Dimensions (Plastic slip damage on right bottom corner of case) - $42
Transformers: Fall of Cybertron - $36
Transformers: Dark of the Moon (Water damaged cover, wide scratch on disc) - $10
submitted by BoomClank25 to GameSale [link] [comments]


2023.06.04 01:24 BlueJaysBaseball Postgame Thread: June 3 - Toronto Blue Jays @ New York Mets

Line Score - Game Over

1 2 3 4 5 6 7 8 9 R H E LOB
TOR 0 0 0 0 0 1 0 0 1 2 10 1 11
NYM 0 1 0 0 0 0 0 0 0 1 6 0 9

Box Score

NYM AB R H RBI BB SO BA
CF Nimmo 5 0 2 0 0 2 .292
SS Lindor 4 0 0 0 0 3 .212
2B McNeil 3 0 1 0 1 0 .287
1B Alonso 4 0 0 0 0 0 .231
3B Baty 3 0 0 0 1 3 .227
RF Marte, S 4 1 1 0 0 1 .245
DH Vogelbach 4 0 1 1 0 0 .216
LF Canha 3 0 1 0 1 1 .248
PR Pham 0 0 0 0 0 0 .222
C Nido 2 0 0 0 0 1 .125
PH Alvarez 1 0 0 0 0 0 .243
NYM IP H R ER BB SO P-S ERA
Megill 5.1 5 1 1 5 5 103-58 4.40
Raley, B 0.2 1 0 0 0 0 13-8 2.75
Ottavino 1.2 1 0 0 0 1 16-11 3.91
Robertson 1.1 3 1 1 0 3 28-20 1.75
TOR AB R H RBI BB SO BA
RF Springer 5 1 2 0 0 1 .262
SS Bichette 5 0 2 0 0 2 .336
1B Guerrero Jr. 4 0 1 1 1 0 .285
DH Belt 3 1 2 0 1 1 .262
DH Biggio 1 0 0 0 0 1 .179
3B Chapman, M 3 0 0 0 1 1 .280
2B Merrifield 4 0 0 0 0 0 .293
LF Varsho 3 0 1 0 1 1 .216
C Kirk 3 0 2 1 1 1 .262
CF Kiermaier 4 0 0 0 0 1 .295
TOR IP H R ER BB SO P-S ERA
Berríos 6.0 4 1 1 3 6 86-58 3.66
Richards, T 1.0 1 0 0 0 2 16-11 3.24
Pearson 1.0 0 0 0 0 2 16-11 1.59
Swanson, E 1.0 1 0 0 0 1 16-10 2.93

Scoring Plays

Inning Event Score
B2 Daniel Vogelbach doubles (5) on a sharp line drive to center fielder Kevin Kiermaier. Starling Marte scores. 1-0
T6 Alejandro Kirk singles on a ground ball to shortstop Francisco Lindor. Brandon Belt scores. Matt Chapman to 2nd. 1-1
T9 Vladimir Guerrero Jr. doubles (13) on a ground ball to left fielder Mark Canha. George Springer scores. 1-2

Highlights

Description Length Video
Bullpen availability for New York, June 3 vs Blue Jays 0:07 Video
Bullpen availability for Toronto, June 3 vs Mets 0:07 Video
Fielding alignment for Toronto, June 3 vs Mets 0:11 Video
Fielding alignment for New York, June 3 vs Blue Jays 0:11 Video
Starting lineups for Blue Jays at Mets - June 3, 2023 0:09 Video
Breaking down Tylor Megill's pitches 0:08 Video
Tylor Megill's outing against the Blue Jays 0:22 Video
José Berríos' outing against the Mets 0:23 Video
Breaking down José Berríos' pitches 0:08 Video
Vladimir Guerrero Jr. steals second base 0:08 Video
Daniel Vogelbach hits an RBI double, scoring Marte 0:28 Video
The Mets catch Daulton Varsho in a rundown 0:42 Video
Leiter, Johnson more inducted into Mets 2023 HOF 2:02 Video
José Berríos strikes out Brett Baty in the 4th 0:08 Video
Gary Cohen discusses joining the Mets Hall of Fame 1:18 Video
Tylor Megill strikes out Brandon Belt looking 0:07 Video
Alejandro Kirk lines an RBI single, tying the game 0:40 Video
Tylor Megill strikes out five in 5 1/3 innings 0:35 Video
José Berríos strikes out six in his quality start 0:46 Video
Starling Marte strikes out swinging. 0:08 Video
David Robertson recovers and makes the shovel pass 0:18 Video
Vladimir Guerrero lines an RBI double for the lead 0:30 Video

Decisions

Winning Pitcher Losing Pitcher Save
Pearson (2-0, 1.59 ERA) Robertson (2-1, 1.75 ERA) Swanson, E (1 SV, 2.93 ERA)
Game ended at 7:24 PM.
submitted by BlueJaysBaseball to Torontobluejays [link] [comments]


2023.06.04 01:24 NewYorkMetsBot2 POST GAME THREAD: The Mets fell to the Blue Jays by a score of 2-1 - Sat, Jun 03 @ 04:10 PM EDT

Blue Jays @ Mets - Sat, Jun 03

Game Status: Final - Score: 2-1 Blue Jays

Links & Info

Blue Jays Batters AB R H RBI BB K LOB AVG OBP SLG
1 Springer - RF 5 1 2 0 0 1 1 .262 .328 .400
2 Bichette - SS 5 0 2 0 0 2 1 .336 .371 .530
3 Guerrero Jr. - 1B 4 0 1 1 1 0 3 .285 .351 .452
4 Belt - DH 3 1 2 0 1 1 1 .262 .385 .400
1-Biggio - DH 1 0 0 0 0 1 1 .179 .258 .345
5 Chapman, M - 3B 3 0 0 0 1 1 5 .280 .360 .486
6 Merrifield - 2B 4 0 0 0 0 0 6 .293 .341 .382
7 Varsho - LF 3 0 1 0 1 1 2 .216 .279 .381
8 Kirk - C 3 0 2 1 1 1 2 .262 .360 .333
9 Kiermaier - CF 4 0 0 0 0 1 4 .295 .339 .481
Totals 35 2 10 2 5 9 26
Blue Jays
1-Ran for Belt in the 8th.
BATTING: 2B: Belt 2 (12, Megill, Ottavino); Guerrero Jr. (13, Robertson). TB: Belt 4; Bichette 2; Guerrero Jr. 2; Kirk 2; Springer 2; Varsho. RBI: Guerrero Jr. (36); Kirk (15). 2-out RBI: Kirk; Guerrero Jr. Runners left in scoring position, 2 out: Merrifield 2; Biggio; Kiermaier; Kirk 2. GIDP: Guerrero Jr. Team RISP: 2-for-13. Team LOB: 11.
FIELDING: E: Chapman, M (5, throw).
Mets Batters AB R H RBI BB K LOB AVG OBP SLG
1 Nimmo - CF 5 0 2 0 0 2 3 .292 .375 .425
2 Lindor - SS 4 0 0 0 0 3 3 .212 .284 .407
3 McNeil - 2B 3 0 1 0 1 0 0 .287 .363 .359
4 Alonso - 1B 4 0 0 0 0 0 3 .231 .325 .529
5 Baty - 3B 3 0 0 0 1 3 3 .227 .301 .367
6 Marte, S - RF 4 1 1 0 0 1 3 .245 .311 .309
7 Vogelbach - DH 4 0 1 1 0 0 2 .216 .356 .315
8 Canha - LF 3 0 1 0 1 1 1 .248 .333 .404
1-Pham - PR 0 0 0 0 0 0 0 .222 .321 .389
9 Nido - C 2 0 0 0 0 1 1 .125 .153 .125
a-Alvarez - PH 1 0 0 0 0 0 1 .243 .298 .504
Totals 33 1 6 1 3 11 20
Mets
a-Flied out for Nido in the 9th. 1-Ran for Canha in the 9th.
BATTING: 2B: Vogelbach (5, Berríos). TB: Canha; Marte, S; McNeil; Nimmo 2; Vogelbach 2. RBI: Vogelbach (14). Runners left in scoring position, 2 out: Baty; Vogelbach 2; Marte, S; Nimmo; Lindor. SAC: Nido. Team RISP: 0-for-11. Team LOB: 9.
FIELDING: Pickoffs: Megill (Varsho at 1st base). DP: (Alonso-Lindor).
Blue Jays Pitchers IP H R ER BB K HR P-S ERA
Berríos 6.0 4 1 1 3 6 0 86-58 3.66
Richards, T 1.0 1 0 0 0 2 0 16-11 3.24
Pearson (W, 2-0) 1.0 0 0 0 0 2 0 16-11 1.59
Swanson, E (S, 1) 1.0 1 0 0 0 1 0 16-10 2.93
Totals 9.0 6 1 1 3 11 0
Mets Pitchers IP H R ER BB K HR P-S ERA
Megill 5.1 5 1 1 5 5 0 103-58 4.40
Raley, B (BS, 2) 0.2 1 0 0 0 0 0 13-8 2.75
Ottavino 1.2 1 0 0 0 1 0 16-11 3.91
Robertson (L, 2-1) 1.1 3 1 1 0 3 0 28-20 1.75
Totals 9.0 10 2 2 5 9 0
Game Info
Pitch timer violations: Berríos (pitcher); Bichette (batter timer).
Pitches-strikes: Berríos 86-58; Richards, T 16-11; Pearson 16-11; Swanson, E 16-10; Megill 103-58; Raley, B 13-8; Ottavino 16-11; Robertson 28-20.
Groundouts-flyouts: Berríos 6-3; Richards, T 0-1; Pearson 1-0; Swanson, E 0-2; Megill 6-2; Raley, B 0-2; Ottavino 3-0; Robertson 1-0.
Batters faced: Berríos 25; Richards, T 4; Pearson 4; Swanson, E 4; Megill 24; Raley, B 3; Ottavino 6; Robertson 7.
Inherited runners-scored: Raley, B 2-1; Robertson 1-0.
Ejections: Blue Jays manager John Schneider ejected by HP umpire Charlie Ramos (9th).
Umpires: HP: Charlie Ramos. 1B: Jeremie Rehak. 2B: Chad Fairchild. 3B: Nic Lentz.
Weather: 65 degrees, Cloudy.
Wind: 5 mph, In From RF.
First pitch: 4:33 PM.
T: 2:48.
Att: 37,704.
Venue: Citi Field.
June 3, 2023
Inning Scoring Play Score
Bottom 2 Daniel Vogelbach doubles (5) on a sharp line drive to center fielder Kevin Kiermaier. Starling Marte scores. 1-0 NYM
Top 6 Alejandro Kirk singles on a ground ball to shortstop Francisco Lindor. Brandon Belt scores. Matt Chapman to 2nd. 1-1
Top 9 Vladimir Guerrero Jr. doubles (13) on a ground ball to left fielder Mark Canha. George Springer scores. 2-1 TOR
Team Highlight
NYM Bullpen availability for New York, June 3 vs Blue Jays (00:00:07)
TOR Bullpen availability for Toronto, June 3 vs Mets (00:00:07)
TOR Fielding alignment for Toronto, June 3 vs Mets (00:00:11)
NYM Fielding alignment for New York, June 3 vs Blue Jays (00:00:11)
NYM Starting lineups for Blue Jays at Mets - June 3, 2023 (00:00:09)
NYM Tylor Megill's outing against the Blue Jays (00:00:22)
TOR Guerrero Jr.'s stolen base (00:00:08)
NYM Daniel Vogelbach's RBI double (00:00:28)
NYM Mets catch Varsho in a rundown (00:00:42)
NYM 2023 Mets Hall of Fame (00:02:02)
TOR José Berríos K's Brett Baty (00:00:08)
NYM Gary Cohen talks Mets HOF (00:01:18)
NYM Tylor Megill K's Belt looking (00:00:07)
TOR Alejandro Kirk's RBI single (00:00:40)
NYM Tylor Megill's strong start (00:00:35)
TOR José Berríos' quality start (00:00:46)
NYM David Robertson recovers on defense (00:00:18)
TOR Guerrero Jr.'s go-ahead double (00:00:26)
TOR Erik Swanson shuts the door (00:00:08)
TOR John Schneider gets ejected (00:00:38)
NYM Buck Showalter on 2-1 loss (00:01:06)
TOR Condensed Game: [email protected] 6/3/23 (00:08:44)
TOR Blue Jays vs. Mets Highlights (00:02:56)
1 2 3 4 5 6 7 8 9 R H E LOB
Blue Jays 0 0 0 0 0 1 0 0 1 2 10 1 11
Mets 0 1 0 0 0 0 0 0 0 1 6 0 9

Decisions

Division Scoreboard

PHI 4 @ WSH 2 - Final
OAK 1 @ MIA 12 - Final
ATL 5 @ AZ 2 - Top 8, 1 Out
Next Mets Game: Sun, Jun 04, 01:40 PM EDT vs. Blue Jays
Last Updated: 06/04/2023 12:30:22 AM EDT
submitted by NewYorkMetsBot2 to NewYorkMets [link] [comments]


2023.06.04 01:19 Tapacoba0623 [WTS] GORUCK Bags; Dessert Warrior; EDC Lots; Patches

Wondering why I am selling? Nesting for our future family!
NOT LOOKING TO TRADE AT THIS TIME.
PICTURES: https://photos.google.com/share/AF1QipNeNGcRl4_DxwHfAn1fZhfSc_AxoPMpDiaZhzZ4m1G6APo6L8v-uIUwHXxd0ZH8kg?key=S3pHbW95Rl93cWRyWjg1ZG40NkZrbmV3NWJhLXhB
Bags and Accessories:
  1. GR1 21L 1000D Black Slick Huckberry in Like New Condition $250 A
  2. Steel 15L MiV Bullet with Red Pulls -Got in a trade and never used it-doubt the previous ownder did either $140 or trade for 20L Rucker A
  3. Black Claymore -Non adjustable strap - New Condition $75 A
  4. 5.11 Tactical CAMS 3.0 186L in Black-Brand New, only stored. I used a bag just like this for two deployments and it is amazing-you can fit everything you need to survive for months in this bag… or for a long trip. $100 (Add Shipping-its hefty) B
  5. Field & Stream 1871 Mountain Scout Outdoor Hiking Backpack w/ Internal Frame 45L Brand New-I bought this before my spouse decided to get into hiking and got us matching packs. $75 A
  6. GWA Citadel Full Wall Admin Panel with built in iPad pouch by Kenn Walker (Fits in both Full Size and Micro/Crew). I put in a bag and never used it. Ordered custom - looking to recuperate some cost @ $140 A
  7. 20lb GORUCK Plate $75 PLUS shipping
  8. GORUCK padded belt, sternum strap, GORUCK Black Spearhead patch, carabiner and sticker and postcard LOT $OLD
  9. RFF The Chief - Splatter Print Front with sternum strap and pulls replaced with easy pulls. Lightly used for EDC; Overwise in new condition. $140 B
  10. GR 15L MiUSA Standard Black Bullet-Used a couple times for travel EDC-realized I couldn’t use for rucking because I can’t put a plate and a bladder in. 😢 Changed zipper pulls to easy pull U shape. $100 B
PENS/EDC Items:
  1. Alpha One Niner MCB Notebook Covers x2 $20
  2. Borghini (Handmade in Venice, Italy) I got them from a paper shop there) Ballpoint Pen with Parker Fill and Fountain Pen that takes Kaweco style cartridges. $30 A
  3. Civivi Elementium Dessert Warrior Brand New in Box-Taken out but never carried. $OLD
  4. LOT: Kaweco Special BP Black w/ Clip and Pink/Black Perkeo Fountain Pen in tin $50 A
  5. LOT: 3 x Moleskine Cahiers Notebooks; Zebra F-401 Pens x4 (2-In Pack; 2 Opened) + 4 refills; Zebra Steel Black Permanent Marker $30 A
  6. LOT: VIP Signal Light (Naval Special Warfare model - ADV-VIP-IR-NAVY); Nomadik Card Multitool; Red Carabiner; Bear Popsocket; retractable keyring/ID holder $50 A
  7. LOT: Tanner goods Natural Leather wallet (retails for $125) and 2 Harris Tweed Scottish Wool Hankerchiefs $30 B
  8. LOT: WE knife caddy; Benchmade field sharpener used like 2 times to touch up a knife; Benchmade 940 work mat $OLD
  9. LOT: Titanium pry bar and small bottle opener with plasma ano on it; red SAK $40 B
  10. LOT: Maxpedition Rollypoly Coyote; Maxpedition EDC Pocket Organizer Black; Reebow Tactical Admin EDC Pouch A
  11. LOT: RFF Notebook Cover and Rite in the Rain Pen-Matte Black $25 B
PATCHES (Shipped via First Class-no tracking included-$5 for tracking)
  1. LOT: GORUCK Black Leather Reverse Flag AND Subdued GORUCK SPEARHEAD $20 A
  2. LOT: Triple Nickel AND Tuskegee Airman Leather Patches $30 A
  3. Carryology Orange C with Arrow Patch $15 A
FREE WITH SOMETHING ELSE:
-Zebra Disposable Fountain Pens
-Red pens...take them please
If I am off base pricing wise-send me an offer.
PRICES INCLUDE CONUS SHIPPING FROM VIRGINIA BEACH, VA
PayPal G&S + 4% for payment.
Thanks for looking!
submitted by Tapacoba0623 to EDCexchange [link] [comments]


2023.06.04 00:26 OxyC377 [Race Day 2 - Sat 4 June 2023] Bench Racing ≫ Lets talk about the races when they are happening! × Who is going to win the first big bike race of the week?!

[Race Day 2 - Sat 4 June 2023] Bench Racing ≫ Lets talk about the races when they are happening! × Who is going to win the first big bike race of the week?!

Time Schedule

  • 1:30 PM (IOM Time) ⌇⌇ 14:30 CEST – Solo Warm Up Session
  • 2:40 PM (IOM Time) ⌇⌇ 15:40 CEST – RST Superbike Race – 6 Laps

Entry list

Entry List: Superbikes (Part 1)
Entry List: Superbikes (Part 2)

The weather

Weather between 1PM and 4PM at Douglas (IOM)

Fastest 20 riders through the week on Superbike

  1. Michael Dunlop – 135.531 (Unofficial lap record)
  2. Peter Hickman – 134.910
  3. Dean Harrison – 134.216
  4. Davey Todd – 132.194
  5. Josh Brookes – 131.098
  6. John McGuinness MBE – 131.003
  7. Jamie Coward – 130.945
  8. Conor Cummins – 130.924
  9. Rob Hodson – 129.279
  10. David Johnson – 129.243
  11. James Hillier – 129.210
  12. Michael Rutter – 129.147
  13. Phil Crowe – 128.822
  14. Shaun Anderson – 128.331
  15. Dominic Herbertson – 128.280
  16. Jim Hind – 128.129
  17. Brian McCormack – 126.965
  18. Sam West – 126.375
  19. Julian Trummer – 126.068
  20. Craig Neve – 125.736
Read more: roadracingnews.co.uk
How to follow the races on TT+, Live Timing or Radio: ► here is ◀ all and more info.
submitted by OxyC377 to RoadRacing [link] [comments]